Search found 2287 matches

by Ralf
Mon Aug 10, 2020 11:22 am
Forum: Games/Software
Topic: 'Engrish' messages
Replies: 14
Views: 1586

Re: 'Engrish' messages

I wouldn't expect much "Engrish" in software coming from UK ;) But there is a lot of bad English in titles coming from elsewhere. Don't forget, these programs were often written by teenagers who only started to learn English. For example there is a quite good Dizzy fan game called "Ho...
by Ralf
Wed Jul 29, 2020 1:00 pm
Forum: Announcements
Topic: Neadeital by Matt Birch
Replies: 14
Views: 4752

Re: Neadeital by Matt Birch

i don't know anything for sure, but i believe that writing such engine from scratch will be faster and easier than disassembling one of the originals I agree. We must also remember that Tir Na Nog is an early game from 1984. It was very impressive for its time but still early games never used all p...
by Ralf
Mon Jul 27, 2020 8:50 pm
Forum: Announcements
Topic: Neadeital by Matt Birch
Replies: 14
Views: 4752

Re: Neadeital by Matt Birch

No clue how to pronounce that name though
Something makes me pronounce Neadeital like Neanderthal ;)
by Ralf
Mon Jul 27, 2020 4:35 pm
Forum: Sinclair Miscellaneous
Topic: Codemasters Archive
Replies: 10
Views: 1683

Re: Codemasters Archive

The main issue I have with the Dizzy games, is that they have Dizzy in them.
Could you say more? What do you have against Dizzy himself?
by Ralf
Mon Jul 27, 2020 11:14 am
Forum: Announcements
Topic: Neadeital by Matt Birch
Replies: 14
Views: 4752

Re: Neadeital by Matt Birch

Wow!

It looks like Tir Na Nog 2 should look like if it was made.
Has the same climate but more colours, more backgrounds, more content and seems to have some actual story to follow
(while in Tirnanog you could wander aimlessly for hours).
by Ralf
Fri Jul 24, 2020 4:09 pm
Forum: Programming
Topic: Hand-assembly in the time of cross-compilers
Replies: 18
Views: 2096

Re: Hand-assembly in the time of cross-compilers

I remember he posted on WoS at some point. You mean a user called LuMan? https://worldofspectrum.org/forums/discussion/43098/assembler-v-machine-code It he and Twitter guy the same guy? Personally I was always negative about his approach. Yes, it's making your coding much harder, just like coding i...
by Ralf
Wed Jul 22, 2020 4:38 pm
Forum: Showcase your work!
Topic: Blockheads
Replies: 24
Views: 13562

Re: Blockheads

How much interest did you want to get before you thought it was worthwhile finishing? Yes, what did you expect ? An average new game for Spectrum when announced on forums gets today maybe 10 posts in the thread. Much more people (think 10x more, 20x more) will try it out but will say nothing. That'...
by Ralf
Mon Jul 20, 2020 8:50 pm
Forum: Games/Software
Topic: Loading screens that are a bit rubbish
Replies: 82
Views: 9491

Re: Loading screens that are a bit rubbish

Maybe some of you will say it's not that bad. But let's check: - ugly colour clash, especially at the hand - faceless crowd - messed dithering on the barriers - and why is he running some narrow lane kicking a metal ball ? https://spectrumcomputing.co.uk/SCRtoImage.php?SCR=pub/sinclair/screens/load/...
by Ralf
Sun Jul 19, 2020 9:14 pm
Forum: Brand new software!
Topic: Amazônia (2020 version)
Replies: 2
Views: 617

Re: Amazônia (2020 version)

Great loading screen with bad title letters ;)
I'm not sure if letters made of big pixels were some artistic concept or just laziness but they don't look good (and could be adjusted in 5 minutes).
by Ralf
Sun Jul 19, 2020 11:36 am
Forum: Games/Software
Topic: The RZX Request Thread
Replies: 25
Views: 8290

Re: The RZX Request Thread

Some important but unfortunately also quite difficult games here. I recorded a lot of games myself but in many cases mentioned here I wouldn't just know what to do. I have plans to try N.E.X.U.S one day. Actually there exists a walkthrough for C64 so I could just try to copy it. https://www.youtube....
by Ralf
Sat Jul 18, 2020 4:42 pm
Forum: ZXDB Discussion
Topic: Load'n'Run.... "Pirated" games?
Replies: 28
Views: 18320

Re: Load'n'Run.... "Pirated" games?

Indeed! Giuseppe is putting much effort in his site. He's mainly a C64 user, but his interest evolved on other platforms and he's now hosting nearly everything ever published in Italy Yes, it' seems to be a great site with a lot of work put into it. I've just added it to my Spectrum bookmarks in my...
by Ralf
Sat Jul 18, 2020 12:01 pm
Forum: Other Retro Stuff
Topic: Happy Place...
Replies: 4
Views: 820

Re: Happy Place...

Great little treasure room!
by Ralf
Thu Jul 16, 2020 12:05 pm
Forum: Sinclair Miscellaneous
Topic: whats going on with wos?
Replies: 6
Views: 1084

Re: whats going on with wos?

Prepare that it will be often down.

Seems like it uses technology that doesn't allow for any changes to be made while the site is running.
So any update requires pulling the plug.
by Ralf
Wed Jul 15, 2020 4:33 pm
Forum: Other Retro Stuff
Topic: And you thought old Spectrum games were expensive .....
Replies: 5
Views: 1013

Re: And you thought old Spectrum games were expensive .....

Things are worth as much as people are willing to pay for them ;) And these NES collectors are crazy.

Spectrum stuff is never going to reach such prices. I believe that even if a single copy of Mire Mare or
Great Giana Sisters appeared it wouldn't reach beyond £1000
by Ralf
Wed Jul 15, 2020 4:20 pm
Forum: Sinclair Miscellaneous
Topic: WoS Classic
Replies: 47
Views: 6401

Re: WoS Classic

They are developing really nice. I notice that they have little problem with the authors: For example: https://worldofspectrum.net/infoseekid.php?id=0030076 Author(s) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Oleg Origin (Russia) Stella Aragonskaya () I gues...
by Ralf
Wed Jul 15, 2020 9:47 am
Forum: Preservation
Topic: Wamwort [partial MIA]
Replies: 2
Views: 568

Re: Wamwort [partial MIA]

Nice discovery!

By the way, I checked it and was really surprised that it's written in Basic and uses assembler probably only for displaying the graphics.
Yes, you can press break in it to see the code;)
by Ralf
Tue Jul 14, 2020 11:09 am
Forum: ZXDB Discussion
Topic: New Database Model ZXDB
Replies: 536
Views: 108859

Re: New Database Model ZXDB

Great to see joining the forces with Steve and TzxVault ! He and other guys did an incredible job of preserving missing software and uploading it to WOS when it was still ran by Martijn. We all know what happened later but now it seems that the dark days are over and we are going to enjoy their grea...
by Ralf
Fri Jul 10, 2020 9:59 pm
Forum: Announcements
Topic: SC Retro
Replies: 122
Views: 33663

Re: SC Retro

Also +1 to @8BitAG's suggestion. I'm rather allergic to the word "retro". I don't get why you guys don't like word "retro". Personally I have no problem with calling myself and my interests retro, oldschool and vintage ;) And people seem generally to like this words too. Especia...
by Ralf
Fri Jul 10, 2020 9:55 pm
Forum: Announcements
Topic: SC Retro
Replies: 122
Views: 33663

Re: SC Retro

If I could ask for a feature ;) I'd really love to have a search engine which displays several game screens in a row. Something that existed on old WOS and exists on sites like Lemon64: https://i.ibb.co/mDVhqZg/pic.png I often used to search through several hundreds of games to find something. It's ...
by Ralf
Thu Jul 09, 2020 4:28 pm
Forum: ZX Spectrum Next
Topic: ZX Spectrum Next Discussion
Replies: 423
Views: 87167

Re: ZX Spectrum Next Discussion

Some new info about new Dizzy game for Next:

http://www.indieretronews.com/2020/07/w ... to-zx.html

The included graphics actually look like they are for standard Speccy however. But they are great anyway !
by Ralf
Thu Jul 09, 2020 12:58 pm
Forum: Music
Topic: Fast AY music players?
Replies: 18
Views: 15926

Re: Fast AY music players?

And how do you make songs for these custom AY players ? Do you have to compose them in Notepad writing down sequences of bytes? ;)
by Ralf
Wed Jul 08, 2020 9:30 pm
Forum: ZXDB Discussion
Topic: New WoS and ZXDB
Replies: 258
Views: 58581

Re: New WoS and ZXDB

I'm too for a sticky post visible to anyone who enters the forums explaining all the story. We could discuss it here. This is a war that can't be won. Lee won't admit his wrongdoings. WOS won't be shut down and I believe we don't want it here. There will be always a small group of people who believe...
by Ralf
Wed Jul 08, 2020 9:14 pm
Forum: Other Retro Stuff
Topic: Here we go again .. and again ... and again ...
Replies: 12
Views: 2151

Re: Here we go again .. and again ... and again ...

some are saying they don't care one bit and will just skip any Speccy game I'm somewhere inbetween here. Generally I'm interested in any retro computers. Not so much as Spectrum but I'll read a good article if it's not too technical. Consoles are a different thing. They were always a bit foreign to...
by Ralf
Wed Jul 08, 2020 1:16 pm
Forum: Other Retro Stuff
Topic: Atari 8Bit Colour Pallette
Replies: 9
Views: 1574

Re: Atari 8Bit Colour Pallette

This is the CTIA 128-colour palette. Without any further hacks you either get to use one row or one column of this palette at a time. I believe it's more complicated, they have also sprites and in many games sprite feels to have very different colours from the rest They also seem very often to use ...
by Ralf
Wed Jul 08, 2020 11:24 am
Forum: Other Retro Stuff
Topic: Atari 8Bit Colour Pallette
Replies: 9
Views: 1574

Re: Atari 8Bit Colour Pallette

Atari 8Bit is a very unique machine. Believe it or not but even today there are new graphic modes discovered for it :shock: Yes, it doesn't have one or three or any fixed number of graphic modes. As I understand you define your graphic mode by writing some configuration in memory. Many of these conf...