Flappy Bird ZX - 28
Cannonball - 835
PSSST - 113,320
I did not take a scr$ when I first played Flappy, so had to try the accursed bird sim again. It really makes me dizzy, it's metronomic all right, but in a bad way. With better physics and absence of the scroll jerk it could be quite playable though. PS: now I just see I managed to beat Morkin by one point, well mate, you still have few hours to go and top my score, being safe in the knowledge I will never play it again
I did not dare play Cannonball again too PSSST got quite amusing after 50K, when things get interesting, still, I just kind of set myself the 100K target and then got a bit bored. It's an awesome game though, if it had a bit more enemy/item variety it'd be even better.
ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX
Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX
You see scroll jerk? For me the inertia is heavy, but not 'wrong', and the scroll as perfect as is possible on a speccy.
Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX
Yes, definitely some when I tried it on an emulator on even bigger on FPGA+ CRT. It's like a big lurch every cycle or so.
I know it's a big achievement for ZX, but my brain refuses to process it...
I know it's a big achievement for ZX, but my brain refuses to process it...
Re: ZX HSC Round 2 - Cannonball / PSSST / Flappy Bird ZX
Round 2 - recomputed