Search found 600 matches

by Nomad
Sat Apr 21, 2018 4:38 am
Forum: Graphics
Topic: Easier graphics on zx spectrum
Replies: 5
Views: 2897

Re: Easier graphics on zx spectrum

Men take only their needs into consideration - never their abilities. Napoleon Bonaparte Look there is no square-space for spectrum game development. If there were such a thing people would be churning out fappy bird clones on a daily basis. :lol: You got to put some effort into this, invest some t...
by Nomad
Sat Apr 21, 2018 1:37 am
Forum: Music
Topic: #BeepolaFriday
Replies: 55
Views: 49494

Re: #BeepolaFriday

That is some sweet tracking goodness chrrris. Nice idea about beepolaFriday.
by Nomad
Fri Apr 20, 2018 2:26 pm
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

More interesting developments, the version of the manual that Trade Secret is referencing is the revision one. It was a little unclear what version was being used. This has now been resolved. Big thanks to PeterJ for the assist. You might be thinking 'well so what?' it clears up a question of attrib...
by Nomad
Thu Apr 19, 2018 4:26 pm
Forum: Sinclair Miscellaneous
Topic: Micro Challenge magazine...
Replies: 12
Views: 2735

Re: Micro Challenge magazine...

It is a very optimistic advert. It assumes a working understanding of BASIC & Maths. :lol: In an age where we now do the opposite and assume our audience are windowlickers it is rather jarring to see these kind of things :lol: no thought was given to the readers that today would be 'triggered' b...
by Nomad
Wed Apr 18, 2018 5:31 pm
Forum: Preservation
Topic: incomplete Spectrum programming manual.
Replies: 1
Views: 831

incomplete Spectrum programming manual.

I only noticed this when trying to find references in trade secret :lol: http://zxnext.narod.ru/manuals/Basic_Programming.pdf Page 170-188 seem to be missing from the zx spectrum programming manual pdf... Is there a complete scan available? the HTML version has neglected to retain the page numbers s...
by Nomad
Wed Apr 18, 2018 2:37 pm
Forum: Programming
Topic: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum
Replies: 59
Views: 13975

Re: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum

True it depends what you compare it against, I would compare it against something like altirra. One guy in college wrote probably one of the best Atari emulators and what many consider to be one of the best 8-bit emulators while he was in college :lol: The documentation is some of the best I have se...
by Nomad
Wed Apr 18, 2018 1:58 pm
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

This might be interesting: https://archive.org/search.php?query=23659&sin=TXT&and%5B%5D=collection%3A%22computermagazines%22&sort=date The earliest mention I can find is in PCW in late January 1983, but it doesn't seem like it was being used for copy protection then. Strangely enough th...
by Nomad
Wed Apr 18, 2018 10:10 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

Honestly I never thought of using archive.org in that way :lol:

Yea you are right about wrong dates being entered into the meta data. For example INPUT gets listed as being published in the 90s..
by Nomad
Wed Apr 18, 2018 9:27 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

Yea, that is also in Trade secret. But this article pre-dates the publication. See I am starting to get the impression that Trade Secret was a combination of techniques from letters/articles that were published in newsletters/magazines. *put on tin foil hat* Perhaps that's why it never got a review ...
by Nomad
Wed Apr 18, 2018 9:13 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

Lol I have faith that at least one autist hoarder has archived the entire website. It's just a matter of finding that exceptional individual and convincing them to share. I vaguely remembered a website that had listed of articles, but I couldn't find it. I guess this must have been it. I am not sure...
by Nomad
Wed Apr 18, 2018 8:51 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

This is fantastic having multiple sources for the same technique helps a lot in documenting the technique. It is also useful in figuring out stuff like where a technique first emerged from. The article you link is December 1984, Trade Secret was published some time in 1984. It makes me wonder if the...
by Nomad
Wed Apr 18, 2018 8:22 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Re: Crashing a program with DFSZ pokes.

I don't know much about the RANDOMIZE USR 0 trick other than it was a way to fake microdrive support on a system that didn't have it? My understanding is, its for BASIC use. By forcing the error output to have nowhere to print it triggers the crash. This is what Trade Secret says In BASIC programs, ...
by Nomad
Wed Apr 18, 2018 7:30 am
Forum: Programming
Topic: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum
Replies: 59
Views: 13975

Re: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum

One thing that should make everyone uncomfortable.. This is just one un-implemented behavior of a core system. How many more behaviors are left unimplemented by emulators on core/primary systems they are presenting as accurate. Now consider that many of these same emulators have had continuous devel...
by Nomad
Wed Apr 18, 2018 2:58 am
Forum: Showcase your work!
Topic: Crap 0.1 first assembly project
Replies: 296
Views: 57414

Re: Crap 0.1 first assembly project

Here is a 1 liner version of a program from Trade secret. Its just a simple memory peeker, semi pointless but for me a simple program has no reason not to be a 1 liner. :lol: The one liner: https://s31.postimg.cc/pnm6n5593/PEEKER1.png 10 FOR I = 30000 TO 66666 : PRINT I ; "=" ; PEEK I : NE...
by Nomad
Wed Apr 18, 2018 2:02 am
Forum: Programming
Topic: Excellent Russian series on protection techniques.
Replies: 0
Views: 788

Excellent Russian series on protection techniques.

Use google translate, https://translate.google.com.ph/translate?hl=en&sl=ru&u=http://zxpress.ru/book_articles.php%3Fid%3D1478&prev=search I found this when searching for information on DFSZ. Original: http://zxpress.ru/book_articles.php?id=1474 Just my potato POV but this series is very ...
by Nomad
Wed Apr 18, 2018 1:42 am
Forum: Programming
Topic: Crashing a program with DFSZ pokes.
Replies: 14
Views: 3584

Crashing a program with DFSZ pokes.

Figured it was only fair to share and get some feedback. Trade Secret talks about a method to cause a program to completely reset the machine on quit, no dumping the user back to the BASIC interpreter. 10 BORDER 1 : POKE 23659,0 : POKE 23658,8 20 FOR I = 1 TO 24 30 PRINT I 40 NEXT I 50 IF INKEY$ = &...
by Nomad
Tue Apr 17, 2018 5:59 pm
Forum: Design/Ideas
Topic: Jesus Christ:Monster killer
Replies: 13
Views: 4451

Re: Jesus Christ:Monster killer

I think it will be Nyarlathotep on the DL.
by Nomad
Tue Apr 17, 2018 1:37 pm
Forum: Programming
Topic: Double buffering on the Spectrum
Replies: 64
Views: 17042

Re: Double buffering on the Spectrum

Kind of like an anti Ian Weatherburn then (personality wise). :lol: One of the most frustrating things trying to find out about N.O.M.A.D was the main developer had left nothing behind about how he wrote the game. It was weird that for a guy that was so sure of his own genius that he didn't talk abo...
by Nomad
Tue Apr 17, 2018 1:06 pm
Forum: Programming
Topic: Double buffering on the Spectrum
Replies: 64
Views: 17042

Re: Double buffering on the Spectrum

Did Joffa Smith ever talk about or write on how he wrote his games?
by Nomad
Mon Apr 16, 2018 4:45 pm
Forum: Brand new software!
Topic: New versions of Snake game - very colorful)
Replies: 13
Views: 3599

Re: New versions of Snake game - very colorful)

That is some nice minimalist coding magic 8-)
by Nomad
Mon Apr 16, 2018 8:16 am
Forum: Showcase your work!
Topic: Crap 0.1 first assembly project
Replies: 296
Views: 57414

Re: Crap 0.1 first assembly project

I saw a A Moore assembly snippet about testing if a machine was +2 +3 or 48k system in assembly. I thought this technique was very useful and added it to my swipe file of cool routines 8-) I thought to myself - I wonder how I would do this in BASIC. :lol: Its semi pointless but you never know right?...
by Nomad
Mon Apr 16, 2018 5:23 am
Forum: Programming
Topic: Making lines invisible in +3 mode
Replies: 7
Views: 1880

Re: Making lines invisible in +3 mode

Thank you guys for the help on this, clearing up the 128k basic issue with the listing and making the 48k program more robust.
by Nomad
Mon Apr 16, 2018 3:34 am
Forum: Other Retro Stuff
Topic: Christian game companies in the 80's, 90's
Replies: 8
Views: 2336

Re: Christian game companies in the 80's, 90's

In the end we might not agree on an issue, that is totally fine. Getting offended - that is just finding an uncomfortable view point. If it gives you pause for thought, helps you either re-evaluate how you think about an issue (said nobody ever on the internet) or strengthens your own resolve (most ...
by Nomad
Mon Apr 16, 2018 1:17 am
Forum: Other Retro Stuff
Topic: Christian game companies in the 80's, 90's
Replies: 8
Views: 2336

Re: Christian game companies in the 80's, 90's

Tools for Christians to indoctrinate there kids and vulnerable individuals & applications to better run the business of faith or cripto religious companies that just produce secular content? Like there is a big difference between say a Wisdom Tree and a company where the majority of its employee...