Search found 137 matches

by Mike Davies
Wed Jun 27, 2018 4:38 pm
Forum: Hardware
Topic: ZX Vega+ Discussion
Replies: 151
Views: 38863

Re: ZX Vega+ Discussion

Sir Clive is no longer a director of RCL. Poor health has been given as the reason. There's some misdirection going on in RCL's statement. Sir Clive never was a Director or Shareholder of RCL. The Companies House records show that it's Sinclair Research Ltd as the Shareholder (https://beta.companie...
by Mike Davies
Wed Jun 27, 2018 4:11 pm
Forum: Programming
Topic: 3D Chess 2K18
Replies: 345
Views: 71046

Re: 3D Chess 2K18

arkannoyed wrote: Thu Jun 21, 2018 4:37 pm Something like this;

Image
Oh nice, Reti - Alekhine, Baden Baden, 1925, after ...Rxe3!
by Mike Davies
Tue Jun 26, 2018 10:24 pm
Forum: Sinclair Miscellaneous
Topic: Do text adventures actually need graphics?
Replies: 2
Views: 1041

Re: Do text adventures actually need graphics?

I guess the answer lies in: Are there any adventure solutions that rely on something in the graphics and not in the text? That would be the only time a text adventure would need graphics.
by Mike Davies
Tue Jun 26, 2018 10:02 pm
Forum: Sinclair Miscellaneous
Topic: Clive Sinclair: hero or zero?
Replies: 51
Views: 12125

Re: Clive Sinclair: hero or zero?

Sir Clive is the face of Sinclair Research and the Sinclair Spectrum. Just like Steve Jobs was the face of Apple, the Macintosh, the Macbook, the iPhone. I can probably name a few people on the original Apple Macintosh team, just as we can name the team that created the BBC Micro (right?). Though, t...
by Mike Davies
Tue Jun 26, 2018 9:16 pm
Forum: Games/Software
Topic: First and final: Martech
Replies: 10
Views: 2800

Re: First and final: Martech

The first Martech game I bought was Nigel Mansell's Grand Prix, I did enjoy that, well, I learned the Brazilian F1 track quite well. BITD I wished I could have bought Catch 23, that looked amazing. Well, this post taught me something new, I didn't know Screen 7 was Martech -- I've discovered High St...
by Mike Davies
Thu Apr 19, 2018 7:12 pm
Forum: Sinclair Miscellaneous
Topic: What happened to ZXAce?
Replies: 9
Views: 2535

Re: What happened to ZXAce?

Sorry to revive this after so long but... I love this resource. Why not shove some kind of homepage at zxace.com? Thank you for the support and feedback. I'm happy that the basic magazine reader is useful to people other than just myself. Not too bad for a weekend's worth of hacking. The magazine r...
by Mike Davies
Sat Apr 14, 2018 8:25 pm
Forum: Programming
Topic: Compression for chess game data... what to use?
Replies: 13
Views: 4273

Re: Compression for chess game data... what to use?

Found this article talking about various chess move compression while trawling on a different project:

https://triplehappy.wordpress.com/2015/ ... mpression/
by Mike Davies
Sat Mar 24, 2018 8:12 am
Forum: Games/Software
Topic: Federation
Replies: 6
Views: 1692

Re: Federation

I have the double-jewel release of Federation by CRL on cassette, if that helps.
by Mike Davies
Tue Mar 20, 2018 3:46 pm
Forum: Games/Software
Topic: The best classic Speccy game beginning with G: vote
Replies: 30
Views: 6872

Re: The best classic Speccy game beginning with G: vote

Green Beret is the one I've sunk the most hours into. Only recently got near to the end of stage 2. I love stage 1, though. But still, next to The Great Escape, I love the Great Escape. Denton Designs at their finest. Although, once you know the solution, it's a bit too straightforward. So I spend t...
by Mike Davies
Tue Mar 13, 2018 8:04 pm
Forum: Preservation
Topic: Ocean Draw
Replies: 4
Views: 1753

Re: Ocean Draw

This is one of the big reasons Spectrum retro is so interesting recently; Mark R. Jones going through and publishing various bits and pieces of developing Ocean games back-in-the-day. It's fascinating stuff, not just the sprites and graphics, the unused graphics/sound in Wizball, the playable demo o...
by Mike Davies
Tue Mar 13, 2018 12:37 pm
Forum: ZXDB Discussion
Topic: ZXDB Magazine reference corrections
Replies: 16
Views: 4509

Re: ZXDB Magazine reference corrections

Hi @Mike Davies because of the disk space requirements and my financial budget for this I take scans from archive.org so not sure we can fix that one, but all the ones we can sort in ZXDB are great to have. Thank you. Ah, I didn't think to check the source of the image to see where it's hosted. My ...
by Mike Davies
Tue Mar 13, 2018 7:22 am
Forum: ZXDB Discussion
Topic: ZXDB Magazine reference corrections
Replies: 16
Views: 4509

ZXDB Magazine reference corrections

I thought I'd start a thread about magazine reference errors that we can correct. My first one: Death or Glory: https://spectrumcomputing.co.uk/index.php?cat=96&id=1293 There are 3 Sinclair User references, two of them are a "Review", but they happen to be the same issue (69), pages 11...
by Mike Davies
Fri Mar 09, 2018 10:30 pm
Forum: Website
Topic: Moderator Action
Replies: 95
Views: 20722

Re: Moderator Action

Personally I like the idea of replacing the "Off Topic" section with something like "Other Retro Topics". There would be still room for a wide variety of subjects like old TV series or Atari games, but not for completely unrelated and/or controversial discussions that are appare...
by Mike Davies
Wed Mar 07, 2018 9:54 am
Forum: Website
Topic: Moderator Action
Replies: 95
Views: 20722

Re: Moderator Action

Several people have assumed in this thread that the posts C.Born made here were the same as the ones he has made on WoS. They were not. There were similarities, but do not presume that if you have read the WoS read, you have read the posts made here. I did not see the post in question, so I'm guilt...
by Mike Davies
Wed Mar 07, 2018 8:26 am
Forum: Website
Topic: Moderator Action
Replies: 95
Views: 20722

Re: Moderator Action

I note that the moderators repeatedly attempted to contain and de-escalate matters in private, and those advances didn't seem to result in the recipient taking a step back, or to show good faith towards resolving the matter. If one party refuses to de-escalate, there's very little that can be constr...
by Mike Davies
Wed Mar 07, 2018 6:51 am
Forum: Programming
Topic: Compression for chess game data... what to use?
Replies: 13
Views: 4273

Re: Compression for chess game data... what to use?

That looks like the reverse engineering of the "new" Chessbase format (CBH and it's plethora of files). I was thinking of the original Chessbase format (just the CBF + CBI files). Ah here's the document I was thinking of: https://hwiegman.home.xs4all.nl/fileformats/cbu/CBUTILS/DOCS/OTHERS/...
by Mike Davies
Tue Mar 06, 2018 7:30 am
Forum: Programming
Topic: Compression for chess game data... what to use?
Replies: 13
Views: 4273

Re: Compression for chess game data... what to use?

The technique sounds clever, its like they have encoded the move evaluation rather than the move itself. As far as I can remember, the order of moves is strictly defined, something like all King moves first, then all Queen moves, then all Rook moves (don't remember if there's an order to which rook...
by Mike Davies
Mon Mar 05, 2018 5:43 pm
Forum: Programming
Topic: Compression for chess game data... what to use?
Replies: 13
Views: 4273

Re: Compression for chess game data... what to use?

The PGN Header, I'd suggest an array for Event, and an array for player, so you can replace those header fields with index references (or token). Then each header can probably be represented as a fixed-length piece of data, since what is left is simple numbers, and something to encode the result of ...
by Mike Davies
Mon Mar 05, 2018 5:39 pm
Forum: Programming
Topic: Compression for chess game data... what to use?
Replies: 13
Views: 4273

Re: Compression for chess game data... what to use?

The Moves: There are 64 squares on a chess board, so you can number them 0 to 63. That's 6 bits. Every move can be recorded into a to/from pair, so two 6 bit pairs. 12 bits. I think one of the correspondence chess standard notations is in a similar integer/integer pair. Castling is recording the kin...
by Mike Davies
Mon Mar 05, 2018 12:38 pm
Forum: ZXDB Discussion
Topic: How can we help with ZXDB?
Replies: 16
Views: 4203

Re: How can we help with ZXDB?

Just to note to say that C.Born has withdrawn permission based on an argument that spawned from a thread that was deleted from Offtopic about online privacy. The admins are discussing what to do. Hmm, withdrawing permission does seem like an over-reaction. The permission to host his titles here doe...
by Mike Davies
Wed Feb 28, 2018 9:41 pm
Forum: Brand new software!
Topic: Eurostriker, a football game
Replies: 13
Views: 3893

Re: Eurostriker, a football game

As promised some months :D ago, here is the sequel to ZX striker now with a full career mode and very similar to the first striker,hope you enjoy. ;) I'm playing it in little bursts. That's an interesting take on football games. Is there any interactivity in the match screen where the ball goes lef...
by Mike Davies
Wed Feb 28, 2018 9:36 pm
Forum: Brand new software!
Topic: Eurostriker, a football game
Replies: 13
Views: 3893

Re: Eurostriker, a football game

R-Tape wrote: Wed Feb 28, 2018 9:01 pm One day* I would like to write a cricket version of this, perhaps more like ZX-Striker, the possibilities with spin, bounce and swing would keep me captivated forever :mrgreen:
Oh, that might eclipse CRL's Test Match as my most favourite Cricket game on the Spectrum :-)
by Mike Davies
Tue Feb 27, 2018 6:39 pm
Forum: Preservation
Topic: Seto Taisho to Kazan
Replies: 5
Views: 1833

Re: Seto Taisho to Kazan

[mention]pavero[/mention], is this it: https://spectrumcomputing.co.uk/index.p ... 6&id=30269 ?
by Mike Davies
Mon Feb 26, 2018 6:47 pm
Forum: Sinclair Miscellaneous
Topic: Amstrad CPC bundled with monitor
Replies: 12
Views: 3257

Re: Amstrad CPC bundled with monitor

I think Amstrad's strategy back in the day was to simplify stuff, the so-called one-plug route. It certainly predicted how IBM-clones were sold later on -- buying the full package rather than just the beige box. When I started thinking about exploring the CPC last year, this bundling did make it a l...