The best Speccy game by Bug-Byte: discussion

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DouglasReynholm
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Re: The best Speccy game by Bug-Byte: discussion

Post by DouglasReynholm » Wed May 15, 2019 8:52 pm

PeteProdge wrote:
Wed May 15, 2019 8:46 pm
Ah, Zythum could well top the Mirrorsoft poll. Well, if Tetris didn't exist...
A couple of really odd ways to spell 'Dynamite Dan' there!
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djnzx48
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Re: The best Speccy game by Bug-Byte: discussion

Post by djnzx48 » Wed May 15, 2019 11:22 pm

There's a nice article about Turmoil in Sinclair Programs:
https://spectrumcomputing.co.uk/mag.php ... 12&page=34
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Cosmium
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Re: The best Speccy game by Bug-Byte: discussion

Post by Cosmium » Thu May 16, 2019 1:14 am

I've got the say Spectral Invaders. Not particularly for the gameplay but for the fact it was the first smooth (non character based) Spectrum game I ever saw and it was a game changer for me! :o

I distinctly remember seeing it demo'd on a table at an early ZX Microfair. It must've been on the Bug Byte stand and I remember it being at the far side of the hall. My friend and I bought a copy!

The "white-noise" explosion sound in Spectral Invaders was also a first. Up until then I'd only heard Spectrums emit musical beeps so this also opened up a world of sound effect opportunities that inspired me.

I think Spectres was also released around that time and it too featured hi-res movement that was so captivating in a Spectrum universe that had up until now only utilised character-based movement.
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Re: The best Speccy game by Bug-Byte: discussion

Post by Frankie » Thu May 16, 2019 8:58 am

My Top 3 would look like this:

1. Turmoil
2. Aquarius
3. Antics

:)
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Juan F. Ramirez
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Re: The best Speccy game by Bug-Byte: discussion

Post by Juan F. Ramirez » Thu May 16, 2019 2:25 pm

One of their weirdest games is Dogsbody. Weird plot and weird artwork:

Image
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DouglasReynholm
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Re: The best Speccy game by Bug-Byte: discussion

Post by DouglasReynholm » Thu May 16, 2019 8:28 pm

Juan F. Ramirez wrote:
Thu May 16, 2019 2:25 pm
One of their weirdest games is Dogsbody. Weird plot and weird artwork:

Image
You can just about see that this is only one Letraset/John Bull printing kit evolution from the earliest days. It's that ever-so-slightly tilted text..

Edit: the word 'just' 3 times within less than a paragraph is just obnoxious.
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Re: The best Speccy game by Bug-Byte: discussion

Post by toot_toot » Sun May 26, 2019 7:34 am

Juan F. Ramirez wrote:
Thu May 16, 2019 2:25 pm
One of their weirdest games is Dogsbody. Weird plot and weird artwork:

Image
Bomber Bob has a similar cover style, I think by that point Bug Byte had essentially become a budget label with the cover style and layout very similar to Mastertronic’s at the time (game description on the back, screen shots on the inside and I suppose almost a grid like background on the cover from the spider’s web!)
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Re: The best Speccy game by Bug-Byte: discussion

Post by toot_toot » Sun May 26, 2019 7:41 am

There’s a news item here about how Argus Press were making Bug Byte a budget label, along with the initial releases of Dogsbody, Bomber Bob and Zoot (which also has the same style of cover as Dogsbody)

https://spectrumcomputing.co.uk/mag.php ... 587&page=6

There’s talk of expanding the budget range from Bug Byte, but I think that was disbanded and instead it was turned into a re-release label for Argus Press titles.
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