Search found 1210 matches
- Tue Nov 28, 2023 8:22 am
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Hi bob_fossil , I have a possible issue and a question. It's a visual glitch that corrupts the first letter in the file name, when I scroll the file list with the right arrow, page by page. In my case its a folder with a couple of dozen pzx files and when I press the right arrow several times and re...
- Fri Nov 24, 2023 12:27 pm
- Forum: Other Retro Stuff
- Topic: Stunt Car Racer - Commodore Plus4
- Replies: 0
- Views: 89
Stunt Car Racer - Commodore Plus4
Another awesome Stunt Car Racer port, this time for Commodore Plus4.
It's slightly faster than the C64 version and uses a better color palette, it just lacks a better sound, but still this is one of the best conversions of this great game.
It's slightly faster than the C64 version and uses a better color palette, it just lacks a better sound, but still this is one of the best conversions of this great game.
- Thu Nov 23, 2023 11:53 am
- Forum: Games/Software
- Topic: Custom Loaders
- Replies: 34
- Views: 2233
Re: Custom Loaders
Here is new collection, take look at the screen loading size. Somehow I missed this collection of custom loaders and I have to say its really awesome. :) It's been a long time since I've seen such carefully packaged games with an exceptional speed/stability ratio. I really like the visual effects i...
- Wed Nov 22, 2023 11:17 am
- Forum: Design/Ideas
- Topic: Stunt car racer for super cpu
- Replies: 16
- Views: 1024
Re: Stunt car racer for super cpu
I mean its amazing. better than the 16bit versions too. Maybe the BEST version of the game? It really lets Geoff Crammond's amazing programming shine. I never noticed how much physics is acting on the rival car. Its so much fun just to get close and ride behind it, and watch. Its so cool. I feel li...
- Tue Nov 21, 2023 6:46 pm
- Forum: Design/Ideas
- Topic: Stunt car racer for super cpu
- Replies: 16
- Views: 1024
Re: Stunt car racer for super cpu
This new supercpu c64 version of Stunt Car Racer is totally awesome and extremely addictive ! I played the Spectrum version on a ZX Uno at 28Mhz, but the animation is nowhere near as fluid. Also, I tried it on SpecEmu with a 50 Mhz cpu speed and even then, the smoothness was not comparable, but it d...
- Tue Nov 21, 2023 10:12 am
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Dont work very well. System freezzy when i save configuration in slot 3 (maybe 3 minutes or more with red led on). Finally operation ends well. Works, but spent much time to save or create slot. I tried saving and loading from the first four slots, there were no problems. Maybe some sd card issue. ...
- Tue Nov 21, 2023 10:01 am
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Yes, it works that way.bob_fossil wrote: ↑Mon Nov 20, 2023 5:27 pm Does it work again in v0.99a4 if you replace the _UNO file in the BPLUGINS folder with the _UNO file from the v0.24 release?
I didn't notice the issue, Desubikado describing...
- Tue Oct 17, 2023 6:40 am
- Forum: Emulators
- Topic: Any emulators able to pause on completon of loading?
- Replies: 31
- Views: 865
Re: Any emulators able to pause on completon of loading?
Yes, SpecEmu can do this.
Start loading process, then press ESC to go into debugger and choose Debug/Run Until/Tape Event/Tape Stops.
Quoting reduced by admin
- Sat Oct 07, 2023 8:27 am
- Forum: ZX Spectrum Next
- Topic: Are the NEXT's graphics 'authentic?'
- Replies: 61
- Views: 2134
Re: Are the NEXT's graphics 'authentic?'
The issue I see with the Next is that early game development was as much about pushing the computer's capabilities and that was being done by a few people because it only needed a few people. Zoysa produces amazing graphics within the tiny power available but how many people would be needed to push...
- Fri Oct 06, 2023 9:23 pm
- Forum: ZX Spectrum Next
- Topic: Are the NEXT's graphics 'authentic?'
- Replies: 61
- Views: 2134
Re: Are the NEXT's graphics 'authentic?'
Please don't start with such heresy... it's late and I'm out of popcorn. ;) But, let's say briefly - Everything on Next is unique and its the only natural successor of ZX Spectrum. Sam Coupe doesn't count, because it doesn't have the Rick Dickinson fancy keyboard and Sinclair logo. You see how easy ...
- Thu Oct 05, 2023 3:07 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 7936
Re: Using A.I to recreate ZX Spectrum loading screens.
Its not easy to place the inscription, because it regularly mixes up the letters. I tried to make a picture with "TURBO ESPRIT" written above, but most often I get "TURBO ESPIRT" or some letters duplicated. Dan Dare attempt is better, but still not perfect. Now I have to wait 45 ...
- Wed Oct 04, 2023 8:09 am
- Forum: ZX Spectrum Next
- Topic: Aliens: Neoplasma
- Replies: 18
- Views: 1272
Re: Aliens: Neoplasma
Love your games. When it comes to "classic Spectrum" vs. NEXT, I wonder if that's something to take advantage of. There's a Commodore 64 game called "Doc Cosmos," where you have to switch between '1983' and '1987' modes, which are a gameplay/graphics conceit to celebrate the adv...
- Sun Oct 01, 2023 9:11 am
- Forum: Games/Software
- Topic: The best Speccy game by Durell: vote
- Replies: 44
- Views: 999
Re: The best Speccy game by Durell: vote
I was just wondering why there is no Chain Reaction on the list. Itis an official sequel to Critical Mass, but the game is most interesting because the 128k version has an "unplanned" easter egg. Due to a bug in the game, its not possible to hear the beautiful Jean-Michel Jarre tune, adapt...
- Tue Sep 26, 2023 7:32 am
- Forum: Sinclair Miscellaneous
- Topic: Game Collecting - How high would you go?
- Replies: 30
- Views: 873
Re: Game Collecting - How high would you go?
I have thousands of tapes, due to my obsession in finding and sharing MIAs. I don't spend to much on individual titles, unless they are not preserved yet. But I have some priceless items on my collection. Some tapes are unique and I own the only copy available. I reckon it would achieve very high p...
- Mon Sep 25, 2023 9:03 pm
- Forum: Sinclair Miscellaneous
- Topic: Game Collecting - How high would you go?
- Replies: 30
- Views: 873
Re: Game Collecting - How high would you go?
I did splurge once on a large collection of games because Pentagram was hidden in there :? In all, I have about 100 games but they're purely for display and I've no intention of "collecting" https://i.postimg.cc/svXX07kt/IMG-20230925-205624.jpg This is truly a feast for the eyes. :)
- Mon Sep 25, 2023 8:47 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
New test version available here . Bumped version to 0.99 as this is now a full assembly rewrite of the existing code and I wanted to differentiate it from the current version. I'm expecting bugs and broken features but these will be ironed out before I release version 1.00. I haven't exhaustively t...
- Mon Sep 25, 2023 11:38 am
- Forum: Sinclair Miscellaneous
- Topic: Game Collecting - How high would you go?
- Replies: 30
- Views: 873
Re: Game Collecting - How high would you go?
My collection of Spectrum games is rather small, but over time I did manage to collect all the classic Ultimate cardboard boxed games. I probably paid around 20 Euros per title for those. This is very similar to my case, except that I bought them at lower prices, about 5 pounds per title, mostly be...
- Sun Sep 24, 2023 4:32 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Today I did a more comprehensive test of my ZX-Uno sd card with the latest LFN 25-3. I ruled out the possibility, that cluster size was an important factor, after testing two different 16Gb SD cards, with 4096 and 8192 values. In both cases, LFN worked well, with the minimum required files to work (...
- Sun Sep 24, 2023 3:07 pm
- Forum: Sinclair Miscellaneous
- Topic: Game Collecting - How high would you go?
- Replies: 30
- Views: 873
Re: Game Collecting - How high would you go?
I stopped buying classic original games several years ago, when the prices started going wild and royal mail raised the overseas postage. Up to that point I had paid the most BBC Elite and Flight Simulator II (C64), about £10, then Knight Lore (Spectrum) and Atic Atac (BBC), about 5 or 6 pounds. Eve...
- Fri Sep 22, 2023 7:56 am
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
bob_fossil Definitely, cluster size makes a difference. Last night I tried the latest desUBIKado "Summer '23" 16Gb sd card image, with LFN 25-3 and I also have similar issues with messed up directory content. This image is customized in a similar way as mine and formatted with 4096 cluste...
- Thu Sep 21, 2023 10:08 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Me neither.bob_fossil wrote: ↑Thu Sep 21, 2023 9:36 pm I don't appear to have a PM off you. My mailbox isn't full so I'm not sure what is going on.
Check your inbox, I guess it's ok now.
- Thu Sep 21, 2023 10:37 am
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
I investigated this issue further and here is what I noticed. My sd card is formatted with slightly different parameters (cluster size 4096, starting sector 64), probably that the DOS system files would work correctly on the FAT32 partition. When I formatted card with the default values (cluster s...
- Wed Sep 20, 2023 1:28 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Joffa): vote
- Replies: 53
- Views: 1256
Re: Devfinitive Edition (Joffa): vote
My biggest surprise is that Green Beret got so many votes, more than Cobra and FireFly.
I never really liked this game on any platform, too stressful and frustrating, in many ways...
I never really liked this game on any platform, too stressful and frustrating, in many ways...
- Wed Sep 20, 2023 1:19 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
No, it's probably a bug in the C code I rewrote in assembly. If you can zip up the disk image and make it available for download somewhere I can try and investigate further. Thanks Bob, I sent you the image link in a PM. On this sd card, I have a lot of special files for other cores, including the ...
- Tue Sep 19, 2023 5:59 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 156124
Re: Long Filename Browser for ZX-UNO / esxDOS
Maybe it's the cause of the problem, because I'm not using the whole 16Gb sd card, just a first 5 Gb FAT32 partition on it, for easier backup.
The rest is unallocated space.
The rest is unallocated space.