ZX HSC Round 1 - Bomb Jack / Penetrator

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akeley
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ZX HSC Round 1 - Bomb Jack / Penetrator

Post by akeley »

Ladies and gents, welcome to the Round 1 of the ZX High Score Club (Season 1). By the decree of god Zeus (aka atmospheric noise) we will be playing these two games over the next two weeks*.

Bomb Jack (Elite Systems Ltd, 1986). Chosen by smurphboy (and a few others). A stone-cold Spectrum classic and a great conversion of the arcade game. A fitting choice to kick things off.

Penetrator (Melbourne House, 1982/3?). Chosen by Juan F. Ramirez. A very competent Scramble-clone...at least for 1982 8-) .

This round ends on Sunday the 2nd of August, 00:00 GMT. Please submit your final score by then.

ZX HSC rules:

1) play fair: no cheating and no using of handicaps of any kind (eg hacked game versions, save states, etc)
2) no cheesing; ie abusing some inherent glitches in games allowing to maximize points
3) final score submitted must be a screenshot (you can submit scr$ for all your scores but it's not required)
4) some rule I can't think of now but might be added later
5) have FUN! we're not Twin Galaxies and this is meant to be a very easy-going, no-high-pressure "competition", meant mostly to generate friendly banter and celebrate ancient videogames. Competitive angle is of course also welcome, but hopefully without OCD ;)

As per 5), game-related thread-derails are most welcome. Talking about these games is most encouraged (share tricks, strategies, trivia, tell us why you love or can't stand the particular title, etc...) and is one of the main aims of this HSC.

*let's start with two-weeks round legth but it's up for discussion - perhaps one week would be a better idea?

Good luck!
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Pegaz
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by Pegaz »

akeley wrote:
Sun Jul 19, 2020 11:19 am
This round ends on Sunday the 2nd of September, 00:00 GMT. Please submit your final score by then.
Is this a typo ?
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smurphboy
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by smurphboy »

akeley wrote:
Sun Jul 19, 2020 11:19 am
As per 5), game-related thread-derails are most welcome. Talking about these games is most encouraged (share tricks, strategies, trivia, tell us why you love or can't stand the particular title, etc...) and is one of the main aims of this HSC.
Now the pressure is on. I've got the Bomb Jack muscle memory still (and the button bashing to keep him airborne), but can I remember the sparking bomb orders?
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akeley
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by akeley »

Pegaz wrote:
Sun Jul 19, 2020 12:05 pm
akeley wrote:
Sun Jul 19, 2020 11:19 am
This round ends on Sunday the 2nd of September, 00:00 GMT. Please submit your final score by then.
Is this a typo ?
Totally, well spotted. Meant August of course.
Unfortunately can't correct it now.
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Alessandro
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by Alessandro »

akeley wrote:
Sun Jul 19, 2020 11:19 am
*let's start with two-weeks round legth but it's up for discussion - perhaps one week would be a better idea?
One week is too tight. I for one would not find time to play properly in just one week. Two weeks are better as far as I am concerned, there's room for improvement, comments etc.

Nice that you put Bomb Jack as the first game. I hold the all-time record on HARP with 3,024,560 points, made for the Speccy Tour 2010 :D Let's see if I could at least reach half that score, I still remember how much I had to sweat to reach it :mrgreen:

Are you picking games from all of the suggestion in this thread?
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PeterJ
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by PeterJ »

akeley wrote:
Sun Jul 19, 2020 12:58 pm
Totally, well spotted. Meant August of course.
Unfortunately can't correct it now.
Updated for you.
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akeley
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by akeley »

Thanks, PeterJ.
Alessandro wrote:
Sun Jul 19, 2020 1:19 pm
One week is too tight. I for one would not find time to play properly in just one week. Two weeks are better as far as I am concerned, there's room for improvement, comments etc.

Nice that you put Bomb Jack as the first game. I hold the all-time record on HARP with 3,024,560 points, made for the Speccy Tour 2010 :D Let's see if I could at least reach half that score, I still remember how much I had to sweat to reach it :mrgreen:

Are you picking games from all of the suggestion in this thread?
Yeah, I also think 2 weeks is optimal, especially given that we're all old farts with Real Life etc, who can't spend 5 hrs per day gaming, like we used to back in the day. That's how it also is in most other HSCs. But, it also could depend on attendance and popularity, so I'm open to suggestions.

Games for each round are randomly chosen, so it wasn't exactly me putting BJ there, though it sure is nice to have a big hit for the opening :) It's also nice to have one pro on board already.

About the games pool, I've just made a little bit more detailed post in the other thread.
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R-Tape
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by R-Tape »

Top stuff. I know Penetrator pretty well, but Bomb Jack hardly at all. I'll have a bash now while listening to the cricket.
akeley wrote:
Sun Jul 19, 2020 11:19 am
By the decree of god Zeus (aka atmospheric noise) we will be playing these two games over the next two weeks*.
Wot no Patrik Rak XOR shift random number generator™ :o (though good choice not to use the BASIC RND—we want random numbers!)
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Pegaz
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by Pegaz »

Here's my first entry for Penetrator, after half an hour of play, it's not easy at all...
I like games like this, but it requires a lot of attention and patience, which isn't my strong point. ;)

Image Image
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Morkin
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator

Post by Morkin »

Cool, I like both these games a lot.

For Penetrator, I remember using the level editor to create a flat line of landscape full of the spinning radars, I'm guessing that wouldn't be allowed for this comp ;)
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