Creating a compilation game?

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zapiy
Drutt
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Joined: Thu Oct 04, 2018 11:06 am

Creating a compilation game?

Post by zapiy »

Hi all,

I have a query, for my own knowledge how would someone merge 3 tap2wav created files into one wav with silence gaps between so this can be added to a tape.

What I need to know is what is the best way that won't destroy the original files?

Regards

Jamie
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Ast A. Moore
Rick Dangerous
Posts: 2641
Joined: Mon Nov 13, 2017 3:16 pm

Re: Creating a compilation game?

Post by Ast A. Moore »

Any waveform editor will do the job with ease.
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
zapiy
Drutt
Posts: 18
Joined: Thu Oct 04, 2018 11:06 am

Re: Creating a compilation game?

Post by zapiy »

I guess I was hoping there was a program that was already created that would put them together with a predefined silence between each file.
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Ast A. Moore
Rick Dangerous
Posts: 2641
Joined: Mon Nov 13, 2017 3:16 pm

Re: Creating a compilation game?

Post by Ast A. Moore »

Then I guess it would be even simpler to use the original TAP files and Tapir to generate a new WAV file from scratch.
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
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