ZX HSC Round 1 - Bomb Jack / Penetrator
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Bomb Jack is a decent game. Nice backgrounds. Plays nicely. It's a shame there is no define keys option, but the QAXNM default is just about ok. The sprites could be a bit better though—I thought the flying alien thing was a grand piano!
My score so far (I'll post a screenshot when I get something better): 103260, which is hot on the heels of Alessandro's record score. Only 2,921,300 points to go...
My score so far (I'll post a screenshot when I get something better): 103260, which is hot on the heels of Alessandro's record score. Only 2,921,300 points to go...
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Any ideas how we're going to do the scoring? Am assuming there will be some points/position-based rankings? Also we'll have to figure out how people are affected if they skip a round...
Am currently aiming for mid-table obscurity...
Am currently aiming for mid-table obscurity...
My Speccy site: thirdharmoniser.com
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Fair play is mandatory and is mentioned in the rules set by akeley.
However, the main point should be rule no. 5 and I will stick to it.
I decided to play relaxed and not too competitive.
As soon as my playing becomes stressful, I will stop, take a screenshot and posting a score.
- Juan F. Ramirez
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Well, two good games for a start.
Good luck to all the players, and remember: It's not the taking part, it's the winning that counts! (... sort of!)
Good luck to all the players, and remember: It's not the taking part, it's the winning that counts! (... sort of!)
- Alessandro
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Have just had a go at Penetrator and managed 14010.
That green level on the way back from the bomb run is surprisingly devious. I managed one bomb run OK, but then lost my last 3 ships on that level on the way back.
That green level on the way back from the bomb run is surprisingly devious. I managed one bomb run OK, but then lost my last 3 ships on that level on the way back.
My Speccy site: thirdharmoniser.com
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Scoring system is up for a little think, since maths is not my strong suit. For now it's the basic one:
1st place - 10 pts
2nd place - 9 pts
3rd place - 8 pts
...and so on. This will then construe a leaderboard.
It's functional, but does not reflect score differences (say somebody got 100K more points than next one in some game, but gets only 1 point more). There is one used in this Arcade HSC here based on percentages but I don't quite comprehend it tbh. Any ideas on this subject are welcome.
Skipping a round is just tough luck - not much can be done about it and you will lose points. Too bad! (lil' bird told me that there may be a secret "redemption round" appearing in some point for those who skipped a beat or just want to submit improved scores, but it's probably just a rumour
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
I'm up around 130,000 at the moment. I know that back in the day I could pretty much ace the first five or six levels, so I should be able to get about 250,000 if I can recapture my skills.R-Tape wrote: ↑Sun Jul 19, 2020 4:53 pm Bomb Jack is a decent game. Nice backgrounds. Plays nicely. It's a shame there is no define keys option, but the QAXNM default is just about ok. The sprites could be a bit better though—I thought the flying alien thing was a grand piano!
My score so far (I'll post a screenshot when I get something better): 103260, which is hot on the heels of Alessandro's record score. Only 2,921,300 points to go...
No idea how you get millions... other than skill!
- Juan F. Ramirez
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
My first attempt at both games were not bad:
Penetrator 9,740
Bomb Jack 85,130
I'm afraid I'll only fight for Europa League positions!
Penetrator 9,740
Bomb Jack 85,130
I'm afraid I'll only fight for Europa League positions!
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Flippin 'eck, you guys are good at Bomb Jack..! Either that or I'm crap at it... Or both. Though at first I completely forgot about the boosted jumps - shows how long it's been since I've played it
Here are my top scores so far, after quite a pleasant Sunday evening of Speccy games playing:
Penetrator - 28,300
Bomb Jack - 37,550
Am going to have another go at both at some point. Particularly Bomb Jack, as I really don't want to end up with the wooden spoon on that one...
Here are my top scores so far, after quite a pleasant Sunday evening of Speccy games playing:
Penetrator - 28,300
Bomb Jack - 37,550
Am going to have another go at both at some point. Particularly Bomb Jack, as I really don't want to end up with the wooden spoon on that one...
My Speccy site: thirdharmoniser.com
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
The trick with Bomb Jack is the sparking bombs. If you collect the bombs in order then you can get 10,000, 20,000, 30,000 or 50,000 bonus per level.Morkin wrote: ↑Sun Jul 19, 2020 9:18 pm Flippin 'eck, you guys are good at Bomb Jack..! Either that or I'm crap at it... Or both. Though at first I completely forgot about the boosted jumps - shows how long it's been since I've played it
Here are my top scores so far, after quite a pleasant Sunday evening of Speccy games playing:
Penetrator - 28,300
Bomb Jack - 37,550
Am going to have another go at both at some point. Particularly Bomb Jack, as I really don't want to end up with the wooden spoon on that one...
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Aha! Cheers. I can't find any detailed instructions, but the magazine reviews seem to have the necessary. From Your Sinclair May 1986:
I was collecting the sparkers, but only because I was expecting them to blow. Apparently they don't explode on the Speccy version?All of which neglects to
mention the scoring. There's a
fine bit of strategy involved in
maximising your points — and
if ever there was a high score
freak's dream, this is it! The
first thing to know is that a
bomb that's fizzing is worth 200
rather than 100 points Collect
one of those and it sets off the
next one in the sequence, so a
row of four can be worth 400 or
800 points depending on
whether it's ignited or not. It's
up to you to plan a route. There
are special bonuses for
collecting 20 or more sparking
bombs and there are also
Bonus coins that float in for you
to snatch, plus Extra lives coins
and Power balls.
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Try this link. It is referring to the GBA conversion of the CPC version but the scoring logic is correct for the Speccy too.
Hope this helps. I think Tip Shop has a map of the order of the sparking bombs too which helps. Of course, eventually you memorise them and still remember them 30 years later!
Hope this helps. I think Tip Shop has a map of the order of the sparking bombs too which helps. Of course, eventually you memorise them and still remember them 30 years later!
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Ah yes, I remembered there was a reason to collect the bombs in the right order but I'd forgotten the end-of-level bonus, and quite how many more points you got.
Had another few goes, making more of an effort to 'follow the fuses', though without using the guide, just watching which ones are sparking.
Latest attempts:
Penetrator - 28,300 (still)
Bomb Jack - 151,540
I reckon I can get a higher score on Penetrator but might struggle to beat my Bomb Jack score.
My Speccy site: thirdharmoniser.com
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
This thread made me finally sign up for the forum to join in! Bomb Jack on the Speccy is one of my all time favourite games on any system.
http://www.homeactionreplay.org/search. ... &tourney=2
The best score I've ever got was just over 1.7 million, but that was back in the mid-90's and I've never got close since.
As to Penetrator, I've never even played it (shame on me) so that will be interesting. Looks like a good game though.
That's a fantastic score. I also have some scores on HARP, and am surprised to see that I'm still 3rd on the Bomb Jack (Speccy) leaderboard with my score of 1,158,320 (back in 2007!). Frankie is in second place with 1,462,070 and I remember that we had some good natured tussles on a fair few games at HARP - I think he got the best of me on most of them though!Alessandro wrote: ↑Sun Jul 19, 2020 1:19 pmI hold the all-time record on HARP with 3,024,560 points, made for the Speccy Tour 2010 Let's see if I could at least reach half that score, I still remember how much I had to sweat to reach it
http://www.homeactionreplay.org/search. ... &tourney=2
The best score I've ever got was just over 1.7 million, but that was back in the mid-90's and I've never got close since.
As to Penetrator, I've never even played it (shame on me) so that will be interesting. Looks like a good game though.
- Alessandro
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
- Juan F. Ramirez
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
I think we must establish some kind of anti-doping control!
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Definitely, you guys are machines...
My Speccy site: thirdharmoniser.com
- Alessandro
- Dynamite Dan
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Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
The latest from the national league north:
107840. I've started paying more attention to the sparking bombs, but am losing all my lives in doing so (I know that's the whole idea of the game!). I guess the next milestone is aiming for Morkin's 150 thou.
107840. I've started paying more attention to the sparking bombs, but am losing all my lives in doing so (I know that's the whole idea of the game!). I guess the next milestone is aiming for Morkin's 150 thou.
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Eep..!
Some screens definitely seem a lot easier than others to collect the bombs in order...
I think that screen without any walls is probably one to learn the pattern for and get done as quickly as you can before the enemies hit the bottom of the screen and become more dangerous.
My Speccy site: thirdharmoniser.com
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
Well done for breaking 1 million Alessandro - not that I had any doubt!
I've done it too, but only just: 1,006,850; the bird gets so fast on later levels. I wasn't far away from my HARP score - if I can beat that then I'll be very happy.
Oh and I won't be troubling anyone with my Penetrator scores. At the moment I'm struggling to get over 10,000, and have yet to get past stage 3 - or "the yellow walls of death" as I like to call it.
I've done it too, but only just: 1,006,850; the bird gets so fast on later levels. I wasn't far away from my HARP score - if I can beat that then I'll be very happy.
Oh and I won't be troubling anyone with my Penetrator scores. At the moment I'm struggling to get over 10,000, and have yet to get past stage 3 - or "the yellow walls of death" as I like to call it.
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
I'm gradually getting better at Penetrator. Managed to get to stage 5 without losing a life and then lost them all by flying into the impassible mountain! I realised after losing a couple of lives that I had to hit the explosives (?) in the shaft not long before the mountain, but kept missing.
When I got back there I managed to hit the explosives (a tip for others - don't try and bomb them from too low) and was pleased to see it gives you 1,000 point bonus, and then back into more stages. I was less pleased to see that right after the bonus it puts your ship right next to a wall; you have to push up and left immediately as you appear otherwise you will die (which I did first time).
For 1983 I think it's a remarkably good game. It gets the difficulty mostly right, and you always feel like you can get a little bit further. I'll submit my score of 12,380 but am hopeful I can improve. Does anyone else find stage 4 easier than stage 3? I did stage 4 first time, but stage 3 is still nerve wracking!
When I got back there I managed to hit the explosives (a tip for others - don't try and bomb them from too low) and was pleased to see it gives you 1,000 point bonus, and then back into more stages. I was less pleased to see that right after the bonus it puts your ship right next to a wall; you have to push up and left immediately as you appear otherwise you will die (which I did first time).
For 1983 I think it's a remarkably good game. It gets the difficulty mostly right, and you always feel like you can get a little bit further. I'll submit my score of 12,380 but am hopeful I can improve. Does anyone else find stage 4 easier than stage 3? I did stage 4 first time, but stage 3 is still nerve wracking!
Re: ZX HSC Round 1 - Bomb Jack / Penetrator
This is great, I'm in! Just had a go on these these classics on my Next, with wireless Mega Drive controller, awesome!
Penetrator's firing mechanism is a bit annoying but I'll get the hang of it.
Penetrator's firing mechanism is a bit annoying but I'll get the hang of it.