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Re: Microhobby Cassette #3 (April '85)

Posted: Sun Nov 24, 2019 10:40 am
by druellan
Juan F. Ramirez wrote:
Sun Nov 24, 2019 9:45 am
Seriously, I think it should be included in the original game entry as 'released as El Hormiguero Maldito in MH Cassette issue 3', or so.
A sort of link between the two games. Don't you think, @druellan?
Yes! There are several cases of, *cof*, "inspiration" on the Microhobby that perhaps worth to be noted on the comments. About this one, if I remember correctly is not a direct copy but kind of a MOD, the map does not match.
✓ [Reviewed

Re: Microhobby Cassette #3 (April '85)

Posted: Sun Nov 24, 2019 2:07 pm
by Morkin
Juan F. Ramirez wrote:
Sun Nov 24, 2019 9:38 am
The 'Seal of Approval' awards, among other things, the originality... so we're facing a case of... erm...
There's practically a whole colony of seals round here... :lol:

Nice loading screen on the vampire game.

Re: Microhobby Cassette #3 (April '85)

Posted: Sun Nov 24, 2019 3:29 pm
by druellan
druellan wrote:
Sun Nov 24, 2019 10:40 am
Juan F. Ramirez wrote:
Sun Nov 24, 2019 9:45 am
Seriously, I think it should be included in the original game entry as 'released as El Hormiguero Maldito in MH Cassette issue 3', or so.
A sort of link between the two games. Don't you think, @druellan?
Yes! There are several cases of, *cof*, "inspiration" on the Microhobby that perhaps worth to be noted on the comments. About this one, if I remember correctly is not a direct copy but kind of a MOD, the map does not match.
Just checked, and yes, the level design seems the same, but with some changes here and there. Worth mentioning it is a MOD of the original :)

Re: Microhobby Cassette #3 (April '85)

Posted: Mon Nov 25, 2019 7:01 am
by Juan F. Ramirez
Cargador (Loader)

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A machine code utility. The instructions brochure claims it's a M/C monitor that let us 'write, correct, list and save bytes both in decimal or in hexadecimal'. So after loading the game, a menu (see above pic) appears with the next options:

1 - write hexadecimal routine
2 - write decimal routine
3 - correct hexadecimal routine
4 - correct decimal routine
5 - hexadecimal list
6 - decimal list
7 - save routine
8 - load routine
9 - exit program (recommended for only-gamers)

I dared to write something and ended up this way: :oops:

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Re: Microhobby Cassette #3 (April '85)

Posted: Mon Nov 25, 2019 7:35 am
by Juan F. Ramirez
Olympia (aka Hiper olimpic)

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100-metres event

Now we have a cute 4-olympic-events game (100 metres, crowl swimming, vault & weight-lifting).

Only two keys are needed: BREAK/SPACE to run and ENTER to jump. An arrow points which athlete you are and "CLASIF" indicates the mark you must reach/surpass.

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50-metres crowl

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Vault. If anyone can do something in this event, please tell!!!

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Weight-lifting

Simply to play. Good GDU graphics. The vault event is almost impossible to pass (I can't event mount at it!!!). At the end there's an epic final ceremony with the national anthem included.

Re: Microhobby Cassette #3 (April '85)

Posted: Mon Nov 25, 2019 1:38 pm
by Morkin
Now I quite fancy drinking a cola, not sure why...

Re: Microhobby Cassette #3 (April '85)

Posted: Mon Nov 25, 2019 1:50 pm
by Juan F. Ramirez
:lol:

Re: Microhobby Cassette #3 (April '85)

Posted: Tue Nov 26, 2019 12:09 pm
by Juan F. Ramirez
Gomoku by L. E. Juan

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The Spectrum beat me!

The last game of side A is based on the ancient japanese game, as good as many commercial board games for the Spectrum. Coded in BASIC and M/C, it basically consists of a 5-in-a-row game. you (J, white) play against the computer (S, black). You'll be asked who starts the game, either J or S.

The board is a grid of A to J rows and 0 to 9 columns. To put a piece in the board, write (row, column) when in INPUT.

As I said before, a enjoyable board game that deserves a 'Seal of Approval' award.

Re: Microhobby Cassette #3 (April '85)

Posted: Wed Nov 27, 2019 7:14 am
by Juan F. Ramirez
Solitario (Patience/Solitaire)
By Jolu Morgon
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The first game in the B side is this time a card one. The five-columns variant.

Once the cards are shuffled, you can use the keys:

M: Deck (move a card from deck to well)
P: Move a card from the well to a column ('P' and then number of column)
1 to 5: Move cards between columns
A: Well/Solution of game

Slow and boring game. I prefer the Windows 95 version (as retro as this one! ;) ).

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Re: Microhobby Cassette #3 (April '85)

Posted: Thu Nov 28, 2019 4:30 pm
by Juan F. Ramirez
Aterrizaje en Saturno (Landing on Saturn)
by A. Mateos

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A game that uses M/C routines to move the different asteroids, rocks, alien ships etc that try to avoid our ship (the little purple square in the middle of the pic above) landing on the moving plattform. As you can guess, it's almost impossible to reach the goal. There's an urban myth that says that once you make a landing, next screen is more difficult as the enemy objects move faster.

But it's just a myth, as nobody's reached it...

When the game is loaded, after a very long pause (loading the M/C stuff) you'll be asked for the controls (T=keyboard, J=joystick).

You only need O and P to play. At the end you'll be asked for another game (S/N).

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Crashed with the very landing plattform, ggrrrrr!