Hi all,
I have a query, for my own knowledge how would someone merge 3 tap2wav created files into one wav with silence gaps between so this can be added to a tape.
What I need to know is what is the best way that won't destroy the original files?
Regards
Jamie
Creating a compilation game?
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: Creating a compilation game?
Any waveform editor will do the job with ease.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: Creating a compilation game?
I guess I was hoping there was a program that was already created that would put them together with a predefined silence between each file.
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: Creating a compilation game?
Then I guess it would be even simpler to use the original TAP files and Tapir to generate a new WAV file from scratch.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.