Search found 500 matches

by Wall_Axe
Wed Feb 28, 2024 12:11 pm
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15382

Re: ChesSkelet: micro chess program - 363 Bytes

Lol that would be cool to see the code on the screen actually... even if it's just dots.

It would be funny to change the colour of the byte when it is being executed. :)
by Wall_Axe
Wed Feb 28, 2024 2:56 am
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15382

Re: ChesSkelet: micro chess program - 363 Bytes

That's cool, the attributes take about three seconds to load so it must load so quickly :)

The 0's might have to push themselves down the wires
by Wall_Axe
Wed Feb 28, 2024 2:21 am
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15382

Re: ChesSkelet: micro chess program - 363 Bytes

So the a.i. only compares one move. Considering you have about 42,000 bytes left you could implement min max algorithm :) to make it really hard - lol Out of interest how long does it take to load 350 bytes from tape? I suppose you could put code in the screen memory as most of the screen is unused,...
by Wall_Axe
Sat Feb 24, 2024 2:23 pm
Forum: Games/Software
Topic: Games that made good use of FLASH
Replies: 26
Views: 1582

Re: Games that made good use of FLASH

Bruce Lee had flashing lanterns?
by Wall_Axe
Fri Feb 16, 2024 4:39 pm
Forum: Games/Software
Topic: Unnecessary inclusions in games
Replies: 49
Views: 1899

Re: Unnecessary inclusions in games

The lawn mowing and coffee machines added a bit of mystery and fun
by Wall_Axe
Fri Feb 16, 2024 4:12 pm
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 746

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

I would've thought that there would be a slight reduction in code for sixteen bit games due to there being more instructions that can do more. For example it's probably easier to use a sixteen bit number to represent a sprites X co-ordinate on a sixteen bit computer. Due to there being a need for su...
by Wall_Axe
Fri Feb 16, 2024 1:32 pm
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 746

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

Interesting if there's really much difference between snes and nes Mario except graphics, level data, and the snes version had lots of text . The code governing Mario's movement and collision detection is probably very similar and all you do is run to the right. Super Mario Sunshine is probably very...
by Wall_Axe
Thu Feb 08, 2024 10:17 pm
Forum: Programming
Topic: Another ATTRibute scroller, But At Pixel Speeds
Replies: 11
Views: 807

Re: Another ATTRibute scroller, But At Pixel Speeds

Ah I understand it now, great effect
by Wall_Axe
Tue Feb 06, 2024 11:21 am
Forum: Programming
Topic: Another ATTRibute scroller, But At Pixel Speeds
Replies: 11
Views: 807

Re: Another ATTRibute scroller, But At Pixel Speeds

Any chance of a .gif or YouTube video showing the scrolling?
by Wall_Axe
Fri Feb 02, 2024 8:57 pm
Forum: Programming
Topic: ZX Spectrum Raytracer
Replies: 17
Views: 947

Re: ZX Spectrum Raytracer

It looks very good. Are other shapes available like oblongs, can spheres occupy the same space to create new shapes like egg shapes?
by Wall_Axe
Fri Feb 02, 2024 10:40 am
Forum: Graphics
Topic: Why yellow?
Replies: 26
Views: 1479

Re: Why yellow?

Why didn't they use dithered red and white pixels for skin tone?
by Wall_Axe
Fri Feb 02, 2024 10:37 am
Forum: Hardware
Topic: One spectrum better at loading than another?
Replies: 9
Views: 582

Re: One spectrum better at loading than another?

I don't fancy opening them but the bad one has pink rainbow capacitors and the good one has black capacitors. Maybe the black ones are modern? I don't know. Other than that they look identical when looking into that expansion hole. I think both circuit boards are green on the back and yellow on the ...
by Wall_Axe
Tue Jan 30, 2024 4:04 pm
Forum: Programming
Topic: Laser squad a.i.
Replies: 36
Views: 2057

Re: Laser squad a.i.

How about the a.i. for Lords of chaos? (Just kidding guys) It seems like advances are being made. Wouldn't mind knowing how the a.i. makes decisions. But I think the consensus was it was custom code per scenario and pretty dumb . I.e. the dalek thing that you see down the corridor to the right when ...
by Wall_Axe
Mon Jan 29, 2024 5:58 pm
Forum: Hardware
Topic: One spectrum better at loading than another?
Replies: 9
Views: 582

Re: One spectrum better at loading than another?

zx64 wrote: Sun Jan 28, 2024 10:15 pm Are they both same issue?
How do I check?
by Wall_Axe
Sun Jan 28, 2024 4:28 pm
Forum: Sinclair Miscellaneous
Topic: Tall tales about the spectrum
Replies: 39
Views: 1961

Re: Tall tales about the spectrum

That's weird cos it could be true. Maybe he heard word of mouth about the printers,then made up the rest.
by Wall_Axe
Sun Jan 28, 2024 4:23 pm
Forum: Hardware
Topic: One spectrum better at loading than another?
Replies: 9
Views: 582

Re: One spectrum better at loading than another?

Yes it works, and has 48k
by Wall_Axe
Sun Jan 28, 2024 1:12 pm
Forum: Sinclair Miscellaneous
Topic: Tall tales about the spectrum
Replies: 39
Views: 1961

Tall tales about the spectrum

Once,at school, a fellow pupil told me he altered the code in double dragon so that the heroes had spikes on their knees and the game was hacked so that their knee was a fatal move and blood(!) Came out of the injured enemies. I borrowed the tape which this game was on....it was blank. He just refus...
by Wall_Axe
Sun Jan 28, 2024 1:03 pm
Forum: Hardware
Topic: One spectrum better at loading than another?
Replies: 9
Views: 582

Re: One spectrum better at loading than another?

Different ULAs do affect loading. The state of the Ear socket contacts also has an effect (how clean they are and if they have enough springiness to make good contact). If the electrolyic capacitors are in a poor condition, the increased noise on the internal DC supplies will also have an effect. M...
by Wall_Axe
Sun Jan 28, 2024 11:52 am
Forum: Hardware
Topic: One spectrum better at loading than another?
Replies: 9
Views: 582

One spectrum better at loading than another?

I bought two rubber keyed spectrums. One loads games 80% of the time with old games bought off Facebook marketplace. The other about 10% of the time. I'm just wondering why this might be? I'm using quite a modern tape recorder with no tone settings, just volume. The volume has to be quite low to loa...
by Wall_Axe
Tue Jan 02, 2024 7:39 pm
Forum: Programming
Topic: Chesskelet revamped - 269 bytes
Replies: 46
Views: 2191

Re: Chesskelet revamped - 269 bytes

With all that free space you could implement a decent minimax algorithm. It would be difficult to implement in assembly of course
by Wall_Axe
Fri Dec 29, 2023 3:08 pm
Forum: Showcase your work!
Topic: Arson About - platforming puzzler
Replies: 6
Views: 545

Re: Arson About - platforming puzzler

This reminds me of the time I got in trouble in primary school. I was ALWAYS the good kid, but when the teacher asked "what were the causes of the Great Fire of London" my hand shot up & I couldn't resist the urge to say "it was because there was too much arson about" got a ...
by Wall_Axe
Sat Dec 23, 2023 1:41 am
Forum: Games/Software
Topic: Docking in elite
Replies: 7
Views: 425

Re: Docking in elite

Thanks, wondered if that was a false memory or not.

As a child I fast forwarded past those bits because they were slow.
by Wall_Axe
Fri Dec 22, 2023 3:40 pm
Forum: Games/Software
Topic: Docking in elite
Replies: 7
Views: 425

Re: Docking in elite

Did elite nick it from 2001?

Thought I saw it in that film as well
by Wall_Axe
Wed Dec 20, 2023 1:11 pm
Forum: Games/Software
Topic: Joe blade
Replies: 6
Views: 358

Joe blade

It got great reviews and had two sequels but I remember them being bad games. Well programmed, but it was just negotiating a maze while jumping over most enemies. The environment was almost totally empty,no sense of progression,no upgrades. The combat for example. You have a side view so you can't m...
by Wall_Axe
Sun Dec 17, 2023 6:44 pm
Forum: ZX Spectrum Next
Topic: #CSpect Website
Replies: 4
Views: 236

Re: #CSpect Website

What is it