This may be of interest to any authors of PAWed 48K text adventures.
It's a guide to converting Speccy text adventures to Amstrad CP/M (by using inPAWS).
See...
http://8bitag.com/info/zx-cpm.html
Spectrum PAW to Amstrad PAW conversion guide
Re: Spectrum PAW to Amstrad PAW conversion guide
(On a related note... while I was doing Amstrad ports of games, I tweaked a couple of old Spectrum text adventures...
The Quest for the Holy Snail http://8bitag.com/games/quest-snail.html
in particular got quite a lot of tweaks and fixes to make it a bit more user-friendly... after my 11 year old daughter was let loose on it recently.
Personal Computing Whirled! http://8bitag.com/games/pcw.html
also got one or two tweaks... maybe not enough to justify an upload anywhere else.
The great thing about importing Spectrum PAWed databases into inPAWS is it's really easy to do bugfixes and create new versions... a lot faster than the old editor on the Speccy.)
The Quest for the Holy Snail http://8bitag.com/games/quest-snail.html
in particular got quite a lot of tweaks and fixes to make it a bit more user-friendly... after my 11 year old daughter was let loose on it recently.
Personal Computing Whirled! http://8bitag.com/games/pcw.html
also got one or two tweaks... maybe not enough to justify an upload anywhere else.
The great thing about importing Spectrum PAWed databases into inPAWS is it's really easy to do bugfixes and create new versions... a lot faster than the old editor on the Speccy.)