Search found 3269 matches
- Wed Feb 14, 2024 8:36 am
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1901
Re: Unnecessary inclusions in games
Halls of the Things was especially bad in that regard with about a bazillion keys (great game though). Talking about unnecessary inclusions, the sword in Hall of the Things was probably the most useless weapon - did anyone ever use it? If you got close enough to a Thing to try to use your sword, yo...
- Tue Feb 13, 2024 10:58 pm
- Forum: Games/Software
- Topic: Game of the day...
- Replies: 597
- Views: 97033
Re: Game of the day...
Bit of self-reflection with Know Your Own Personality, by Mirrorsoft.
Had to answer a LOT of questions for this. I suspected as much when the loader has a whole bunch of "Character array: " blocks.
(I'm quite responsible apparently)
Had to answer a LOT of questions for this. I suspected as much when the loader has a whole bunch of "Character array: " blocks.
(I'm quite responsible apparently)
- Tue Feb 13, 2024 10:18 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
Re: Guess the screen$
Random first guess.
Avenger
Avenger
- Tue Feb 13, 2024 7:25 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
- Tue Feb 13, 2024 5:00 pm
- Forum: Games/Software
- Topic: "Alfa Een" Afrikaans adventure game
- Replies: 8
- Views: 376
Re: "Alfa Een" Afrikaans adventure game
Wow, that must be one of the more obscure titles I've seen mentioned round these parts. Any idea roughly how many copies might have been made/sold? No idea about the game I'm afraid but good luck with the search - this possibly beats the search for that decades-long obscure Finnish Golf game (that w...
- Tue Feb 13, 2024 3:20 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1901
- Tue Feb 13, 2024 10:43 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
- Tue Feb 13, 2024 8:52 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
Re: Guess the screen$
Try this one:
- Mon Feb 12, 2024 9:32 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
Re: Guess the screen$
Grumpy Gumphrey?
Got that similar blue/black paper colour scheme.
Got that similar blue/black paper colour scheme.
- Mon Feb 12, 2024 12:24 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1901
Re: Unnecessary inclusions in games
Atic Atac - the objects in the game (other than keys) have a use, but it's just not worth bothering picking them up as you only have three item slots and keys are infinitely more useful. Knight Lore (and a whole load of other games!) - the time limit. There's no need for it. After a while it become...
- Sat Feb 10, 2024 1:49 pm
- Forum: Announcements
- Topic: FRGCB - Finnish Retro Game Comparison Blog
- Replies: 26
- Views: 1184
- Sat Feb 10, 2024 10:58 am
- Forum: Brand new software!
- Topic: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
- Replies: 19
- Views: 1138
Re: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
Looking forward to playing the game when it's out..!
- Sat Feb 10, 2024 10:57 am
- Forum: Brand new software!
- Topic: Pacman Begins
- Replies: 25
- Views: 1108
Re: Pacman Begins
This is ace..! Perfect game to have with my weekend morning coffee...
14,320. Gets a bit frenzied after a while.
14,320. Gets a bit frenzied after a while.
- Fri Feb 09, 2024 2:27 pm
- Forum: Brand new software!
- Topic: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
- Replies: 19
- Views: 1138
Re: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
Looks cool - 4-pixel scroll is very smooth-looking. 8-) Only thing I found is that it feels like Sonic style momentum (and style) but the level I played seems to require Mario-style precision. It looks good but I found the controls a bit tricky. I had about 10 goes and couldn't get past the tube/wat...
- Thu Feb 08, 2024 4:54 pm
- Forum: Programming
- Topic: List of Z80 coding articles in Your Sinclair/ Sinclair User / Crash magazines
- Replies: 13
- Views: 523
Re: List of Z80 coding articles in Your Sinclair/ Sinclair User / Crash magazines
I got an email the other day saying that Andrew was about to start a Kickstarter to produce a book containing all those articles. Ah yes I recall seeing something on Twitter about a Kickstarter from Mr Hewson, though I don't tend to pay much attention to Kickstarters. Also I've been trying to reduc...
- Thu Feb 08, 2024 4:40 pm
- Forum: Programming
- Topic: List of Z80 coding articles in Your Sinclair/ Sinclair User / Crash magazines
- Replies: 13
- Views: 523
Re: List of Z80 coding articles in Your Sinclair/ Sinclair User / Crash magazines
Ah cool, a while back I was actually wondering the same thing.
For example didn't Andrew Hewson do a regular column for SU for a bit? I was always wondering whether there was a compilation of any of this sort of magazine articles without having to trawl through the contents of each issue.
For example didn't Andrew Hewson do a regular column for SU for a bit? I was always wondering whether there was a compilation of any of this sort of magazine articles without having to trawl through the contents of each issue.
- Thu Feb 08, 2024 4:37 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7844
- Views: 237221
Re: Guess the screen$
Ba dum tish..
- Thu Feb 08, 2024 4:37 pm
- Forum: Brand new software!
- Topic: New version of Knightmare
- Replies: 6
- Views: 528
Re: New version of Knightmare
Heh - could've been done as a text adventure.
> MOVE RIGHT
The dungeoneer moves left. They have fallen down a chasm. What a fool.
Spellcasting..... D-I-S-M-I-S-S....
> MOVE RIGHT
The dungeoneer moves left. They have fallen down a chasm. What a fool.
Spellcasting..... D-I-S-M-I-S-S....
Re: The pips
At 8 am on 17 September 2008, to the surprise of John Humphrys, the day's main presenter on the Today programme, and Johnnie Walker, who was standing in for Terry Wogan on Radio 2, the pips went "adrift" by six seconds, and broadcast seven pips rather than six. This was traced to a proble...
- Mon Feb 05, 2024 3:58 pm
- Forum: Games/Software
- Topic: What's the SHORTEST Speccy game ever?
- Replies: 54
- Views: 2595
Re: What's the SHORTEST Speccy game ever?
Perhaps the best metric isn't 3 minutes, or 5 minutes, but "can you complete it in less time than it took to load?" Additionally, Bugaboo has an intro sequence (over a minute) after loading, and at the start of each game you have to wait about 20 seconds for the flea to fall into the cave...
- Mon Feb 05, 2024 2:02 pm
- Forum: Announcements
- Topic: Chaos: The Battle of Wizards - Online!
- Replies: 9
- Views: 452
Re: Chaos: The Battle of Wizards - Online!
Ah cool, I recall ages ago Steve was doing an online version of Chaos.
I didn't realise that one had been released and now there's two
I didn't realise that one had been released and now there's two
- Mon Feb 05, 2024 9:51 am
- Forum: Games/Software
- Topic: Devfinitive Edition (Paul Holmes): vote
- Replies: 19
- Views: 597
Re: Devfinitive Edition (Paul Holmes): vote
1. Tapper
2. Bomb Jack
3. Grand National
2. Bomb Jack
3. Grand National
- Sat Feb 03, 2024 9:40 am
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1215
Re: Machine code comment syntax recommendations
- Dont make comments like "Decrease A register by one" . It's a useless comment. If you have a DEC A command then it's obvious. Haha, when I first started learning z80 my code was littered with comments like this, before I realised it was all totally useless :lol: For writing z80 code, my...
- Sat Feb 03, 2024 9:32 am
- Forum: Announcements
- Topic: Retro computing exhibition in Kingston Upon Thames at Kingston Uni - 14th-17th February
- Replies: 1
- Views: 122
Re: Retro computing exhibition in Kingston Upon Thames at Kingston Uni - 14th-17th February
Haha, nice username... Someone had to take it at some point
Looks like ace fun, would love to go but I doubt I'd realistically have time to get up there that weekend
Looks like ace fun, would love to go but I doubt I'd realistically have time to get up there that weekend
- Sat Feb 03, 2024 9:24 am
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2065
Re: R-type question
Cool, love challenges like this - you'll have to give us some progress updates. 8-) I don't think I ever got very far, one of the issues is that you lose your power ups after dying, which makes it harder. I got pretty frustrated with it. Even with POKEs I think I only got to the big spaceship level ...