Search found 2286 matches

by Ralf
Mon Mar 04, 2024 9:59 pm
Forum: Sinclair Miscellaneous
Topic: Pirates
Replies: 7
Views: 256

Re: Pirates

You should realise that it's not a version of "these" famous Pirates: https://www.mobygames.com/game/214/sid-meiers-pirates/ I've never got deep into it but it seems to be some kind of a turn-based board game where there are two sides, each with its own fleet of ships. But could be interes...
by Ralf
Sat Mar 02, 2024 2:40 pm
Forum: Games/Software
Topic: Game versions 48K vs 128K
Replies: 30
Views: 713

Re: Game versions 48K vs 128K

It was discussed many times here and on WOS but I'll leave searching for these old threads for others :) Here you can can check which +3 disk games have some additional content: https://zx-pk.ru/threads/31635-spisok-igr-s-uluchsheniyami-skonvertirovannykh-i-eshche-net-s-3.html (the forum is in Russi...
by Ralf
Fri Mar 01, 2024 9:36 pm
Forum: Games/Software
Topic: Could Knight Lore have been (a lot) faster?
Replies: 10
Views: 487

Re: Could Knight Lore have been (a lot) faster?

Yes, probably it could be faster. Hard to say how much however, without getting deep into it. I suppose it wouldn't be an easy job. it cannot be done with one or two pokes and would require a serious rewrite. But I guess that with very good programming it could run at similar speed as Batman or Head...
by Ralf
Fri Mar 01, 2024 6:37 pm
Forum: Emulators
Topic: New multi platform emulator - Speculator
Replies: 12
Views: 858

Re: New multi platform emulator - Speculator

I've tried it and it is really promising - nice looking, easy to install and use.

Currenlty it supports only basic 48kB model but I guess it may change in the future.

Just the name is unfortunate, easy to confuse with Spectaculator.
by Ralf
Thu Feb 29, 2024 2:03 pm
Forum: Games/Software
Topic: ZX Gaming Survey
Replies: 25
Views: 5342

Re: ZX Gaming Survey

I do play recent RPG games for Spectrum if that matters :) I played and completed: https://spectrumcomputing.co.uk/entry/30064/ZX-Spectrum/Los_Amores_de_Brunilda https://spectrumcomputing.co.uk/entry/17203/ZX-Spectrum/Viking_Quest_2_Heart_of_Town https://spectrumcomputing.co.uk/entry/20749/ZX-Spectr...
by Ralf
Wed Feb 28, 2024 6:20 pm
Forum: Games/Software
Topic: Devfinitive Edition (Keith Burkhill): discussion
Replies: 11
Views: 314

Re: Devfinitive Edition (Keith Burkhill): discussion

I have mixed opinions of Keith Burkhill works. His version of Commando is simply great. On the other hand I dislike his Ghosts'n'Goblins and could never understand why some people like it. It's smooth but that's all. It is difficult, has bad graphics (small, simplistic and limited) and is only about...
by Ralf
Mon Feb 26, 2024 10:10 am
Forum: Games/Software
Topic: The 20 games with a <= 10% rating from all three major ZX Spectrum magazines
Replies: 16
Views: 486

Re: The 20 games with a <= 10% rating from all three major ZX Spectrum magazines

Well, I don't know many of them but judging by the screenshots maybe that's better. An interesting case is SAS Operation Thunderflash which is actually an all right looking isometric game. But try to play it and you'll discover very quickly why it got so low notes. It's simply impossible. Some reall...
by Ralf
Sun Feb 25, 2024 2:02 pm
Forum: Games/Software
Topic: The best Speccy game by Infogrames: discussion
Replies: 12
Views: 205

Re: The best Speccy game by Infogrames: discussion

They still exist and some time ago they changed name to Atari but they aren't Atari, my feeling is that they hadn't "moral right" to do it :) But they made good games in the past. My favourite would be North&South. Actually I played it more on PC and Amiga than on Spectrum but the Spec...
by Ralf
Fri Feb 23, 2024 7:14 pm
Forum: Games/Software
Topic: Games that made good use of FLASH
Replies: 26
Views: 1583

Re: Games that made good use of FLASH

Neons in Renegade level 3 (Big Bertha level) use flash and it looks quite nice. Maybe it's a cheap trick but it adds a real value to the game. You know, in the 80s I really aprreciated animated background. Leaves on the trees moved by the wind, moving clouds in the sky, flowing and sparkling water, ...
by Ralf
Wed Feb 21, 2024 2:23 pm
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 746

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

As a non-coder, I'm still trying to get some idea of how much code is "enough" for most games? What is a comfortable amount to work with? Let me give you some estimate, how much space is needed for different things in a game: graphics: 5 - 20kB level data: 5 - 20 kB music: 5 kB screen buf...
by Ralf
Mon Feb 19, 2024 12:20 pm
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 746

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

The code got bigger because the games got bigger. If a game has more content then it requires more code to deal with that content. Another thing is a shift from games written in pure assembler to games written in higher languages or a mix of a higher language like C and assembler. It raises an inter...
by Ralf
Thu Feb 15, 2024 12:59 pm
Forum: Games/Software
Topic: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
Replies: 67
Views: 1742

Re: How big should new Speccy games be? 48k? Bigger? Release 2 versions?

Speaking of the cooperation between a coder and an artist... Doing a hobby, not-profit project in a team of several people bears extra challenges. First of all someone may quit. Get bored or occupied with real life. It happens. Or maybe he doesn't quit totally but will promise some stuff and never d...
by Ralf
Wed Feb 14, 2024 11:24 pm
Forum: Games/Software
Topic: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
Replies: 67
Views: 1742

Re: How big should new Speccy games be? 48k? Bigger? Release 2 versions?

It's up to the developer. In my own games I do them for 48kB model but also include AY music :) It's possible to play AY music on 48kB model. You don't need to modify the hardware and solder anything. You just need to connect a proper interface. And on emulators, you usually also have some option li...
by Ralf
Wed Feb 14, 2024 4:05 pm
Forum: Games/Software
Topic: "Alfa Een" Afrikaans adventure game
Replies: 8
Views: 376

Re: "Alfa Een" Afrikaans adventure game

Well, good luck with your quest! I've checked it now and actually Google returns some possibly useful links about retro stuff in South Africa (not necessarily Spectrum). Maybe you'll find something useful there??? https://www.google.com/search?client=firefox-b-d&q=south+africa+retro+computers#ip=1
by Ralf
Tue Feb 13, 2024 6:00 pm
Forum: Games/Software
Topic: "Alfa Een" Afrikaans adventure game
Replies: 8
Views: 376

Re: "Alfa Een" Afrikaans adventure game

South Africa, you say? Well, you put the difficulty bar really high :) I guess it could never reach other parts of the world.

Is there any retro community in South Africa? I've never heard about it. But you should probably start with them if they exist.
by Ralf
Mon Feb 12, 2024 10:34 pm
Forum: Programming
Topic: That thing with the bottom two lines
Replies: 19
Views: 799

Re: That thing with the bottom two lines

Well, I'm really accustomed to it, like many of us here I guess. It was my first contact with a computer and for some time I couldn't imagine that it could work in another way. But it isn't the most comfortable way. Full screen editor is simply better. Practically all modern programming environments...
by Ralf
Fri Feb 02, 2024 7:48 pm
Forum: Programming
Topic: Machine code comment syntax recommendations
Replies: 40
Views: 1216

Re: Machine code comment syntax recommendations

You probably know it but maybe someone will find this beginner advice useful: - Dont make comments like "Decrease A register by one" . It's a useless comment. If you have a DEC A command then it's obvious. But a comment like " Decrease number of lives " is very useful. So describ...
by Ralf
Tue Jan 30, 2024 6:51 pm
Forum: ZXDB Discussion
Topic: Dizzy Help?
Replies: 2
Views: 208

Re: Dizzy Help?

Yes, these are tips for Dizzy games.

It's for Dizzy 1-4 , just as the filename says - "DizzyHelpPart1-4.zip"
by Ralf
Mon Dec 25, 2023 8:50 pm
Forum: Brand new software!
Topic: My new game: Tobit
Replies: 7
Views: 539

My new game: Tobit

It's Christmas time, so it's time for my gift game for the Spectrum community. This time I wanted to do something a bit different. It's a game with a religious theme, you don't have them very often, don't you? ;) It's not a Christmas theme however. It's maybe a less known biblical story, yet I found...
by Ralf
Mon Dec 25, 2023 4:21 pm
Forum: Brand new software!
Topic: WOOT 2023 released!
Replies: 90
Views: 5977

Re: WOOT 2023 released!

Maybe somebody would be kind enough to drop me a reminder when these titles are added to the SC archive, so I can upload the RZX files?
https://spectrumcomputing.co.uk/zxdb/ad ... ew_rzx.php

It was made as temporary solution but it seems that it will last for years ;)
by Ralf
Mon Dec 25, 2023 12:26 pm
Forum: Showcase your work!
Topic: La Pucelle - new game under development, demo video 1
Replies: 9
Views: 557

Re: La Pucelle - new game under development, demo video 1

It's an ambitious project so good luck with it. An important thing with these kind of games, that people often overlook, is balancing them. So they aren't too easy or too hard. So there isn't any single army unit or trick which beats everything else and makes everything else useless and unnecessary....
by Ralf
Mon Dec 25, 2023 11:32 am
Forum: Music
Topic: We Wish You a Merry Christmas
Replies: 31
Views: 1429

Re: We Wish You a Merry Christmas

Merry Christmas everyone :santa :snowman :xmas
by Ralf
Sun Dec 24, 2023 9:39 pm
Forum: Other Retro Stuff
Topic: The New Secret of Pinocchio (Buratino)
Replies: 3
Views: 270

Re: The New Secret of Pinocchio (Buratino)

Some backstory for people not so well versed in Russian games and in Russian culture generally. This is a work of Vyacheslav Mednonogov, a famous Russian programmer who created in the 90s such megagames as Black Raven or UFO: https://spectrumcomputing.co.uk/list?label_id=15244 His nick Copper Feet i...