Search found 48 matches
- Sat Aug 17, 2019 5:22 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4134
Re: Starting emulator - help with basics of Z80 timing needed
Looks like you understand the concept of how to implement the contention just fine but the pc:n (or reg:n entries in some opcodes) are relative to the starting values of the registers at the start of opcode execution. Hence your pc+1:1x5 will be using pc+1 as meaning 25001 rather than as being 25002...
- Fri Aug 16, 2019 2:01 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4134
Re: Starting emulator - help with basics of Z80 timing needed
EX AF,AF' takes 4 t-states in total to fetch and process.
- Sat Jun 15, 2019 4:20 pm
- Forum: Games/Software
- Topic: Mr Do coming soon to Spectrum
- Replies: 33
- Views: 6988
Re: Mr Do coming soon to Spectrum
This is brilliant! Although obviously I died quickly just like in every other game!
- Mon May 27, 2019 4:47 pm
- Forum: Games/Software
- Topic: I've Never Played Fairlight
- Replies: 30
- Views: 5083
Re: I've Never Played Fairlight
Same, never been into Elite at all. Nor Fairlight.PeteProdge wrote: ↑Mon May 27, 2019 4:24 pm And I also want to add - Elite. Sorry everyone, but never really delved into it.
- Fri Mar 08, 2019 9:32 pm
- Forum: Programming
- Topic: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum
- Replies: 59
- Views: 13748
- Thu Feb 28, 2019 7:18 pm
- Forum: Hardware
- Topic: The Spectrum ULA: How to Design a Microcomputer (BOOK)
- Replies: 12
- Views: 3066
Re: The Spectrum ULA: How to Design a Microcomputer (BOOK)
I gave my copy away.
- Sun Dec 30, 2018 7:26 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum highlights 2018
- Replies: 19
- Views: 4423
Re: Spectrum highlights 2018
Pretty sure I did nothing of (Speccy) interest in 2018!
- Wed Dec 26, 2018 7:49 pm
- Forum: Sinclair Miscellaneous
- Topic: The Tipshop
- Replies: 10
- Views: 2577
Re: The Tipshop
It's up for me at the minute.
- Mon Dec 24, 2018 9:57 am
- Forum: Emulators
- Topic: Retro Virtual Machine 2.0 beta 1 released
- Replies: 34
- Views: 12805
Re: Retro Virtual Machine 2.0 beta 1 released
Do what you want with it. It belongs to everybody so spread the word!
I tapped that up many months back after your initial work but then sat on it in case anything else turned up in how the bus works. Then it kinda got forgotten until now lol
I tapped that up many months back after your initial work but then sat on it in case anything else turned up in how the bus works. Then it kinda got forgotten until now lol
- Mon Dec 24, 2018 9:31 am
- Forum: Emulators
- Topic: Retro Virtual Machine 2.0 beta 1 released
- Replies: 34
- Views: 12805
Re: Retro Virtual Machine 2.0 beta 1 released
48K 128K +3 ULA bus ----------------------------- 14338 14364 14367 (0x4000) 14339 14365 14368 (0x5800) 14340 14366 14369 (0x4001) 14341 14367 14370 (0x5801) 14342 14368 14371 IDLE 14343 14369 14372 IDLE 14344 14370 14373 IDLE 14345 14371 14374 IDLE During idle cycles the 48K and 128K ULAs will retu...
- Sat Oct 13, 2018 7:48 am
- Forum: Emulators
- Topic: SpecEmu-generated zx7 TAP file
- Replies: 7
- Views: 2725
Re: SpecEmu-generated zx7 TAP file
Yeah, must've been! I definitely remember Short Circuit being one of my test games
- Sat Oct 06, 2018 3:15 pm
- Forum: Emulators
- Topic: SpecEmu-generated zx7 TAP file
- Replies: 7
- Views: 2725
Re: SpecEmu-generated zx7 TAP file
The ZX7 compressed TAP generator got mostly finished but I went off to write a Z80 assembler that mostly got finished and then Summer came and I went off into the great outdoors and haven't coded anything in months!
- Sat Dec 23, 2017 1:02 pm
- Forum: Emulators
- Topic: Emulator with debugger which updates screen on single step
- Replies: 8
- Views: 2646
Re: Emulator with debugger which updates screen on single step
Well, not quite. Your hitting Continue has nothing to do with screen updates per se. What does is the interrupt timing (as on a real machine). So if you continue stepping through your code long enough for an interrupt to trigger, the screen will update. Oh, I see. Yes, that's clearly how it should ...
- Mon Dec 11, 2017 8:34 pm
- Forum: Brand new software!
- Topic: Woot! ZXMAS Tape Magazine 2017
- Replies: 46
- Views: 11759
Re: Woot! ZXMAS Tape Magazine 2017
Top notch work Mr R-Tape! Anyone else having difficulties loading cr*pmas.tzx? Had to fiddle about getting the first turbo loading block to work in SpecEmu only for it to fail to load later on with an R:Tape loading error which I guess was genuine error and not some form of self promotion? :) It lo...
- Fri Dec 08, 2017 7:46 pm
- Forum: Programming
- Topic: 128k paging BASIC loader
- Replies: 24
- Views: 6774
Re: 128k paging BASIC loader
Does Woody's technique stop BASIC changing the top bank back to bank 7, then? Works fine with the stack in a safe place for paging. Check out Amaurote's BASIC loader (128K version obviously!) :) Edit: The bank won't stick if you return to the 128 editor. My original post in this thread was really a...
- Fri Dec 08, 2017 2:50 pm
- Forum: Programming
- Topic: 128k paging BASIC loader
- Replies: 24
- Views: 6774
Re: 128k paging BASIC loader
10 CLEAR 24063:LOAD"MAIN"CODE ;regular code into main memory with bank 0 at the top 20 IF PEEK 23388 THEN OUT 32765,17:LOAD"AYMUSIC"CODE:OUT 32765,16 ;AY music loaded into bank 1 30 RANDOMIZE USR 24064 Try: 20 POKE 23388,17: PAUSE 1: LOAD"AYMUSIC" CODE: POKE 23388,16: ...
- Thu Dec 07, 2017 5:16 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum namedrops...
- Replies: 31
- Views: 9477
Re: Spectrum namedrops...
Back in 2000ish I discovered that I lived literally round the corner from none other than Dunny, the legendary Speccy emulator coder! I sh*t you not, that was probably the best thing to happen that day.
- Mon Nov 20, 2017 10:04 am
- Forum: Emulators
- Topic: SpecEmu question
- Replies: 10
- Views: 4095
Re: SpecEmu question
As would I if I was chief project leader for BSODware.
- Mon Nov 20, 2017 10:01 am
- Forum: Emulators
- Topic: SpecEmu question
- Replies: 10
- Views: 4095
- Thu Nov 16, 2017 9:38 pm
- Forum: Programming
- Topic: Loading a CODE block on the +3
- Replies: 3
- Views: 1690
Re: Loading a CODE block on the +3
Let's say I have a copy of Pheenix . As this is one of those funny programs which needs to be loaded with LOAD ""CODE rather than just LOAD "", to load this: On a 48K machine, I press J, Symbol Shift + P, Symbol Shift + P, Caps Shift + Symbol Shift, I, Enter and the game loads f...
- Wed Nov 15, 2017 7:10 pm
- Forum: Emulators
- Topic: SpecEmu question
- Replies: 10
- Views: 4095
Re: SpecEmu question
It's been hidden behind ALT-P for a long time!
There's no tokeniser so it won't work for the 48K Spectrum and it makes no attempt to validate the input. Give it garbage, expect garbage. So I kept quiet about it
There's no tokeniser so it won't work for the 48K Spectrum and it makes no attempt to validate the input. Give it garbage, expect garbage. So I kept quiet about it
- Mon Nov 13, 2017 9:50 pm
- Forum: Announcements
- Topic: Introduce yourself!
- Replies: 672
- Views: 184506
- Mon Nov 13, 2017 1:20 pm
- Forum: Announcements
- Topic: Introduce yourself!
- Replies: 672
- Views: 184506
Re: Introduce yourself!
Hello,
I like to drink alcohol and watch football.
I like to drink alcohol and watch football.