Search found 3070 matches
- Sat Mar 02, 2024 6:50 pm
- Forum: ZXDB Discussion
- Topic: A request for new tags
- Replies: 22
- Views: 464
Re: A request for new tags
I think the tag itself is a great idea. However we still need to sort out the details. For instance, Castlevania has many bosses but it's a continuous game. Therefore they are neither end-level bosses or end-game bosses. Also if there are too few games in this list, we should probably have a single ...
- Sat Mar 02, 2024 4:28 pm
- Forum: ZXDB Discussion
- Topic: A request for new tags
- Replies: 22
- Views: 464
Re: A request for new tags
Steel Force
- Sat Mar 02, 2024 4:07 pm
- Forum: ZXDB Discussion
- Topic: A request for new tags
- Replies: 22
- Views: 464
- Fri Mar 01, 2024 10:54 pm
- Forum: Games/Software
- Topic: Branding in games
- Replies: 20
- Views: 503
- Fri Mar 01, 2024 9:10 pm
- Forum: ZXDB Discussion
- Topic: Cricket?
- Replies: 7
- Views: 215
- Fri Mar 01, 2024 9:08 pm
- Forum: ZXDB Discussion
- Topic: Cricket?
- Replies: 7
- Views: 215
Re: Cricket?
- Fri Mar 01, 2024 4:11 pm
- Forum: ZXDB Discussion
- Topic: New Database Model ZXDB
- Replies: 517
- Views: 106249
Re: New Database Model ZXDB
A new ZXDB version is now available!
- Fri Mar 01, 2024 2:37 pm
- Forum: ZXDB Discussion
- Topic: Cricket?
- Replies: 7
- Views: 215
Re: Cricket?
Yes, the code is completely different, but I still suspect the graphics are too similar to be just a coincidence.
Perhaps the same artist created the graphics for both. Or perhaps one of them copied graphics from the other.
Perhaps the same artist created the graphics for both. Or perhaps one of them copied graphics from the other.
- Fri Mar 01, 2024 1:16 pm
- Forum: ZXDB Discussion
- Topic: Cricket?
- Replies: 7
- Views: 215
Cricket?
These games have similar graphics: https://spectrumcomputing.co.uk/entry/2111/ZX-Spectrum/Graham_Goochs_Test_Cricket https://spectrumcomputing.co.uk/entry/2500/ZX-Spectrum/Test_Cricket They appear too similar to be just a coincidence... Also both were originally released as "Test Cricket",...
- Fri Mar 01, 2024 1:07 pm
- Forum: Games/Software
- Topic: Branding in games
- Replies: 20
- Views: 503
Re: Branding in games
Explained here.Joefish wrote: ↑Fri Mar 01, 2024 12:13 pm Well remembered! But why does the database list it as Test Cricket, when the title International Cricket is all over the loading screen and cassette inlay?
- Thu Feb 29, 2024 6:55 pm
- Forum: Website
- Topic: RZX link not downloading properly
- Replies: 11
- Views: 511
Re: RZX link not downloading properly
I don't think it's appropriate to mark this title as denied, since nobody denied it.
But when a game is hosted at Itch.io, I agree it's better to ask the author's permission first, because many titles at itch.io are for sale (or asking for a donation).
But when a game is hosted at Itch.io, I agree it's better to ask the author's permission first, because many titles at itch.io are for sale (or asking for a donation).
- Tue Feb 27, 2024 10:53 am
- Forum: Programming
- Topic: Bank 7 corruption while loading in Plus2A mode
- Replies: 9
- Views: 280
- Mon Feb 26, 2024 11:36 am
- Forum: Website
- Topic: List of all votes of a logged in user is broken.
- Replies: 2
- Views: 137
Re: List of all votes of a logged in user is broken.
Fixed. Thanks for reporting it!
- Sun Feb 25, 2024 9:35 pm
- Forum: ZXDB Discussion
- Topic: How do you know where a front cover image is stored?
- Replies: 3
- Views: 91
Re: How do you know where a front cover image is stored?
That's explained in the ZXDB documentation under section "ADDITIONAL DETAILS ":
https://github.com/zxdb/ZXDB
https://github.com/zxdb/ZXDB
- Sun Feb 25, 2024 12:27 pm
- Forum: Games/Software
- Topic: Which games use teleporting ?
- Replies: 103
- Views: 3179
Re: Which games use teleporting ?
Could you add tags for teleports, hyperspace into ZXDB tags table please? I think discussion about game featuring these tags is over and we know lists of games now. druellan is going to add it, he's organizing this list. Let me check with him. BTW could you please explain what are "feature&quo...
- Sun Feb 18, 2024 5:47 pm
- Forum: Programming
- Topic: A new data compressor called ZX0
- Replies: 280
- Views: 20009
Re: A new data compressor called ZX0
No. You have to decompress it to a continuous memory area first, before drawing it to the screen.
- Sun Feb 18, 2024 1:59 am
- Forum: Programming
- Topic: ZX0 with prefix at arbitrary address
- Replies: 2
- Views: 207
Re: ZX0 with prefix at arbitrary address
i'm trying to use ZX0 compression with prefix, but as far as I can see, the prefix table must be at the beginning of the compressed data (and It Will be skipped when decompressing). Correct. Here's the idea: Suppose a certain game have player sprites stored in memory between address 40,000 and 42,9...
- Sun Feb 18, 2024 1:18 am
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
Macro SETFOUNDMATCHFLAG preserves value of A, but CLRFOUNDMATCHFLAG doesn't.
- Sun Feb 18, 2024 12:33 am
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
MACRO SETFOUNDMATCHFLAG ex af, af' ld a, 1 ex af, af' ENDM MACRO CLRFOUNDMATCHFLAG xor a ex af, af' ENDM Notice that: Macro SETFOUNDMATCHFLAG will only set A'=1, preserving A,F,F'. Macro CLRFOUNDMATCHFLAG will set A=A', F=F', A'=0, F'=0x44. That's not the behaviour I would expect when looking at co...
- Sat Feb 17, 2024 10:58 pm
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
I sometimes comment my code in C-style, like Field[x,y] += c or List[j] = &Array[j] . Agreed! If it's easier to explain your code using a high-level programming language instead of lots of text, by all means use it! I have commented a large part of Complica DX using pseudo-code instead of regul...
- Sat Feb 17, 2024 10:49 pm
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
I'm not suggesting replacing every set of 2 opcodes used more than once with a macro You wrote "Anything that is 2 opcodes like your border colour example and is used more than once is probably better as a macro". I do tend to use a lot of macros though. Exactly my point. Saying "you...
- Sat Feb 17, 2024 8:44 pm
- Forum: ZXDB Discussion
- Topic: New Database Model ZXDB
- Replies: 517
- Views: 106249
- Sat Feb 17, 2024 6:21 pm
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
Sorry, I disagre... Anything that is 2 opcodes like your border colour example and is used more than once is probably better as a macro. I think that's a bad idea. If your souce code is full of macros (replacing every pair of instructions used more than once) it will be nearly impossible to read. An...
- Sat Feb 17, 2024 5:11 pm
- Forum: Programming
- Topic: Machine code comment syntax recommendations
- Replies: 40
- Views: 1185
Re: Machine code comment syntax recommendations
My advice: Good comments are about quality, not quantity. Don't feel obliged to fill your code with obvious unnecessary comments everywhere, this won't help anyone. You will waste time writing them, waste time again later reading through them all when looking for useful information... And most impor...
- Sat Feb 17, 2024 2:49 pm
- Forum: ZXDB Discussion
- Topic: Questions about aliases table
- Replies: 1
- Views: 158
Re: Questions about aliases table
Yes, aliases relate to a particular release. For instance, the original release of this game (by Entertainment USA) is called "Bump, Set, Spike!" (that's how it appears in the game inlay). This original release is also called "International Volleyball" (that's how it appears in-g...