I have to force myself to play it because I find it monotonous and irritating Matt (The Gasman) is a very nice person - I met him at the launch of the Vega in London in 2015 - and his contribution to the Spectrum scene is immense. But this "game"... well, it doesn't even feel like he was behind it.
A tournament game should give you some sense of progression and achievement; a simple, repetitive and shallow title like Nozhdyve does not. There is no progression to make, no skill to hone... Anyway, if Juan likes it, I won't argue any more - I am waiting for my choices to surface
I am playing under emulation in Windows 10. I didn't even know what Retroarch was actually and had to look for it on the web. Unfortunately this will be a huge handicap for me because the controls of Penetrator do not suit me at all and I end up tiring myself rather fast.
It's not so difficult. Just take the highest score and any other score, and follow this formula:akeley wrote: ↑Sun Jul 26, 2020 7:56 pmAbout the scoring system, yeah, I've already mentioned the percentage method in my initial post (we use it in Arcade HSC) alongside the remark that this sort of rocket science math is absolutely beyond my puny brain's capabilities. So unless somebody puts together an excel sheet with ready made formulas, and clear instructions for me (or wants to take over scoring altogether), I can only process the simpleton-level scoring way.
other score * 100 / highest score
For example, here are the current standings for Penetrator, rounded to the second decimal cypher:
Morkin 87290 = 100
Mousey 37070 = 42.47
Clebin 31870 = 36.51
Alessandro 27740 = 31.78
Freespirit 12170 = 13.94
Smurphboy 11210 = 12.84
Pegaz 10600 = 12.14
R-Tape 9290 = 10.64
Green Card 4760 = 5.45
This way, players will feel more motivated to improve their scores in order to rise through the leaderboard.