Bloody well done. As I said further up this thread, it's impressive how you just cracked on and did this. Looking forward to seeing it on the wall.
This will confuse archaeologists of the future though - it'll be mistaken for a Rosetta stone or tapestry of a great war
Search found 6402 matches
- Sun Mar 31, 2024 8:16 pm
- Forum: Graphics
- Topic: Iconic Character Sprites
- Replies: 80
- Views: 4018
- Sun Mar 31, 2024 4:50 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Fergus McNeil): vote
- Replies: 12
- Views: 415
Re: Devfinitive Edition (Fergus McNeil): vote
1 - The Big Sleaze 2 - Mindfighter 3 - The Colour of Magic My top spot goes to the Big Sleaze, despite looking at the solution and realising that I'd never make any progress! That didn't change the fact that it made me chuckle and I enjoyed playing it. I love my hardboiled PI stories, and it has all...
- Sun Mar 31, 2024 3:16 pm
- Forum: Sinclair Miscellaneous
- Topic: Happy Easter folks!
- Replies: 4
- Views: 185
Re: Happy Easter folks!
Just looking through the archive for "easter", I found Easter Greeting , which wasn't typed in. Now remedied and added to the DB list: https://stonechatproductions.co.uk/zxgames/gameimages/EasterGreeting.gif And here's a temporary link to the TAP if you want to hear the glorious BEEP 0.1,6...
- Sun Mar 31, 2024 2:21 pm
- Forum: Sinclair Miscellaneous
- Topic: Happy Easter folks!
- Replies: 4
- Views: 185
Re: Happy Easter folks!
Happy Easter everyone!
Yep I'll go a slice of that Alessandro, but not before I've had my Chuckie Eggs.
Yep I'll go a slice of that Alessandro, but not before I've had my Chuckie Eggs.
- Sun Mar 31, 2024 9:59 am
- Forum: Brand new software!
- Topic: SHEEPISH-so much violence in the world of herding!
- Replies: 44
- Views: 1936
Re: SHEEPISH-so much violence in the world of herding!
Fear not Gab - I completed it and didn't notice any bugs!gabriele amore wrote: ↑Sun Mar 31, 2024 9:53 am oh!... pfff!
had I noticed all these problems I would have not released teh game...
- Sun Mar 31, 2024 8:19 am
- Forum: Games/Software
- Topic: The best Speccy game by Tanglewood Software: discussion
- Replies: 2
- Views: 77
Re: The best Speccy game by Tanglewood Software: discussion
You're an early bird today Prodge - has switching to BST messed with your biorhythms too?
This one is a compilation of all the other games in the list.
- Sun Mar 31, 2024 8:15 am
- Forum: Games/Software
- Topic: The best Speccy game by Rossware: vote
- Replies: 10
- Views: 293
Re: The best Speccy game by Rossware: vote
This breaks Retrogaming Directive 6342.a in which appending a futuristic year at the end of a game title makes it better. 1 - Fruity 2 - Fruity 2010 3 - Fruity 2000 As always, fruit sims are a confusing mess of spinning fruit and flashing lights that I'll probably never bother to learn, but it's cle...
- Sat Mar 30, 2024 8:18 pm
- Forum: Brand new software!
- Topic: Clebin's projects for 2023
- Replies: 32
- Views: 2032
Re: Clebin's projects for 2023
Glad to hear you've returned to this @clebin. I've just rewatched the vids from further up in this thread and I'd forgotten just how good it looked and how close you are. High hopes for this one
- Sat Mar 30, 2024 2:41 pm
- Forum: Brand new software!
- Topic: Dr. Acula
- Replies: 43
- Views: 1377
Re: Dr. Acula
Brilliant! It's 1984 again, minus the sprite flicker
- Wed Mar 27, 2024 7:46 am
- Forum: Music
- Topic: ZX Spectrum 48 beeper music colection
- Replies: 20
- Views: 898
Re: ZX Spectrum 48 beeper music colection
That sounds far too smooth and soothing for beeper!
- Wed Mar 27, 2024 7:40 am
- Forum: Brand new software!
- Topic: Screen Shaver
- Replies: 1
- Views: 208
Re: Screen Shaver
He should have blacked out the PAPER and INK before starting - it spoils the surprise!
- Wed Mar 27, 2024 6:32 am
- Forum: Brand new software!
- Topic: SHEEPISH-so much violence in the world of herding!
- Replies: 44
- Views: 1936
Re: SHEEPISH-so much violence in the world of herding!
When Peter mentioned it further up the thread, I thought it meant the intro music and it was a classical reference
- Tue Mar 26, 2024 8:17 pm
- Forum: Brand new software!
- Topic: SHEEPISH-so much violence in the world of herding!
- Replies: 44
- Views: 1936
Re: SHEEPISH-so much violence in the world of herding!
Superb! This is one of your best games Gab. Your trademark graphics are as gorgeous as ever, and you've got the playability spot on for me. The enemy behaviour is well judged too. They are pretty crafty when they change direction or decide to hang about. Great soundFX and music from Lee too - they r...
- Sun Mar 24, 2024 11:46 am
- Forum: Games/Software
- Topic: Devfinitive Edition (Steve Crow): vote
- Replies: 28
- Views: 579
Re: Devfinitive Edition (Steve Crow): vote
1 - Starquake
2 - Firelord
3 - Wizard's Lair
Great games. I just wish they weren't spawnalots - you don't get a moment's peace to appreciate the scenery!
2 - Firelord
3 - Wizard's Lair
Great games. I just wish they weren't spawnalots - you don't get a moment's peace to appreciate the scenery!
- Sat Mar 23, 2024 5:45 pm
- Forum: Design/Ideas
- Topic: Totally speculative bicolour 8x8 Jetman ideas…
- Replies: 10
- Views: 473
Re: Totally speculative bicolour 8x8 Jetman ideas…
Very cool UDG. It's funny how so simple an arrangement is obviously someone wielding a bloody big gun! ( Pew Pew :mrgreen: ) Is it supposed to be straddling more than one character cell? Because you've got too many colours per section in those pics. If you draw them in ZX-Paintbrush as a .btile, it ...
- Wed Mar 20, 2024 7:39 am
- Forum: Programming
- Topic: Progamming with Chatgpt 4/ copilot
- Replies: 13
- Views: 410
- Mon Mar 18, 2024 5:52 pm
- Forum: Programming
- Topic: NIRVANA NIRVANA_spriteT routine… where?
- Replies: 3
- Views: 232
Re: NIRVANA NIRVANA_spriteT routine… where?
This is one for @Einar Saukas.
I don't know why that section of the code isn't labelled, but knowing Einar I suspect there will be a reason for it. Whenever I've used Nirvana, I used my own routine the poke the addresses in the draw routine from 56468.
I don't know why that section of the code isn't labelled, but knowing Einar I suspect there will be a reason for it. Whenever I've used Nirvana, I used my own routine the poke the addresses in the draw routine from 56468.
- Mon Mar 18, 2024 8:32 am
- Forum: Games/Software
- Topic: Devfinitive Edition (Clive Townsend): vote
- Replies: 15
- Views: 420
Re: Devfinitive Edition (Clive Townsend): vote
Let's not forget Saboteur's maverick approach to playability by actually being completable. Bitd, when I finished it (on easy), I didn't think "well I've been shortchanged there", I felt superhuman!
- Sun Mar 17, 2024 10:20 pm
- Forum: Brand new software!
- Topic: Island Adventure
- Replies: 4
- Views: 249
Re: Island Adventure
It's there as Island. The precursor, Island Adventure, is also there but was a CGC entry so you'd need to specify that in the search.
- Sun Mar 17, 2024 9:15 pm
- Forum: Brand new software!
- Topic: Island Adventure
- Replies: 4
- Views: 249
- Sun Mar 17, 2024 7:58 pm
- Forum: Brand new software!
- Topic: New Game: Nectar
- Replies: 14
- Views: 958
Re: New Game: Nectar
It's deceptively hard. I've got a mental block with those bloody purple diagonal things - I can't suss when they're going to get a turbo boost. After that I managed 5 or 6 levels in when the sprite types start mixing.
- Sun Mar 17, 2024 6:20 pm
- Forum: Games/Software
- Topic: The best Speccy game by Exxos: vote
- Replies: 15
- Views: 513
Re: The best Speccy game by Exxos: vote
It turns out it wasn't just me that was fond of Blood then! The Spectrum music sounds almost nothing like the original in the Atari ST or Amiga, which is taken from Ethnicolor byJean Michel Jarre. That's one thing that stuck in my memory, and it enhanced the edgy weirdness. Who'd have thought that e...
- Sun Mar 17, 2024 5:04 pm
- Forum: Brand new software!
- Topic: New Game: Nectar
- Replies: 14
- Views: 958
Re: New Game: Nectar
Great stuff. It's got a touch of PSSST and Cookie about it :dance A few little things: Bug - the score doesn't reset to zero when you die. If you want to, you can remove the 'Bytes' message while loading with POKE 23739,111 (if your game uses the ROM you can replenish it when the game starts with 23...
- Sun Mar 17, 2024 4:46 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Clive Townsend): vote
- Replies: 15
- Views: 420
Re: Devfinitive Edition (Clive Townsend): vote
1 - Saboteur!
2 - Saboteur II
3 - Jam!
2 - Saboteur II
3 - Jam!
- Sun Mar 17, 2024 12:47 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Steve Crow): discussion
- Replies: 9
- Views: 309
Re: Devfinitive Edition (Steve Crow): discussion
Defo Steve Crowe's: Factory Breakout by Poppy Soft Firelord by Hewson Laser Snaker by Poppy Soft Starquake by Bubble Bus Wizard's Lair by Bubble Bus Don't know, there's a lot of primary authors listed here: Heavy Metal by US Gold Netherworld by Hewson Listed as in-game graphics in the DB Eliminator...