Nightshade or Gunfright?

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
Post Reply
User avatar
Juan F. Ramirez
Manic Miner
Posts: 262
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Nightshade or Gunfright?

Post by Juan F. Ramirez » Thu Dec 21, 2017 3:04 pm

ImageImage

Filmation 2 were not as successful as the original Filmation. 'The scenery scrolls rather than ‘flicks’ as you move from one location to another and there are no objects which you can shunt about and use whilst playing', as Crash pointed out.

But if you want to choose one... what's your fave?

Mine Nightshade as both are similar in gameplay, but the plot and the atmosphere takes the lead for me. Curiously a game that I enjoy more nowadays than back then.
0 x

User avatar
kolbeck
Berk
Posts: 16
Joined: Mon Nov 13, 2017 9:04 pm

Re: Nightshade or Gunfright?

Post by kolbeck » Thu Dec 21, 2017 4:08 pm

Red dead redemption go home, this is the real sh*t!

Gunfright for me- only because you could ride that horse :lol:
1 x
http://zxinfo.dk - another ZXDB frontend

User avatar
Morpheus
Berk
Posts: 22
Joined: Thu Nov 16, 2017 4:18 pm
Location: Hurworth-On-Tees, UK
Contact:

Re: Nightshade or Gunfright?

Post by Morpheus » Thu Dec 21, 2017 4:37 pm

I used to play Gunfright on the Big Telly in the living room with my Dad's The Good,The Bad & The Ugly vinyl LP playing on the Hi-Fi good old 33+1/3 RPM :lol: :lol:

Gotta go Gunfright.
1 x
R Tape loading error, 0:1

User avatar
5MinuteRetro
Microbot
Posts: 121
Joined: Mon Nov 13, 2017 12:21 pm
Location: UK
Contact:

Re: Nightshade or Gunfright?

Post by 5MinuteRetro » Thu Dec 21, 2017 4:53 pm

kolbeck wrote:
Thu Dec 21, 2017 4:08 pm
Red dead redemption go home, this is the real sh*t!

Gunfright for me- only because you could ride that horse :lol:
Ditto. Plus the shooting mini-game.

Also, Filmation 2 -- it seemed to me at the time miraculous. Still does, actually: how on earth could the humble Speccy manage something like that? This kinda links back to a discussion elsewhere on these forums, where learned folks kindly tried to help me understand scrolling ('dixel' scrolling specifically). I'd just about got my head around the idea of pre-drawn tiles but... I can't begin to see how that applies to a system like Filmation 2.

Edit: I just skim-watched a couple of clips on YouTube. I'd forgotten how much more colourful Nightshade is. I wonder why Ultimate dropped the coloured walls for Gunfright?
0 x
Retro stuff, real quick
YouTube: http://bit.ly/5MinuteRetro
Twitter: https://twitter.com/5MinuteRetro

User avatar
MatGubbins
Microbot
Posts: 122
Joined: Mon Nov 13, 2017 11:45 am
Location: Kent, UK

Re: Nightshade or Gunfright?

Post by MatGubbins » Thu Dec 21, 2017 6:30 pm

Nightshade was the fist game I bought directly from Ultimate, arrived in a jiffy bag with Ultimate postmark. Got lots of huge posters afterwards.

Nightshade just a bit better than Gunfright. Although both games had the aimless searching for the nasty guys, Nightshade had a few other things to do to during the game such as playing god with the lower nasties by firing different anti-bodies at them to see how they mutate and trying to keep 5 fires alive on screen at the same time.
The huge map of Nightshade gave ample time to roam around and find required objects.

Gunfright had a few fun parts, the panto horse and a smaller map to explore. The let down again is the aimless search for the baddie and the stupid tpwmfolke that instantly kill the player.

Both games can have their map edited too....
Nightshade editor
https://spectrumcomputing.co.uk/index.p ... 6&id=27611
Gunfright editor
https://spectrumcomputing.co.uk/index.p ... 6&id=27610
(something I wrote in a previous life)
3 x
Bomb Munchies Ver1930 17th Nov 2017 (look for the blue download box ) If you get a time-out message and live in the UK then try after 9pm-3am.
Send me a PM and I can email it to you too. Kent, UK

Ralf
Manic Miner
Posts: 214
Joined: Mon Nov 13, 2017 11:59 am
Location: Poland

Re: Nightshade or Gunfright?

Post by Ralf » Thu Dec 21, 2017 8:20 pm

Edit: I just skim-watched a couple of clips on YouTube. I'd forgotten how much more colourful Nightshade is. I wonder why Ultimate dropped the coloured walls for Gunfright?
You know what? I always believed that Gunfright was earlier game and Nightshade was later as Nightshade seems to have improved engine over Gunfright, especially by having some more colour.

But the database says that Nightshade is from 1985 and Gunfright is from 1986 so I was wrong and your question is very valid.
0 x

User avatar
Alessandro
Berk
Posts: 41
Joined: Wed Nov 15, 2017 11:10 am
Location: Messina, Italy
Contact:

Re: Nightshade or Gunfright?

Post by Alessandro » Mon Dec 25, 2017 1:33 pm

I like Gunfright best: the sense of progression as you gun the various outlaws down, the mad rides on the fake horse, plus the Western setting - which I like so much but unfortunately is not so common on the Spec - are all reasons that make me prefer it over Nightshade.

That's not to say Nightshade is bad, far from it; but back in the day as well as now, I still enjoy Gunfright more.
0 x

Post Reply