Search found 767 matches
- Tue May 23, 2023 2:56 pm
- Forum: Games/Software
- Topic: When Level 1 isn't the best level...
- Replies: 40
- Views: 996
Re: When Level 1 isn't the best level...
Not sure I really buy into the premise — plenty of games have later levels better than the first — but one that immediately sprang to mind is Mr Wimpy. The second level onwards was a decent-enough Burger Time clone but to get to that you had to endure a god-awful Pssst-meets-Frogger ingredients coll...
- Sat May 20, 2023 11:03 pm
- Forum: Website
- Topic: Dark mode?
- Replies: 6
- Views: 305
- Fri May 19, 2023 11:20 pm
- Forum: Website
- Topic: Dark mode?
- Replies: 6
- Views: 305
Dark mode?
Forgive me if I've missed something obvious... I mostly use this site at night. It's occurred to me tongight for the first time that I'd quite like a dark mode. Does this site have one? And, as an aside, why isn't this just a browser-based option? I pretty much just want to click a button to turn an...
- Thu May 18, 2023 11:25 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
Re: Guess the screen$
Good guess but the torches in Sir Fred a way smaller. They are... but I wondered if it might be some end-of-game effect from one of the cauldrons (it's all so long ago I can't recall what happened on completion of Sir Fred, or even if I ever completed it -- even though I was certainly obsessed with...
- Thu May 18, 2023 7:48 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Tue May 16, 2023 2:12 pm
- Forum: ZXDB Discussion
- Topic: Mike Westlake / S. Brockelhurst
- Replies: 8
- Views: 312
- Mon May 15, 2023 9:11 pm
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
- Mon May 15, 2023 9:37 am
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
Re: Way of the Exploding Fist design choice...
That’s 126 lives, right? Awesome.
- Mon May 15, 2023 8:49 am
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
- Sun May 14, 2023 10:20 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Sun May 14, 2023 4:23 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Sat May 13, 2023 5:42 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Sat May 13, 2023 4:14 pm
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
- Sat May 13, 2023 3:04 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
Re: Guess the screen$
Cool. I’ll try to post something later. If I haven’t by tomorrow, someone else jump in.
- Sat May 13, 2023 3:03 pm
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
Re: Way of the Exploding Fist design choice...
Yeah, I suppose the “Bugger it, that’ll do!” angle hadn’t occurred to me. Seems reasonable though.
- Sat May 13, 2023 8:21 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
Re: Guess the screen$
That’ll be The Prize then.
- Fri May 12, 2023 5:26 pm
- Forum: Games/Software
- Topic: Way of the Exploding Fist design choice...
- Replies: 15
- Views: 573
Way of the Exploding Fist design choice...
Okay, so feel free to file this under 'Lol - WTF bruh?' but... Recently I found myself looking at a screenshot of Way of the Exploding Fist. For the first time in, um, 38 years, I found myself wondering about the graphical layout -- and in particular in relation to the attribute grid. Basically, I w...
- Fri Apr 14, 2023 9:20 pm
- Forum: Preservation
- Topic: YS Digitape issue 13
- Replies: 2
- Views: 110
Re: YS Digitape issue 13
Preserved... https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9qyqbcDeQZd9Qw-yXBgHEn20oMudCjiXVS3uR74jG2Z6IMv79E4ibUMgITGxqPg7h3kiFo8B_RXfR_E5KO-tJ0G0F4Kwon5Ie-dSq45K5KLFG_E9oMpaKBNzoNaaGAuXGZHtx28hlLlfvv_mU46sQvJYnBcngoDFI2OPD7MFMlhUVg7498GEokSAdXQ/s320/2.png This screen$ feels worthy o...
- Tue Apr 04, 2023 2:47 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Fri Mar 10, 2023 1:45 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7891
- Views: 238309
- Thu Mar 09, 2023 11:58 am
- Forum: Games/Software
- Topic: Games the Spectrum couldn't quite manage
- Replies: 35
- Views: 1081
Re: Games the Spectrum couldn't quite manage
They genuinely are. It complicates drawing of the road and probably means you're displaying more sprites for traffic etc. Almost any feature costs something in terms of the additional complexity involved. Chase HQ does support different road widths and branching roads, which is a lot more than most...
- Thu Mar 09, 2023 10:15 am
- Forum: Games/Software
- Topic: Games the Spectrum couldn't quite manage
- Replies: 35
- Views: 1081
Re: Games the Spectrum couldn't quite manage
People always say this, but OutRun had a bunch more features than Chase HQ didn't, like wide highways etc. I'm not sure if you added those things in, it wouldn't impact performance - it's not like ports on other platforms were much better. The alternative would be leaving those out, but then you ge...
- Thu Mar 09, 2023 7:33 am
- Forum: Games/Software
- Topic: Games the Spectrum couldn't quite manage
- Replies: 35
- Views: 1081
Re: Games the Spectrum couldn't quite manage
Are these games slow because how they were written? Obviously OutRun on the Speccy was a big disappointment but would it have been much better if it had used the engine from ‘Travel Through time Vol 1’? Precisely. Or even OutRun with the Spectrum Chase HQ engine. So a good OutRun on the Spectrum wa...
- Thu Mar 09, 2023 6:51 am
- Forum: Games/Software
- Topic: Games the Spectrum couldn't quite manage
- Replies: 35
- Views: 1081
Re: Games the Spectrum couldn't quite manage
To be honest, any game that can't manage at least 17 fps or so qualifies. There's tons of games chugging along at a terrible frame rate, even some of the most popular ones like Jet Set Willy are just so sluggish. It didn't me bother too much as a kid but these days I'll not touch anything this jerk...
- Wed Mar 08, 2023 8:18 pm
- Forum: Games/Software
- Topic: Games the Spectrum couldn't quite manage
- Replies: 35
- Views: 1081
Re: Games the Spectrum couldn't quite manage
Same genre but Hard Drivin’ must surely be on this list. I think the Spectrum is simply incapable of delivering the speed required to pull this off.
I have sometimes wondered, though, whether a vector version could’ve worked — Stunt Car Racer was pretty good, for example.
I have sometimes wondered, though, whether a vector version could’ve worked — Stunt Car Racer was pretty good, for example.