Which MIA game would you love to have?
- PeteProdge
- Bugaboo
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Which MIA game would you love to have?
You've got a magic wand, which MIA game for the ZX Spectrum game would you like to have in your hands and be put online as a TZX for us all to play?
I expect this...
...to be a popular choice.
I expect this...
...to be a popular choice.
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Re: Which MIA game would you love to have?
Great Giana Sisters.
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- Manic Miner
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Re: Which MIA game would you love to have?
Although not strictly an MIA title, if Elite had managed to pull off the original Scooby Doo game that would have been something special.
In terms of actual MIA games the Super Thief ads intrigued me.
In terms of actual MIA games the Super Thief ads intrigued me.
- Juan F. Ramirez
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Re: Which MIA game would you love to have?
Mire Mare, OBVIOUSLY!!!
Others as interesting as MM:
- Fairlight 3
- Saboteur 3
- Crystalis (the fourth Jonny Jones game: Saimazoom, Babaliba, Abu Simbel and this one).
By the way, the only pic of Saboteur 3 we have is this:
With those graphics I can't imagine it's a sequel of Saboteur & Saboteur 2!
Others as interesting as MM:
- Fairlight 3
- Saboteur 3
- Crystalis (the fourth Jonny Jones game: Saimazoom, Babaliba, Abu Simbel and this one).
By the way, the only pic of Saboteur 3 we have is this:
With those graphics I can't imagine it's a sequel of Saboteur & Saboteur 2!
- Alessandro
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Re: Which MIA game would you love to have?
- Mire Mare
- The Great Giana Sisters
- Saboteur III
- Judge Death
- The Last Ninja I
- The Last Ninja III
- Bangkok Knights
- Star Trek The Rebel Universe (played it a lot on the Atari ST and always wondered why a Spectrum version couldn't come around)
- Iron Horse
- Solar Jetman
- Halo Jones
- Re-Bounder
- Juan F. Ramirez
- Bugaboo
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Re: Which MIA game would you love to have?
Three more I forgot to mention:
- Congo Bongo (I love the arcade game)
- Up 'n' Down
- High Noon:
- Congo Bongo (I love the arcade game)
- Up 'n' Down
- High Noon:
Re: Which MIA game would you love to have?
I'd like to see Mire Mare and Great Giana Sisters fully recovered, but wonder if it would be a bit deflating because I think I can already picture them. I might be wrong of course, but I can't see them being that special. For this reason I've gone for one that's close to home, and another that I chanced upon when researching a possible entry for last year's ZXDev.
uMIA: YTS*. I've mentioned this before. It's a BASIC game my elder brother wrote during the 80s, and while some would see it as a quality CGC entry, in my mind he was a genius and my hero for being able to code it. It was a top down arcade game with 3 levels, and in one of them you carried buckets of pigswill from the left of the screen to the right. There might have been pigs to receive on the right, not sure. There were no moving enemies, but you had to avoid lumps of manure scattered RNDly around the screen. It had in-game BEEPER music and played at a good speed, for BASIC. He drew an inlay, and one of the characters was like Vivian from the young ones. It's almost definitely properly lost, but I would really love to see the inlay and game again.
MIA: Lapwing. It might be an absolute howler, but I chanced upon it and I liked the name. It's a text adventure that I considered remaking for the ZX-DevMIA comp. Even considered contacting the address in Brum from the magazine references for more info. Still might.
*Actually this should definitely have an ID. On the list.
uMIA: YTS*. I've mentioned this before. It's a BASIC game my elder brother wrote during the 80s, and while some would see it as a quality CGC entry, in my mind he was a genius and my hero for being able to code it. It was a top down arcade game with 3 levels, and in one of them you carried buckets of pigswill from the left of the screen to the right. There might have been pigs to receive on the right, not sure. There were no moving enemies, but you had to avoid lumps of manure scattered RNDly around the screen. It had in-game BEEPER music and played at a good speed, for BASIC. He drew an inlay, and one of the characters was like Vivian from the young ones. It's almost definitely properly lost, but I would really love to see the inlay and game again.
MIA: Lapwing. It might be an absolute howler, but I chanced upon it and I liked the name. It's a text adventure that I considered remaking for the ZX-DevMIA comp. Even considered contacting the address in Brum from the magazine references for more info. Still might.
Though to answer ^this^ question, my choices are probably only going to please me!
*Actually this should definitely have an ID. On the list.
- PeteProdge
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Re: Which MIA game would you love to have?
I've played it on the C64, I'm always pleased to play its inspiration, but I honestly don't understand why Great Giana Sisters is praised by the C64 scene. It'd be okay as a budget game or magazine covertape giveaway, but it's really not worth much more than that. Heavily overrated, and I imagine it would have been worse on the Speccy. Historically important though, I'll give it that.
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- PeteProdge
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Re: Which MIA game would you love to have?
Seems very much like Impossible Mission!Juan F. Ramirez wrote: ↑Sun Dec 08, 2019 7:30 pm By the way, the only pic of Saboteur 3 we have is this:
With those graphics I can't imagine it's a sequel of Saboteur & Saboteur 2!
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New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
Re: Which MIA game would you love to have?
Is this meant for games that were actually developed and/or released, or ones that 'could have been'? I thought that Potty Professor sounded interesting after reading the Sinclair User review. It's a shame the game has been lost to time.
- PeteProdge
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Re: Which MIA game would you love to have?
Pretty much anything that's listed as MIA, as long as it's not absolute fantasy stuff, like simply conjuring up an idea of 'Renegade 4: Now He's In Space', which is something I've just made up a minute ago.djnzx48 wrote: ↑Sun Dec 08, 2019 8:56 pm Is this meant for games that were actually developed and/or released, or ones that 'could have been'? I thought that Potty Professor sounded interesting after reading the Sinclair User review. It's a shame the game has been lost to time.
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New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
New video: Nine ZX Spectrum magazine controversies - How Crash, Your Sinclair and Sinclair User managed to offend the world!
Re: Which MIA game would you love to have?
Good call. If Mire Mare and Giana Sister count, then surely this does as well. The article suggests it was at least a nearly finalised demo for review.djnzx48 wrote: ↑Sun Dec 08, 2019 8:56 pm Is this meant for games that were actually developed and/or released, or ones that 'could have been'? I thought that Potty Professor sounded interesting after reading the Sinclair User review. It's a shame the game has been lost to time.
Whatever happened to it, that's a massive shame because it would have been pretty groundbreaking wouldn't it? AFAIK the Speccy hasn't had a Heath Robinson type game before, and similar computer games didn't appear until the 90s (?).
Re: Which MIA game would you love to have?
According to the author:
There are only a few copies of ‘Potty Professor’ out there. I don’t even have one myself, so if anyone does they have a real collector’s item!
Re: Which MIA game would you love to have?
I was also intrigued by the idea behind the 'original' Scooby Doo, though I suppose as it materialised (just in a changed shape) some might say it's not really MIA.
Although I wasn't the biggest fan of Marsport, I would have liked to see how the sequel(s) - Fornax and Gath - turned out.
Although I wasn't the biggest fan of Marsport, I would have liked to see how the sequel(s) - Fornax and Gath - turned out.
My Speccy site: thirdharmoniser.com
Re: Which MIA game would you love to have?
Everything big that was announced but not released/completed like:
-Toki
-Mega Twins
-Thunderjaws
I would also like to see some games released only as demos from Russian scene. For example remakes of big games from early 90s: Mortal Combat, Warcraft, Civilisation, Worms, Legend of Kyrandia...
Personally I'm somehow less excited about Great Giana Sisters and Mire Mare.
Check Giana Sisters on CPC. It's terrribly slow and practically unplayable. I believe this version shares a lot of code with lost Spectrum version so
Speccy version would be sluggish as well.
And Mire Mare? It would either another Sabrewulf or another Knight Lore. At the end of their days Ulimate lost their "freshness". Again it's for me big, inflated expectations that wouldn't stand the reality check.
-Toki
-Mega Twins
-Thunderjaws
I would also like to see some games released only as demos from Russian scene. For example remakes of big games from early 90s: Mortal Combat, Warcraft, Civilisation, Worms, Legend of Kyrandia...
Personally I'm somehow less excited about Great Giana Sisters and Mire Mare.
Check Giana Sisters on CPC. It's terrribly slow and practically unplayable. I believe this version shares a lot of code with lost Spectrum version so
Speccy version would be sluggish as well.
And Mire Mare? It would either another Sabrewulf or another Knight Lore. At the end of their days Ulimate lost their "freshness". Again it's for me big, inflated expectations that wouldn't stand the reality check.
- Ast A. Moore
- Rick Dangerous
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Re: Which MIA game would you love to have?
I wrote a few BASIC games back in the day, and finished at least one in assembly. Sadly, only the BASIC prototype of Yankee (miraculously) has survived. It’s not so much the code that I’m missing; it’s the ideas. (I don’t think I’d have had the effrontery to rewrite Yankee in assembly, if I hadn’t dug up the bits and pieces of the original BASIC prototype.) Wish I could recover those.
Overall, I’d say if we’re using “MIA” in the strict sense of the term—games that were actually released but somehow haven’t been archived—then it seems that what’s worth preserving has been preserved already.
I was interested in a few unreleased IF 2 cartridge titles years ago, but I think they’ve all been recovered, so I’m good. Some (Gyruss) are surprisingly good, actually.
Overall, I’d say if we’re using “MIA” in the strict sense of the term—games that were actually released but somehow haven’t been archived—then it seems that what’s worth preserving has been preserved already.
I was interested in a few unreleased IF 2 cartridge titles years ago, but I think they’ve all been recovered, so I’m good. Some (Gyruss) are surprisingly good, actually.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
- rockersuke
- Drutt
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Re: Which MIA game would you love to have?
-The Batman text adventure made by the same team that brought us Hunchback and The Neverending Story. This is reported to have been finished, but never released.
https://www.gamesthatwerent.com/gtw64/b ... adventure/
-2011 (aka Wondergirl) The "Girls" of St Bride's getting into the soper-heroic genre. This could have been, eer... weird, but probably never happened.
https://spectrumcomputing.co.uk/index.p ... 6&id=12234
--
https://www.gamesthatwerent.com/gtw64/b ... adventure/
-2011 (aka Wondergirl) The "Girls" of St Bride's getting into the soper-heroic genre. This could have been, eer... weird, but probably never happened.
https://spectrumcomputing.co.uk/index.p ... 6&id=12234
--
Re: Which MIA game would you love to have?
The last "true" St. Bride's game as well, perhaps? Certainly sounded like it was being made by the minds behind the original games, rather than some of the later ones that felt more like an imprint of CRL.rockersuke wrote: ↑Tue Dec 10, 2019 1:10 am -2011 (aka Wondergirl) The "Girls" of St Bride's getting into the soper-heroic genre. This could have been, eer... weird, but probably never happened.
Re: Which MIA game would you love to have?
Of the games that I know were reviewed, Roly Poly Goes To Hospital from David Todd Software, which looked like a JSW type game, is one which I would like to have. There are also a number of adventure games, such as Sheerluck Holmes and Dr Witsend and a few by Topologika that remain MIA.
Of the games that were announced and/or previewed, Toki, Super Thief, James Pond 2: Robocod and the Heavy On The Magick follow-ups are ones that I would also liked to have seen.
Of the games that were announced and/or previewed, Toki, Super Thief, James Pond 2: Robocod and the Heavy On The Magick follow-ups are ones that I would also liked to have seen.
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- Manic Miner
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Re: Which MIA game would you love to have?
Wreckers by Denton Designs. Crashed Smashed and everything!
Re: Which MIA game would you love to have?
Horace to the Rescue and Willy Meets the Taxman.
Re: Which MIA game would you love to have?
I remember seeing those original pics in Crash and thinking that the game would be amazing. When I look at the pics now you can see that they're just flat images in a graphics package like Artist or something similar. Does anybody know how much of that original concept was actually completed? From what I've heard it was going to be a similar game idea to Dragons Lair.Morkin wrote: ↑Sun Dec 08, 2019 9:55 pm I was also intrigued by the idea behind the 'original' Scooby Doo, though I suppose as it materialised (just in a changed shape) some might say it's not really MIA.
Although I wasn't the biggest fan of Marsport, I would have liked to see how the sequel(s) - Fornax and Gath - turned out.
- DouglasReynholm
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Re: Which MIA game would you love to have?
Knowing Ocean back in the day the top should read :
"Advertise it now... worry about hiring some poor schmuck to write it in a week, later!".
On topic - the really obvious one to me is Mire Mare as Pete correctly expects, I just suspect that like any other late-stage Ultimate game you would have to expect some disappointment. Maybe best left as legend. Really can't think of any other Speccy 'vapourware' (that I would like to see anyway), what did we call the equivalent at the time?
Re: Which MIA game would you love to have?
Surprised nobody has said Mega Tree by Matthew Smith. I remember the dev disks being auctioned on eBay back in 2004, but I don't think anything was ever released from them:
https://www.avforums.com/threads/matthe ... ay.127827/
Mega tree was a separate game to Willy meets the tax man and was about 40% complete:
https://www.gamesthatwerent.com/gtw64/megatree-jsw3/
https://www.avforums.com/threads/matthe ... ay.127827/
Mega tree was a separate game to Willy meets the tax man and was about 40% complete:
https://www.gamesthatwerent.com/gtw64/megatree-jsw3/
Last edited by stupidget on Tue Dec 10, 2019 9:55 pm, edited 1 time in total.
Re: Which MIA game would you love to have?
Another one that I would like to at least see in action is the original version of Outrun Europa.
I event went as far as starting a mock-up myself.
I event went as far as starting a mock-up myself.