Lol that would be cool to see the code on the screen actually... even if it's just dots.
It would be funny to change the colour of the byte when it is being executed.
Search found 500 matches
- Wed Feb 28, 2024 12:11 pm
- Forum: Programming
- Topic: ChesSkelet: micro chess program - 363 Bytes
- Replies: 95
- Views: 15382
- Wed Feb 28, 2024 2:56 am
- Forum: Programming
- Topic: ChesSkelet: micro chess program - 363 Bytes
- Replies: 95
- Views: 15382
Re: ChesSkelet: micro chess program - 363 Bytes
That's cool, the attributes take about three seconds to load so it must load so quickly
The 0's might have to push themselves down the wires
The 0's might have to push themselves down the wires
- Wed Feb 28, 2024 2:21 am
- Forum: Programming
- Topic: ChesSkelet: micro chess program - 363 Bytes
- Replies: 95
- Views: 15382
Re: ChesSkelet: micro chess program - 363 Bytes
So the a.i. only compares one move. Considering you have about 42,000 bytes left you could implement min max algorithm :) to make it really hard - lol Out of interest how long does it take to load 350 bytes from tape? I suppose you could put code in the screen memory as most of the screen is unused,...
- Sat Feb 24, 2024 2:23 pm
- Forum: Games/Software
- Topic: Games that made good use of FLASH
- Replies: 26
- Views: 1582
Re: Games that made good use of FLASH
Bruce Lee had flashing lanterns?
- Fri Feb 16, 2024 4:39 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1899
Re: Unnecessary inclusions in games
The lawn mowing and coffee machines added a bit of mystery and fun
- Fri Feb 16, 2024 4:12 pm
- Forum: Other Retro Stuff
- Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
- Replies: 19
- Views: 746
Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
I would've thought that there would be a slight reduction in code for sixteen bit games due to there being more instructions that can do more. For example it's probably easier to use a sixteen bit number to represent a sprites X co-ordinate on a sixteen bit computer. Due to there being a need for su...
- Fri Feb 16, 2024 1:32 pm
- Forum: Other Retro Stuff
- Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
- Replies: 19
- Views: 746
Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Interesting if there's really much difference between snes and nes Mario except graphics, level data, and the snes version had lots of text . The code governing Mario's movement and collision detection is probably very similar and all you do is run to the right. Super Mario Sunshine is probably very...
- Thu Feb 08, 2024 10:17 pm
- Forum: Programming
- Topic: Another ATTRibute scroller, But At Pixel Speeds
- Replies: 11
- Views: 807
Re: Another ATTRibute scroller, But At Pixel Speeds
Ah I understand it now, great effect
- Tue Feb 06, 2024 11:21 am
- Forum: Programming
- Topic: Another ATTRibute scroller, But At Pixel Speeds
- Replies: 11
- Views: 807
Re: Another ATTRibute scroller, But At Pixel Speeds
Any chance of a .gif or YouTube video showing the scrolling?
- Fri Feb 02, 2024 8:57 pm
- Forum: Programming
- Topic: ZX Spectrum Raytracer
- Replies: 17
- Views: 947
Re: ZX Spectrum Raytracer
It looks very good. Are other shapes available like oblongs, can spheres occupy the same space to create new shapes like egg shapes?
- Fri Feb 02, 2024 10:40 am
- Forum: Graphics
- Topic: Why yellow?
- Replies: 26
- Views: 1479
Re: Why yellow?
Why didn't they use dithered red and white pixels for skin tone?
- Fri Feb 02, 2024 10:37 am
- Forum: Hardware
- Topic: One spectrum better at loading than another?
- Replies: 9
- Views: 582
Re: One spectrum better at loading than another?
I don't fancy opening them but the bad one has pink rainbow capacitors and the good one has black capacitors. Maybe the black ones are modern? I don't know. Other than that they look identical when looking into that expansion hole. I think both circuit boards are green on the back and yellow on the ...
- Tue Jan 30, 2024 4:04 pm
- Forum: Programming
- Topic: Laser squad a.i.
- Replies: 36
- Views: 2057
Re: Laser squad a.i.
How about the a.i. for Lords of chaos? (Just kidding guys) It seems like advances are being made. Wouldn't mind knowing how the a.i. makes decisions. But I think the consensus was it was custom code per scenario and pretty dumb . I.e. the dalek thing that you see down the corridor to the right when ...
- Mon Jan 29, 2024 5:58 pm
- Forum: Hardware
- Topic: One spectrum better at loading than another?
- Replies: 9
- Views: 582
- Sun Jan 28, 2024 4:28 pm
- Forum: Sinclair Miscellaneous
- Topic: Tall tales about the spectrum
- Replies: 39
- Views: 1961
Re: Tall tales about the spectrum
That's weird cos it could be true. Maybe he heard word of mouth about the printers,then made up the rest.
- Sun Jan 28, 2024 4:23 pm
- Forum: Hardware
- Topic: One spectrum better at loading than another?
- Replies: 9
- Views: 582
Re: One spectrum better at loading than another?
Yes it works, and has 48k
- Sun Jan 28, 2024 1:12 pm
- Forum: Sinclair Miscellaneous
- Topic: Tall tales about the spectrum
- Replies: 39
- Views: 1961
Tall tales about the spectrum
Once,at school, a fellow pupil told me he altered the code in double dragon so that the heroes had spikes on their knees and the game was hacked so that their knee was a fatal move and blood(!) Came out of the injured enemies. I borrowed the tape which this game was on....it was blank. He just refus...
- Sun Jan 28, 2024 1:03 pm
- Forum: Hardware
- Topic: One spectrum better at loading than another?
- Replies: 9
- Views: 582
Re: One spectrum better at loading than another?
Different ULAs do affect loading. The state of the Ear socket contacts also has an effect (how clean they are and if they have enough springiness to make good contact). If the electrolyic capacitors are in a poor condition, the increased noise on the internal DC supplies will also have an effect. M...
- Sun Jan 28, 2024 11:52 am
- Forum: Hardware
- Topic: One spectrum better at loading than another?
- Replies: 9
- Views: 582
One spectrum better at loading than another?
I bought two rubber keyed spectrums. One loads games 80% of the time with old games bought off Facebook marketplace. The other about 10% of the time. I'm just wondering why this might be? I'm using quite a modern tape recorder with no tone settings, just volume. The volume has to be quite low to loa...
- Tue Jan 02, 2024 7:39 pm
- Forum: Programming
- Topic: Chesskelet revamped - 269 bytes
- Replies: 46
- Views: 2191
Re: Chesskelet revamped - 269 bytes
With all that free space you could implement a decent minimax algorithm. It would be difficult to implement in assembly of course
- Fri Dec 29, 2023 3:08 pm
- Forum: Showcase your work!
- Topic: Arson About - platforming puzzler
- Replies: 6
- Views: 545
Re: Arson About - platforming puzzler
This reminds me of the time I got in trouble in primary school. I was ALWAYS the good kid, but when the teacher asked "what were the causes of the Great Fire of London" my hand shot up & I couldn't resist the urge to say "it was because there was too much arson about" got a ...
- Sat Dec 23, 2023 1:41 am
- Forum: Games/Software
- Topic: Docking in elite
- Replies: 7
- Views: 425
Re: Docking in elite
Thanks, wondered if that was a false memory or not.
As a child I fast forwarded past those bits because they were slow.
As a child I fast forwarded past those bits because they were slow.
- Fri Dec 22, 2023 3:40 pm
- Forum: Games/Software
- Topic: Docking in elite
- Replies: 7
- Views: 425
Re: Docking in elite
Did elite nick it from 2001?
Thought I saw it in that film as well
Thought I saw it in that film as well
- Wed Dec 20, 2023 1:11 pm
- Forum: Games/Software
- Topic: Joe blade
- Replies: 6
- Views: 358
Joe blade
It got great reviews and had two sequels but I remember them being bad games. Well programmed, but it was just negotiating a maze while jumping over most enemies. The environment was almost totally empty,no sense of progression,no upgrades. The combat for example. You have a side view so you can't m...
- Sun Dec 17, 2023 6:44 pm
- Forum: ZX Spectrum Next
- Topic: #CSpect Website
- Replies: 4
- Views: 236
Re: #CSpect Website
What is it