Famous beeper sounds

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uglifruit
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Re: Famous beeper sounds

Post by uglifruit » Mon Sep 30, 2019 7:17 pm

"BEEEEEE BLAAAAHHHH"

(the sound of getting lines in Skool Daze)
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stupidget
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Re: Famous beeper sounds

Post by stupidget » Mon Sep 30, 2019 7:29 pm

The rocket taking off in Jetpac. Which I’m sure somebody like Orbital or The Chemical brothers had a track that had a bit that sounded like it.
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Alessandro
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Re: Famous beeper sounds

Post by Alessandro » Mon Sep 30, 2019 7:37 pm

Talking about Jetpac... The noise when Jetman dies sounds suspiciously like a liquid fart :mrgreen:
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R-Tape
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Re: Famous beeper sounds

Post by R-Tape » Mon Sep 30, 2019 8:13 pm

Sir Lancelot is a fantastic game, but it must have one of the most annoying uses of the beeper. Being quite hard, you experience it a lot—the funeral march, followed by a long pitch bend, none of which can be interrupted. No wonder POKEs evolved to get around that specific 'feature'.
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Spud
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Re: Famous beeper sounds

Post by Spud » Mon Sep 30, 2019 8:28 pm

The "Three Two One Gooo!" sound in Grand Prix Simulator was stunning back int he day. Probably not what you're looking for though.
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R-Tape
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Re: Famous beeper sounds

Post by R-Tape » Mon Sep 30, 2019 8:40 pm

Spud wrote:
Mon Sep 30, 2019 8:28 pm
The "Three Two One Gooo!" sound in Grand Prix Simulator was stunning back int he day.
Oh that's nice, and you can spot a proper accent* too.

As an aside, which game had "Riders Launch"? (or something like that)
Probably not what you're looking for though.
Aye I'm guessing it'll take up more space than I have available.

*by which I mean 'not obviously robotic', rather than 'from the provinces**'

**if you want to hear the provinces check out Chrimblast.
:D
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DouglasReynholm
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Re: Famous beeper sounds

Post by DouglasReynholm » Mon Sep 30, 2019 11:07 pm

R-Tape wrote:
Mon Sep 30, 2019 8:13 pm
Sir Lancelot is a fantastic game, but it must have one of the most annoying uses of the beeper. Being quite hard, you experience it a lot—the funeral march, followed by a long pitch bend, none of which can be interrupted. No wonder POKEs evolved to get around that specific 'feature'.
I don't remember that about Sir Lancelot, think I was deafened by how much game they got into 16k. It's a real affliction! :D

But yeah, are you ever right, been playing a lot of early 80's arcade games on MAME recently and one thing I have noticed myself (that I'm very glad gaming grew out of), is the need for a whole little monophonic beeper tone, one for dying, then a fanfare immediately after announcing your next life. All as you say, unskippable. Probably a lot of the early Speccy games were influenced from that and there are so many tone deaf versions of the funeral march out there it's not as funny as it should be.
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DarkTrancer
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Re: Famous beeper sounds

Post by DarkTrancer » Tue Oct 01, 2019 2:27 am

The very small piano dittys in The Sentinel, shift body,hyperspace,die etc
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stupidget
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Re: Famous beeper sounds

Post by stupidget » Tue Oct 01, 2019 7:41 am

R-Tape wrote:
Mon Sep 30, 2019 8:13 pm
Sir Lancelot is a fantastic game, but it must have one of the most annoying uses of the beeper. Being quite hard, you experience it a lot—the funeral march, followed by a long pitch bend, none of which can be interrupted. No wonder POKEs evolved to get around that specific 'feature'.
It's odd that in the same vain when Abide with Me played each time you died in WANTED:Monty Mole it never really annoyed me.
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zxbruno
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Re: Famous beeper sounds

Post by zxbruno » Tue Oct 01, 2019 11:29 am

The sfx in Renegade is satisfying.
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