Search found 2287 matches
- Mon Aug 10, 2020 11:22 am
- Forum: Games/Software
- Topic: 'Engrish' messages
- Replies: 14
- Views: 1586
Re: 'Engrish' messages
I wouldn't expect much "Engrish" in software coming from UK ;) But there is a lot of bad English in titles coming from elsewhere. Don't forget, these programs were often written by teenagers who only started to learn English. For example there is a quite good Dizzy fan game called "Ho...
- Wed Jul 29, 2020 1:00 pm
- Forum: Announcements
- Topic: Neadeital by Matt Birch
- Replies: 14
- Views: 4752
Re: Neadeital by Matt Birch
i don't know anything for sure, but i believe that writing such engine from scratch will be faster and easier than disassembling one of the originals I agree. We must also remember that Tir Na Nog is an early game from 1984. It was very impressive for its time but still early games never used all p...
- Mon Jul 27, 2020 8:50 pm
- Forum: Announcements
- Topic: Neadeital by Matt Birch
- Replies: 14
- Views: 4752
Re: Neadeital by Matt Birch
Something makes me pronounce Neadeital like NeanderthalNo clue how to pronounce that name though
- Mon Jul 27, 2020 4:35 pm
- Forum: Sinclair Miscellaneous
- Topic: Codemasters Archive
- Replies: 10
- Views: 1683
Re: Codemasters Archive
Could you say more? What do you have against Dizzy himself?The main issue I have with the Dizzy games, is that they have Dizzy in them.
- Mon Jul 27, 2020 11:14 am
- Forum: Announcements
- Topic: Neadeital by Matt Birch
- Replies: 14
- Views: 4752
Re: Neadeital by Matt Birch
Wow!
It looks like Tir Na Nog 2 should look like if it was made.
Has the same climate but more colours, more backgrounds, more content and seems to have some actual story to follow
(while in Tirnanog you could wander aimlessly for hours).
It looks like Tir Na Nog 2 should look like if it was made.
Has the same climate but more colours, more backgrounds, more content and seems to have some actual story to follow
(while in Tirnanog you could wander aimlessly for hours).
- Fri Jul 24, 2020 4:09 pm
- Forum: Programming
- Topic: Hand-assembly in the time of cross-compilers
- Replies: 18
- Views: 2096
Re: Hand-assembly in the time of cross-compilers
I remember he posted on WoS at some point. You mean a user called LuMan? https://worldofspectrum.org/forums/discussion/43098/assembler-v-machine-code It he and Twitter guy the same guy? Personally I was always negative about his approach. Yes, it's making your coding much harder, just like coding i...
- Wed Jul 22, 2020 4:38 pm
- Forum: Showcase your work!
- Topic: Blockheads
- Replies: 24
- Views: 13562
Re: Blockheads
How much interest did you want to get before you thought it was worthwhile finishing? Yes, what did you expect ? An average new game for Spectrum when announced on forums gets today maybe 10 posts in the thread. Much more people (think 10x more, 20x more) will try it out but will say nothing. That'...
- Mon Jul 20, 2020 8:50 pm
- Forum: Games/Software
- Topic: Loading screens that are a bit rubbish
- Replies: 82
- Views: 9491
Re: Loading screens that are a bit rubbish
Maybe some of you will say it's not that bad. But let's check: - ugly colour clash, especially at the hand - faceless crowd - messed dithering on the barriers - and why is he running some narrow lane kicking a metal ball ? https://spectrumcomputing.co.uk/SCRtoImage.php?SCR=pub/sinclair/screens/load/...
- Sun Jul 19, 2020 9:14 pm
- Forum: Brand new software!
- Topic: Amazônia (2020 version)
- Replies: 2
- Views: 617
Re: Amazônia (2020 version)
Great loading screen with bad title letters
I'm not sure if letters made of big pixels were some artistic concept or just laziness but they don't look good (and could be adjusted in 5 minutes).
I'm not sure if letters made of big pixels were some artistic concept or just laziness but they don't look good (and could be adjusted in 5 minutes).
- Sun Jul 19, 2020 11:36 am
- Forum: Games/Software
- Topic: The RZX Request Thread
- Replies: 25
- Views: 8290
Re: The RZX Request Thread
Some important but unfortunately also quite difficult games here. I recorded a lot of games myself but in many cases mentioned here I wouldn't just know what to do. I have plans to try N.E.X.U.S one day. Actually there exists a walkthrough for C64 so I could just try to copy it. https://www.youtube....
- Sat Jul 18, 2020 4:42 pm
- Forum: ZXDB Discussion
- Topic: Load'n'Run.... "Pirated" games?
- Replies: 28
- Views: 18320
Re: Load'n'Run.... "Pirated" games?
Indeed! Giuseppe is putting much effort in his site. He's mainly a C64 user, but his interest evolved on other platforms and he's now hosting nearly everything ever published in Italy Yes, it' seems to be a great site with a lot of work put into it. I've just added it to my Spectrum bookmarks in my...
- Sat Jul 18, 2020 12:01 pm
- Forum: Other Retro Stuff
- Topic: Happy Place...
- Replies: 4
- Views: 820
Re: Happy Place...
Great little treasure room!
- Thu Jul 16, 2020 12:05 pm
- Forum: Sinclair Miscellaneous
- Topic: whats going on with wos?
- Replies: 6
- Views: 1084
Re: whats going on with wos?
Prepare that it will be often down.
Seems like it uses technology that doesn't allow for any changes to be made while the site is running.
So any update requires pulling the plug.
Seems like it uses technology that doesn't allow for any changes to be made while the site is running.
So any update requires pulling the plug.
- Wed Jul 15, 2020 4:33 pm
- Forum: Other Retro Stuff
- Topic: And you thought old Spectrum games were expensive .....
- Replies: 5
- Views: 1013
Re: And you thought old Spectrum games were expensive .....
Things are worth as much as people are willing to pay for them And these NES collectors are crazy.
Spectrum stuff is never going to reach such prices. I believe that even if a single copy of Mire Mare or
Great Giana Sisters appeared it wouldn't reach beyond £1000
Spectrum stuff is never going to reach such prices. I believe that even if a single copy of Mire Mare or
Great Giana Sisters appeared it wouldn't reach beyond £1000
- Wed Jul 15, 2020 4:20 pm
- Forum: Sinclair Miscellaneous
- Topic: WoS Classic
- Replies: 47
- Views: 6401
Re: WoS Classic
They are developing really nice. I notice that they have little problem with the authors: For example: https://worldofspectrum.net/infoseekid.php?id=0030076 Author(s) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Stella Aragonskaya () I gues...
- Wed Jul 15, 2020 9:47 am
- Forum: Preservation
- Topic: Wamwort [partial MIA]
- Replies: 2
- Views: 568
Re: Wamwort [partial MIA]
Nice discovery!
By the way, I checked it and was really surprised that it's written in Basic and uses assembler probably only for displaying the graphics.
Yes, you can press break in it to see the code;)
By the way, I checked it and was really surprised that it's written in Basic and uses assembler probably only for displaying the graphics.
Yes, you can press break in it to see the code;)
- Tue Jul 14, 2020 11:09 am
- Forum: ZXDB Discussion
- Topic: New Database Model ZXDB
- Replies: 536
- Views: 108859
Re: New Database Model ZXDB
Great to see joining the forces with Steve and TzxVault ! He and other guys did an incredible job of preserving missing software and uploading it to WOS when it was still ran by Martijn. We all know what happened later but now it seems that the dark days are over and we are going to enjoy their grea...
- Fri Jul 10, 2020 9:59 pm
- Forum: Announcements
- Topic: SC Retro
- Replies: 122
- Views: 33663
Re: SC Retro
Also +1 to @8BitAG's suggestion. I'm rather allergic to the word "retro". I don't get why you guys don't like word "retro". Personally I have no problem with calling myself and my interests retro, oldschool and vintage ;) And people seem generally to like this words too. Especia...
- Fri Jul 10, 2020 9:55 pm
- Forum: Announcements
- Topic: SC Retro
- Replies: 122
- Views: 33663
Re: SC Retro
If I could ask for a feature ;) I'd really love to have a search engine which displays several game screens in a row. Something that existed on old WOS and exists on sites like Lemon64: https://i.ibb.co/mDVhqZg/pic.png I often used to search through several hundreds of games to find something. It's ...
- Thu Jul 09, 2020 4:28 pm
- Forum: ZX Spectrum Next
- Topic: ZX Spectrum Next Discussion
- Replies: 423
- Views: 87167
Re: ZX Spectrum Next Discussion
Some new info about new Dizzy game for Next:
http://www.indieretronews.com/2020/07/w ... to-zx.html
The included graphics actually look like they are for standard Speccy however. But they are great anyway !
http://www.indieretronews.com/2020/07/w ... to-zx.html
The included graphics actually look like they are for standard Speccy however. But they are great anyway !
- Thu Jul 09, 2020 12:58 pm
- Forum: Music
- Topic: Fast AY music players?
- Replies: 18
- Views: 15926
Re: Fast AY music players?
And how do you make songs for these custom AY players ? Do you have to compose them in Notepad writing down sequences of bytes?
- Wed Jul 08, 2020 9:30 pm
- Forum: ZXDB Discussion
- Topic: New WoS and ZXDB
- Replies: 258
- Views: 58581
Re: New WoS and ZXDB
I'm too for a sticky post visible to anyone who enters the forums explaining all the story. We could discuss it here. This is a war that can't be won. Lee won't admit his wrongdoings. WOS won't be shut down and I believe we don't want it here. There will be always a small group of people who believe...
- Wed Jul 08, 2020 9:14 pm
- Forum: Other Retro Stuff
- Topic: Here we go again .. and again ... and again ...
- Replies: 12
- Views: 2151
Re: Here we go again .. and again ... and again ...
some are saying they don't care one bit and will just skip any Speccy game I'm somewhere inbetween here. Generally I'm interested in any retro computers. Not so much as Spectrum but I'll read a good article if it's not too technical. Consoles are a different thing. They were always a bit foreign to...
- Wed Jul 08, 2020 1:16 pm
- Forum: Other Retro Stuff
- Topic: Atari 8Bit Colour Pallette
- Replies: 9
- Views: 1574
Re: Atari 8Bit Colour Pallette
This is the CTIA 128-colour palette. Without any further hacks you either get to use one row or one column of this palette at a time. I believe it's more complicated, they have also sprites and in many games sprite feels to have very different colours from the rest They also seem very often to use ...
- Wed Jul 08, 2020 11:24 am
- Forum: Other Retro Stuff
- Topic: Atari 8Bit Colour Pallette
- Replies: 9
- Views: 1574
Re: Atari 8Bit Colour Pallette
Atari 8Bit is a very unique machine. Believe it or not but even today there are new graphic modes discovered for it :shock: Yes, it doesn't have one or three or any fixed number of graphic modes. As I understand you define your graphic mode by writing some configuration in memory. Many of these conf...