Maybe it's time to heard about MultiGigaScreen - it's a combination of multicolor and gigascreen, or even about interlaced multigigascreen as a most powerfull speccy mode?5MinuteRetro wrote: ↑Mon Nov 04, 2019 12:02 pm So, until the Super Mario Brothers thread, I'd not before heard of gigascreen. Or if I had, I'd forgotten about it. I'm gobsmacked by how good it looks on my ZXDS.
What other gigascreen games/demos do I need to download TODAY?!
Btw, my game Twinglight https://spectrumcomputing.co.uk/index.p ... 6&id=31994 use a sort of uninterlaced multigigascreen, a combination of multicolor 8x4 and gigascreen to produce more colors.
There is a several problems with that tech and modern tvs. Gigascreen was widely use in exUSSR demoscene in 90-s just because most coders have a monitors\tvs that displays it with a very small flicker. That's why we still have a pure gigacreen flicked demos like:
https://youtu.be/OVLR4fGM2n8
At modern lcd tvs we have another problem when gigacreen works speccy switches in "LCD MODE" that doubles vertical resolution, so you gigscreen will be displayed not correctly and interlaced gigacreen too. So, that's why i prefer a ZX Evolution that supports even a English classic speccys timing but have a proper VGA scandabler that show a proper picture on LCD monitors even with gigascreen and interlaced one.