ZX Spectrum High Score Club - any interest?

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
akeley
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ZX Spectrum High Score Club - any interest?

Post by akeley »

Many other forums have some sort of High Score competitions - why shouldn't we? We have some amazing quizes, but there are so many great ZX games wying to be woken up from digital slumber and given a HS treatment.

I'm a recent convert to the whole high-score-attack idea - back in the day I never cared much about that, probably because I always kind of sucked at action games and was much more into strategy/adventure/RPG genres. But over last few years I've discovered that you can actually teach an old dog some new tricks, and also that aiming to beat your score changes the way I play action games - it's much more interesting.

In short: it's great fun, and that's also the main "rule" of the proposed ZX HSC here. The idea is partially based on the Atari 8-bit & Arcade HS Clubs I participate in occasionally on AtariAge forums.

How it roughly works is:
-we establish an initial pool of games to be played in a season (any participant can submit 5 picks)
-we draw 2 games from that pool and play them for two weeks, scores are submitted during this period.
-after two weeks deadline we note the best scores from each player, award points and put them on a leaderboard table.
-after that a new round starts, rinse & repeat

A season consists of 10 rounds, lasting 5-6 months altogether. After it finishes we tally the points, the overall winner is crowned, we take a break and then start a new season, with new games.

Anybody can join in at any time or skip any number of rounds. Of course this might affect player's final standing but it's not that important, this angle is mostly just for kicks.

The only rules are no cheating or using any sort of handicaps and submitting screenshots for your highest score of the round.

Most important thing is that it's supposed to be a strictly FUN affair - not very high pressure or obsessive, Twin-Galaxies style - just a great way to have a laugh, discover and talk about new and old games, and compete a bit in a friendly way too, of course. Many people (like I've been before) are put off by the idea that a high score compo must be super competitive and you need mad skillz to participate - not so in this one though. Every score counts and the more amateurs the merrier.

So if you'd like to participate, have any questions or suggestions then giz a shout here and if there's enough folks willing (even few people would be enough, for starters ) I may rustle up an initial round soon.
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Alessandro
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Re: ZX Spectrum High Score Club - any interest?

Post by Alessandro »

This is a nice, but old idea. Much older than you could think, in fact. Unless you can remember of the Speccy Tour.

I arrived second in 2001, won the last three editions (2008, 2009 and 2010) and then there was no more... keeping track of scores, verifying SZX files etc. is an intense and time-consuming affair, and the folks who kindly brought this burden on their shoulders were tired of it after 10 years.

That said, should someone be willing to resurrect the good old Speccy Tour, I would be interested.
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PeterJ
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Re: ZX Spectrum High Score Club - any interest?

Post by PeterJ »

I'm an awful games player, but I'm up for it too.
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akeley
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Re: ZX Spectrum High Score Club - any interest?

Post by akeley »

Of course it's an old idea, but the implementation would be new on SC :)

Speccy Tour looks like it was a high-stakes, quite serious, proper competition. That's not what I'm after with my version, this is supposed to be much more relaxed (though of course the competitive element and rules are still there) thing.

That's why for example we wouldn't demand SZX or video recordings since it's a trust based, low key affair.

@PeterJ "awful" players are more than welcome, in fact I think amateur-level is more easy going and fun (since I'm one of them too :)
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Morkin
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Re: ZX Spectrum High Score Club - any interest?

Post by Morkin »

akeley wrote:
Fri Jul 10, 2020 7:02 pm
"awful" players are more than welcome
In that case, count me in... :)
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R-Tape
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Re: ZX Spectrum High Score Club - any interest?

Post by R-Tape »

Yep if it's an easy going sort of thing, I'll happily come along for the crack.
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smurphboy
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Re: ZX Spectrum High Score Club - any interest?

Post by smurphboy »

I'm in. Always a good way to play old games I love or games I missed the first time around.

Cannonball first then? ;-)
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Morkin
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Re: ZX Spectrum High Score Club - any interest?

Post by Morkin »

If we get to choose games I might just pick random ones anyway, just for the hell of it.

I used to be fairly decent at certain games years ago but I suspect I'm out of practice now anyway.

Also it would avoid the embarrassment of picking a game you're supposedly good at, and then coming last.. :lol:
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akeley
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Re: ZX Spectrum High Score Club - any interest?

Post by akeley »

Ok folks, we have >2 players :) so I guess we can risk a trial run. @Alessandro, @PeterJ, @R-Tape, @Morkin, @smurphboy, and anybody else who fancies joining in - please submit your game suggestions. They will form a pool from which we will randomly pick 2 games for each round.

Up to 5 games each, any genre as long as it's possible to gauge a progress somehow and it's not possible to cheese the score (eg stand in one place and kill the respawning baddies ad infinitum). Obvioulsy high score oriented arcade-type games are the most obvious picks, but I suppose there is a lot of other titles which can also be played competitvely...maybe the likes of Saboteur, Knight Lore, etc ?

Here's my 5 picks:

1.PSSST
2.Arcadia
3.Renegade
4.Sea War (Panda Software)
5.3D-Tank Duel

I'm not really an expert on ZX action games so there's a few of old popular faves and some games I've only discovered recently.
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smurphboy
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Re: ZX Spectrum High Score Club - any interest?

Post by smurphboy »

My five picks would be:

1. Bomb Jack
2. Green Beret
3. Laser Snaker
4. Chuckie Egg
5. TLL
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