Search found 498 matches
- Sun Feb 16, 2020 11:09 am
- Forum: ZX Spectrum Next
- Topic: ZX Spectrum Next Discussion
- Replies: 423
- Views: 86322
Re: ZX Spectrum Next Discussion
The basic is extended and includes things like repeat/until, while and procs. The syntax is a little odd for repeat/until but I'm sure garry had a good reason for it. I think it was WHILE loops that looked most odd to me. This. Instead of the generally used/accepted WHILE/WEND and REPEAT/UNTIL it u...
- Fri Feb 14, 2020 9:13 pm
- Forum: Games/Software
- Topic: Elite a lifetime of work :)
- Replies: 16
- Views: 2593
Re: Elite a lifetime of work :)
I had been playing Elite for weeks, almost every day. It was my life. I had a kick-ass ship, all the upgrades and masses of cash. I hyperspaced into a new system, very low on fuel with a full cargo hold. The screen was red, the sun was huge... I docked at the Coriolis - couldn't hyperspace out (no f...
- Fri Feb 14, 2020 9:06 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum memes
- Replies: 1216
- Views: 197653
- Thu Feb 13, 2020 7:56 pm
- Forum: ZX Spectrum Next
- Topic: ZX Spectrum Next Discussion
- Replies: 423
- Views: 86322
Re: ZX Spectrum Next Discussion
Having read the manual, I think I'm gonna have to get one. Full 2MB with PiZero, natch.
Mind you, I'm still having trouble with their frankly bonkers use of looping constructs in the BASIC but other than that it looks like a fun language to tool around in.
Mind you, I'm still having trouble with their frankly bonkers use of looping constructs in the BASIC but other than that it looks like a fun language to tool around in.
- Mon Feb 10, 2020 8:44 pm
- Forum: Programming
- Topic: Keeping track of registers
- Replies: 43
- Views: 6545
Re: Keeping track of registers
I was under the influence of mind-altering substances, feeling pretty chill and suddenly struck by the urge to code. Far out, man. :D I cannot recommend it enough. Will you come back to the code the next day with some incredibly nuanced and optimised genius in code form? Or will it be a huge steami...
- Mon Feb 10, 2020 3:46 pm
- Forum: Programming
- Topic: Keeping track of registers
- Replies: 43
- Views: 6545
Re: Keeping track of registers
Or even days or hours later.. :) My record was literally less than 5 minutes. I was under the influence of mind-altering substances, feeling pretty chill and suddenly struck by the urge to code. It flowed like water from my fingers and I was well underway when I realised I'd not written a small rou...
- Thu Jan 30, 2020 12:20 pm
- Forum: Emulators
- Topic: Tape Loader vs Key Scanner detection
- Replies: 3
- Views: 1019
Re: Tape Loader vs Key Scanner detection
There are certain patterns you can look for - commonly, a tight INC B is used. If that's near an IN on a ULA port, you can be reasonably certain that it's a tape loader. There are other code patterns you can look for though. Edit 2: Some TZX files also contain "tape stop here" blocks which...
- Sat Jan 25, 2020 7:48 pm
- Forum: Announcements
- Topic: Poll: How about a printed edition of Al's Spectrum Annual?
- Replies: 6
- Views: 1111
Re: Poll: How about a printed edition of Al's Spectrum Annual?
I haven't read a paper publication in more than a decade now, I reckon. All PDFs, CBR/CBZ etc on my tablet. I can carry around complete sets of Speccy magazines with room left over for... well, everything really. And I don't have to give up space on a shelf (or more likely, in a drawer) to store the...
- Fri Jan 17, 2020 12:04 am
- Forum: Programming
- Topic: Proportional Font Routines
- Replies: 15
- Views: 2468
- Thu Jan 16, 2020 11:04 pm
- Forum: Games/Software
- Topic: Interesting game maps?
- Replies: 24
- Views: 3405
Re: Interesting game maps?
My Map! Gawd, did I really make that 19 years ago?
But you can see that it's the details that make the Sabre Wulf map - perspective gave you a subconscious feeling of climbing the screen. The layout is also quite lovely with lots of places to explore. All in all, my fvaourite Speccy game ever.
But you can see that it's the details that make the Sabre Wulf map - perspective gave you a subconscious feeling of climbing the screen. The layout is also quite lovely with lots of places to explore. All in all, my fvaourite Speccy game ever.
- Thu Jan 16, 2020 8:01 pm
- Forum: Games/Software
- Topic: Interesting game maps?
- Replies: 24
- Views: 3405
Re: Interesting game maps?
Sabre Wulf. It's just beautiful.
Also Knight Lore. Love it or hate it (I hate it) the map is lovely.
Also Knight Lore. Love it or hate it (I hate it) the map is lovely.
- Wed Jan 15, 2020 12:18 am
- Forum: Games/Software
- Topic: Speccy version of Astro Invader?
- Replies: 4
- Views: 1056
Re: Speccy version of Astro Invader?
Given that none of the objects in the video set attributes, but inherit what's already on the screen, it should be possible to make a 100% accurate conversion to the Speccy.
- Tue Jan 14, 2020 7:42 pm
- Forum: Games/Software
- Topic: Speccy version of Astro Invader?
- Replies: 4
- Views: 1056
Re: Speccy version of Astro Invader?
OMG we can do better than that.
- Tue Jan 14, 2020 4:19 pm
- Forum: Games/Software
- Topic: Speccy version of Astro Invader?
- Replies: 4
- Views: 1056
Re: Speccy version of Astro Invader?
I'd not be surprised if this one can't be converted pretty much 100% to the speccy.
- Mon Jan 13, 2020 10:15 am
- Forum: Games/Software
- Topic: The best Speccy game by A 'n' F Software: vote
- Replies: 11
- Views: 1707
Re: The best Speccy game by A 'n' F Software: vote
1. Chuckie Egg
2. Chuckie Egg
3. Chuckie Egg
Ta.
2. Chuckie Egg
3. Chuckie Egg
Ta.
- Tue Dec 31, 2019 12:01 pm
- Forum: Games/Software
- Topic: Ghosts 'n Goblins VS Ghouls 'n' Ghosts
- Replies: 31
- Views: 7965
Re: Ghosts 'n Goblins VS Ghouls 'n' Ghosts
Thanks, I'll add it to my new year's watch list :) The 128k version of Ghouls was actually more of a disappointment not because of any gameplay or graphical issues (there are none), but because they totally disregarded that level 1 tune. GnG (both) are closely linked to that melody in my mind so muc...
- Tue Dec 31, 2019 11:03 am
- Forum: Games/Software
- Topic: Ghosts 'n Goblins VS Ghouls 'n' Ghosts
- Replies: 31
- Views: 7965
Re: Ghosts 'n Goblins VS Ghouls 'n' Ghosts
With the music that's been supplied I knocked this little video up. Hope it give you a better picture on what the first G'n'G would be like with 128k music. [media]https://www.youtube.com/watch?v=rHoqS9ylI5M[/media] Needs doing properly and releasing as a TZX. Seriously, it's time. Anyway, that tun...
- Mon Dec 16, 2019 9:22 am
- Forum: Games/Software
- Topic: Make Outrun playable
- Replies: 22
- Views: 3170
Re: Make Outrun playable
With the advent of the Next and the Omni, both capable of increasing CPU speed, all that's required is for some enterprising soul to hack the games to synchronise their gameplay and sounds with the interrupt. Once that's done, you can crank up the CPU speed all you like and the game will only get be...
- Tue Dec 10, 2019 11:03 pm
- Forum: Emulators
- Topic: Currah µSpeech support in emulators?
- Replies: 10
- Views: 2400
Re: Currah µSpeech support in emulators?
SpecEMU emulates the uSpeech too.
- Sun Dec 08, 2019 11:37 am
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
Re: 19 new games at Yandex competition!!!!
I think this is all just a misunderstanding, but IMO you can't really claim to be the victim when your first post in the thread contained: it's very badly written Pressing those keys (up/down and right) was just an example for moving in a particular situation. The game is designed so you hold the k...
- Sun Dec 08, 2019 9:51 am
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
Re: 19 new games at Yandex competition!!!!
What? You should show some manners... Wuh? Eh? what's wrong with you? Okay, people please stop this caveman talk and everything else before some serious fight emerges. I dunno, I feel quite attacked here tbh. First I raised an issue with a game where a design decision made by the author caused the ...
- Sat Dec 07, 2019 11:23 pm
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
- Sat Dec 07, 2019 6:43 pm
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
Re: 19 new games at Yandex competition!!!!
What? He means that, if you are moving down and wants to turn at the next right passage, then simply keep pressing both down and right keys. Ahhh, so in essence, "The author hasn't made this game badly, you're just not doing it right". I actually like the game - it's curiously addictive. ...
- Sat Dec 07, 2019 3:44 pm
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
- Sat Dec 07, 2019 2:21 pm
- Forum: Brand new software!
- Topic: 19 new games at Yandex competition!!!!
- Replies: 73
- Views: 10631
Re: 19 new games at Yandex competition!!!!
Alone in a dark maze is quite simple but has a cool soundtrack. I'm stuck at screen depth 'F' though, have come to a bit of an impasse and it's driving me crazy..! :lol: That game is not well designed, though it is nicely presented. There are two issues - firstly, you can only "see" a sho...