Search found 6469 matches

by R-Tape
Fri Nov 24, 2017 8:56 am
Forum: Games/Software
Topic: Beat-em-'up bingo...
Replies: 18
Views: 4845

Re: Beat-em-'up bingo...

QAOP, Thirty Three!
by R-Tape
Fri Nov 24, 2017 8:56 am
Forum: Games/Software
Topic: Beat-em-'up bingo...
Replies: 18
Views: 4845

Re: Beat-em-'up bingo...

Commodore's law, Sixty Four!
by R-Tape
Fri Nov 24, 2017 8:00 am
Forum: Games/Software
Topic: Beat-em-'up bingo...
Replies: 18
Views: 4845

Re: Beat-em-'up bingo...

Looks like the delights of Bingo never made it to the shores of Poland or Spain. According to Wikipedia it stated in Italy.

Beepety Beep, Sixty Six.
by R-Tape
Thu Nov 23, 2017 7:54 pm
Forum: Brand new software!
Topic: Best (Homebrew) game from 2015
Replies: 27
Views: 8529

Re: Best (Homebrew) game from 2015

Rorthron wrote: Thu Nov 23, 2017 6:34 pm Short reviews would also be nice.

(Actually R-Tape did this for the 2014 poll. Any chance of a repeat?)
Happy to, probably no time until Sat or Sun though. There's still a few I haven't played yet.
by R-Tape
Thu Nov 23, 2017 1:41 pm
Forum: Games/Software
Topic: Poll: Ocean early games
Replies: 39
Views: 8641

Re: Poll: Ocean early games

Rorthron wrote: Thu Nov 23, 2017 11:56 am MR WIMPY

I couldn't find a working download of this game from SC or WoS and I didn't want to use any sites which might not have proper permission to distribute. So this one has to go in the did-not-start/finish category.
Trust me on this one, it's safe at the bottom.
by R-Tape
Thu Nov 23, 2017 1:38 pm
Forum: Games/Software
Topic: Classic Vs Homebrew
Replies: 9
Views: 2687

Re: Classic Vs Homebrew

There's a nice touch in that there's a multi-colour engine that throws more than two colours into certain character cells. This is evident in the game, and highly evident in the menu system. A superb game that has the Speccy punching above its weight. It is based on the homebrew Atari ST game of th...
by R-Tape
Thu Nov 23, 2017 1:37 pm
Forum: Games/Software
Topic: Classic Vs Homebrew
Replies: 9
Views: 2687

Re: Classic Vs Homebrew

75% homebrew, 25% classic. The very best of modern homebrew (Sword of IANNA, Buzzsaw, Brunilda, Suvivisection, Mole Rat) is right up there with the very best of the classics IMO, but they appear once a year if we're lucky. The dev tools are so much better these days, and don't forget AGD, so we have...
by R-Tape
Thu Nov 23, 2017 1:17 pm
Forum: Brand new software!
Topic: New Game - Mag the magician
Replies: 9
Views: 3487

Re: New Game - Mag the magician

Neat. Any chance of a zipped download also? The link you provide opens as a page of gobbledook (I think it's a user windows 10 setting for a lot of people).
by R-Tape
Thu Nov 23, 2017 7:43 am
Forum: Showcase your work!
Topic: ZEXED
Replies: 8
Views: 3164

Re: ZEXED

Fixed.
by R-Tape
Wed Nov 22, 2017 7:48 pm
Forum: Website
Topic: Cant browse a category very far
Replies: 5
Views: 1678

Re: Cant browse a category very far

Oh yes that's weird. It's just Race 'n' Chase though isn't it?
by R-Tape
Wed Nov 22, 2017 4:15 pm
Forum: Games/Software
Topic: Good vs bad
Replies: 11
Views: 3406

Re: Good vs bad

Benny Hill's Madcap chase!
Supertrolley
by R-Tape
Wed Nov 22, 2017 4:15 pm
Forum: Programming
Topic: Machine code challenge
Replies: 12
Views: 4041

Re: Machine code challenge

I tried filling the screen then putting a solid white box inside, nope.

I can see Hikaru's makes a blue box, but I still need to work out how it's doing it...
by R-Tape
Wed Nov 22, 2017 1:59 pm
Forum: Programming
Topic: Machine code challenge
Replies: 12
Views: 4041

Re: Machine code challenge

Nice.

That last INC HL could be INC L, saving you 2 errrr T-states :|
by R-Tape
Wed Nov 22, 2017 11:59 am
Forum: Programming
Topic: Machine code challenge
Replies: 12
Views: 4041

Machine code challenge

I've been talking to Peter about assembly routines, one of which was to draw a blue attribute box around the limit of the screen . Just wondering if the code wizards here can scare the hell out of him by showing the minimum number of bytes it takes :mrgreen: My first example, can definitely be impro...
by R-Tape
Wed Nov 22, 2017 11:09 am
Forum: Games/Software
Topic: Treasure quiz
Replies: 66
Views: 13714

Re: Treasure quiz

I think that's the Gauntlet clones exhausted. I'm going to need a bloody big clue on this one!
by R-Tape
Wed Nov 22, 2017 9:35 am
Forum: Games/Software
Topic: Treasure quiz
Replies: 66
Views: 13714

Re: Treasure quiz

1 isn't Dandy is it? I can't find the jewel on the map but the clue fits, wondered if you'd been crafty and not taken it from there.
by R-Tape
Tue Nov 21, 2017 10:11 pm
Forum: Hardware
Topic: ZX Spectrum Next
Replies: 53
Views: 15217

Re: ZX Spectrum Next

Is there a list anywhere, or can anyone summarise the likely final features of the Next? (Hardware sprites, SID etc)
by R-Tape
Tue Nov 21, 2017 5:31 pm
Forum: Games/Software
Topic: Poll: Ocean early games
Replies: 39
Views: 8641

Re: Poll: Ocean early games

Aye Sam Spade is a much better Panic clone. Not that it redeems the game but Digger Dan has the coolest inlay art.
by R-Tape
Tue Nov 21, 2017 5:18 pm
Forum: Programming
Topic: FZX with word wrapping?
Replies: 3
Views: 1623

Re: FZX with word wrapping?

I asked Alcoholics Anonymous for word wrap and he created it for me: https://www.worldofspectrum.org/forums/discussion/54917/z88dk-terminals/p1 this is code that is tied in with the terminals demo in z88dk though, so I dont know if it will be useful. EDIT- oh you were looking for assembly, sorry! (...
by R-Tape
Tue Nov 21, 2017 11:12 am
Forum: Programming
Topic: FZX with word wrapping?
Replies: 3
Views: 1623

FZX with word wrapping?

The released FZX drivers don't have word wrapping as far as I know. Has anyone created their own that they wouldn't mind sharing?

(Assembly snippets would be best)
by R-Tape
Tue Nov 21, 2017 11:08 am
Forum: Games/Software
Topic: Licenses that could have been
Replies: 11
Views: 5099

Re: Licenses that could have been

Comics Watchmen - there's an open goal, although creator Alan Moore obviously was never keen on the story being recreated in any other medium than a comic book (I see his point). Ooh there's a good call. It might have been too close to a cult following to warrant a big release, and it would have be...
by R-Tape
Tue Nov 21, 2017 8:36 am
Forum: Games/Software
Topic: Poll: Ocean early games
Replies: 39
Views: 8641

Re: Poll: Ocean early games

Rorthron wrote: Tue Nov 21, 2017 8:04 am DNF - Chinese Juggler
Nay DNS?
by R-Tape
Mon Nov 20, 2017 1:32 pm
Forum: Design/Ideas
Topic: Should every new game be released with an infy lives option?
Replies: 28
Views: 8611

Re: Should every new game be released with an infy lives option?

One thing about collect-em-ups is that I don't find infinite lives helpful when the game resets the objects on a screen after you lose a life. I accepted it with Manic Miner but nowadays I like to feel that I'm progressing, even if a game is hard. When I did Stamp Quest I reset the objects on scree...
by R-Tape
Mon Nov 20, 2017 1:28 pm
Forum: Design/Ideas
Topic: Should every new game be released with an infy lives option?
Replies: 28
Views: 8611

Re: Should every new game be released with an infy lives option?

I think most games will work equally well on hardware and emulator. I can only think of the typing game 'Utter Tripe' that should have a separate rubber keys version, and people that play Speccy games on smartphones are lunatics that should never be catered to :mrgreen: It all depends on the type of...
by R-Tape
Mon Nov 20, 2017 12:41 pm
Forum: Games/Software
Topic: Poll: Ocean early games
Replies: 39
Views: 8641

Re: Poll: Ocean early games

Rorthron wrote: Mon Nov 20, 2017 12:16 pm Every minute spent on it was a lost minute of Manic Miner time.
Heh but that went for nearly every game in my case.