That's where I made mine. But it took a few goes to get them to look right, and to do exactly one screen size. I used the third sizing parameter to fit the page around multiples of 5x5 or 8x8 characters.hitm4n wrote: ↑Sat Dec 02, 2017 9:01 am I've used this in the past...
http://incompetech.com/graphpaper/square.html
online PDFs.
Search found 2059 matches
- Sat Dec 02, 2017 2:09 pm
- Forum: Graphics
- Topic: Graph Paper
- Replies: 29
- Views: 9453
Re: Graph Paper
- Fri Dec 01, 2017 7:57 pm
- Forum: Graphics
- Topic: Graph Paper
- Replies: 29
- Views: 9453
Re: Graph Paper
There are PDFs of UDG design paper and screen pixel paper in the files section of my website: http://railtron.com/files/spectrum/ The 'UDGpaper' ones are 10x15 UDGs to an A4 sheet. The 'SCRpaper' ones are 24x32 characters, so print those out in landscape then turn them sideways for a whole screen. B...
- Fri Dec 01, 2017 11:31 am
- Forum: Games/Software
- Topic: Platform quiz
- Replies: 21
- Views: 5141
Re: Platform quiz
Very good!
- Thu Nov 30, 2017 7:57 pm
- Forum: Games/Software
- Topic: Platform quiz
- Replies: 21
- Views: 5141
Re: Platform quiz
And is 5 the Orangery?
12 is from Manic Miner but it's also used in the Off-Licence.
1 is really bugging me, as I thought I knew it, but just had a go and it wasn't where I thought.
12 is from Manic Miner but it's also used in the Off-Licence.
1 is really bugging me, as I thought I knew it, but just had a go and it wasn't where I thought.
- Thu Nov 30, 2017 7:51 pm
- Forum: Games/Software
- Topic: Platform quiz
- Replies: 21
- Views: 5141
Re: Platform quiz
'Back Stairway', yes, sorry.
7 is the Bathroom, 9 is the Beach
7 is the Bathroom, 9 is the Beach
- Thu Nov 30, 2017 7:40 pm
- Forum: Games/Software
- Topic: Platform quiz
- Replies: 21
- Views: 5141
Re: Platform quiz
2 is 'Main Stairway' - is that right, next to the Back Door?
6 is somewhere (if not everywhere) up the Megatree 'Out on a Limb'? Can't remember if 'On a Branch, Over the Drive' is JSW or JSW II...
6 is somewhere (if not everywhere) up the Megatree 'Out on a Limb'? Can't remember if 'On a Branch, Over the Drive' is JSW or JSW II...
- Thu Nov 30, 2017 2:39 pm
- Forum: Games/Software
- Topic: Poll: Manic Miner vs Jet Set Willy
- Replies: 22
- Views: 5972
Re: Poll: Manic Miner vs Jet Set Willy
I wouldn't say it 'saved' it - it wasn't really in any trouble from anything else. It did shift the goalposts for other game developers though, meaning they all had to try a bit harder - but mainly just in the field of platform games. Ultimate's early games like Cookie and Atic Atac were just as inf...
- Thu Nov 30, 2017 1:44 pm
- Forum: Games/Software
- Topic: Poll: Manic Miner vs Jet Set Willy
- Replies: 22
- Views: 5972
Re: Poll: Manic Miner vs Jet Set Willy
I loved exploring in Jet Set Willy when I got it, but the problem was that once you'd seen all the screens - and the ones 'under the drive' were ridiculously hard to reach - you realised there was no way in hell you'd be able to do all that and collect the objects along the way. A few of the screens...
- Thu Nov 30, 2017 11:30 am
- Forum: Games/Software
- Topic: Games news from a parallel universe
- Replies: 14
- Views: 4073
Re: Games news from a parallel universe
I'm not that keen on your alternative universe though...
Also we'll be talking to the makers of Super Trolley II - Toy Shop Scramble in our local Beatties superstore, and win an arty-farty weekend in Malta with the Rolf's Junior Art School programme!
- Wed Nov 29, 2017 5:22 pm
- Forum: Games/Software
- Topic: Games news from a parallel universe
- Replies: 14
- Views: 4073
Re: Games news from a parallel universe
Reviewed this issue: TerrormolAthens (Hewson) Trump Tower Willy (Software Projects) Monty Goes Fracking (Gremlin) Raid over Pyongyang (U.S. Gold) Strictly Come Dancing - The Computer Game (Domark) Strictly Dumb Prancing (Mastertronic) Advanced Dancing Simulator (CodeMasters) How to be a Complete S*x...
- Wed Nov 29, 2017 2:29 pm
- Forum: Preservation
- Topic: File permissions.
- Replies: 54
- Views: 13587
Re: File permissions.
Is there any way of adding aliases to the database? For example, if I search for just "Jason Railton" I get nothing.
- Wed Nov 29, 2017 11:03 am
- Forum: Brand new software!
- Topic: Best (Homebrew) game from 2015
- Replies: 27
- Views: 8316
Re: Best (Homebrew) game from 2015
No, I meant the search results page just has a generic URL. You can't cut and paste the URL into the forums to link people to the same search results.
- Tue Nov 28, 2017 7:11 pm
- Forum: Design/Ideas
- Topic: Space:1999
- Replies: 12
- Views: 5628
Re: Space:1999
If you watch this video of Manic Miner on the Oric you'll see the colour clash is all over the place. Sprites change colour when next to a wall, and the attributes of platforms extended well away from the ends. That's because there's no room between the platform and the sprite to insert a colour-swi...
- Tue Nov 28, 2017 1:57 pm
- Forum: Design/Ideas
- Topic: Space:1999
- Replies: 12
- Views: 5628
Re: Space:1999
The Oric has a very weird hi-res screen format that works a bit like Teletext, but with hi-res pixels like the Spectrum. Only six bits of every byte relate to the actual pixels, so if you just treat it like that you can do monochrome graphics. Or get 40 column text with its 6-wide font. To get colou...
- Fri Nov 24, 2017 1:15 pm
- Forum: Games/Software
- Topic: Best Monty Mole game?
- Replies: 5
- Views: 2287
Re: Best Monty Mole game?
I hate the crushers, and the way that if you have to go back and collect an object the barrier that's supposed to open doesn't, but I still prefer the levels and layout of the original. I really didn't like the later ones where you could leap around the screen like a console platform game, as the le...
- Fri Nov 24, 2017 8:51 am
- Forum: Brand new software!
- Topic: Best (Homebrew) game from 2015
- Replies: 27
- Views: 8316
Re: Best (Homebrew) game from 2015
Good point. I did a search on this site, but it didn't give me a link I could share!
- Fri Nov 24, 2017 8:39 am
- Forum: Preservation
- Topic: File permissions.
- Replies: 54
- Views: 13587
Re: File permissions.
Sorry, but I don't think that's enough. If it means that another site displaying the ZXDB must link to the Spectrum Computing page for the game then OK. If another site just has a direct download link that looks like they are hosting the file and doesn't actually send the user to the particular site...
- Thu Nov 23, 2017 6:24 pm
- Forum: Brand new software!
- Topic: Best (Homebrew) game from 2015
- Replies: 27
- Views: 8316
Re: Best (Homebrew) game from 2015
With download links?
- Thu Nov 23, 2017 5:14 pm
- Forum: Games/Software
- Topic: Classic Vs Homebrew
- Replies: 9
- Views: 2666
Re: Classic Vs Homebrew
About 50:50, as I'm more likely to bring up a classic game for a quick go (and often it's Manic Miner ), but I'm just as likely to go for something in MAME. But when I do play a new Speccy game, if it's a particularly good one, I'll be playing it for longer. But every time someone posts a poll, I se...
- Thu Nov 23, 2017 5:04 pm
- Forum: Preservation
- Topic: File permissions.
- Replies: 54
- Views: 13587
File permissions.
It's overdue but I'd like to give the following permissions: To ZXDB in general, permission to distribute programs and source code I've posted into any public forum (WoS or Spectrum Computing so far) as demonstrations. So far this includes 50Hurts, my part in ColorPrint48, River Raid Tech Demo, Bi-C...
- Tue Nov 21, 2017 12:30 pm
- Forum: Programming
- Topic: What's going on in 128K interrupts?
- Replies: 3
- Views: 1506
Re: What's going on in 128K interrupts?
Ah, that would explain it. Seems a bit of an odd choice though. You mean that plug-in numerical keypad, not the keyboard?
- Tue Nov 21, 2017 11:30 am
- Forum: Programming
- Topic: What's going on in 128K interrupts?
- Replies: 3
- Views: 1506
What's going on in 128K interrupts?
Does anyone know what goes on in the 128K (and +2 but not 48K or +2/+3) interrupt routine? I wrote another multicolour engine at the weekend and was meddling with the timing. It was supposed to replace the interrupt routine with just a single RET instruction, then I use EI and HALT whenever I want t...
- Mon Nov 20, 2017 8:39 pm
- Forum: Programming
- Topic: Horizontal scrolling solutions #1457
- Replies: 13
- Views: 5030
Re: Horizontal scrolling solutions #1457
Depends on what I want to do. For something like River Raid , I'd probably leave it with the 00001111 pattern so I can paint the scenery in 4x1 extra-wide blocky pixels and scroll it vertically at any speed instantly. Horizontally, you could have two colour buffers prepared, and swap between them to...
- Mon Nov 20, 2017 12:52 am
- Forum: Programming
- Topic: Horizontal scrolling solutions #1457
- Replies: 13
- Views: 5030
Re: Horizontal scrolling solutions #1457
My original River Raid Tech Demo used 8x1 multicolour and read the data from a buffer, so by changing the start address of the buffer you could scroll it. It used a 00001111 pattern in the background so it only moved the colours, not the pixels. I've just got an 8x2 multicolour function working that...
- Thu Nov 16, 2017 6:44 pm
- Forum: Programming
- Topic: Horizontal scrolling solutions #1457
- Replies: 13
- Views: 5030
Re: Horizontal scrolling solutions #1457
Where are my 50FPS full screen scrollers with loads of fully unrolled data-as-code (think Amstrad CPC) masked sprites taking advantage of the whole available 128K extra memory? Where are the '25 FPS and less screen', Cobra-like (or maybe even omni-directional, same thing more or less) games in full...