What do you now know many years later

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
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Alessandro
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Re: What do you now know many years later

Post by Alessandro »

bluespikey wrote:
Mon Sep 14, 2020 2:57 pm
My own shocker is that the laser swords on Rebelstar could cut through airlocks.
:o
Juan F. Ramirez wrote:
Mon Sep 14, 2020 4:25 pm
Horace's ponytail.

That was shocking.
I second that. For me, Horace will always have arms.
Ralf wrote:
Tue Sep 15, 2020 11:48 am
For many years I believed Speccy is prounounced like Lucy, not like Becky ;) With "si" at the end.
When I discovered Spectrum emulation through the Internet in 1997, I was surprised to see this "Speccy" thing popping up everywhere. Nobody here would call the Spectrum that way. Just a few years ago, by casually watching some Youtube video I cannot remember, I found that it was pronounced "Spek-KEE" instead of "Spec-CHEE" as I believed.
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uglifruit
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Re: What do you now know many years later

Post by uglifruit »

I bought the "Automata 10 Pack Volume One" when it was released loved it's quirkiness (with Pi-Balled and New Wheels John being particular favourites of mine). It was only in ~2017 when reading Mel Croucher's book "Deus Ex Machina - The Best Game You Never Played in Your Life" that I came across his company's slogan "There's no blood in our games, it's Automata sauce" and realised the pronunciation of the company name Automata must have intended to be aw'toe'mar'ta which I'd always pronounced aw'tom'uh'ta in my head. That blew my mind!

Another...
Not so many years for the penny to drop with this one, but "NEXT D.A.W." (on the Spectrum Next) the Digital Audio Workstation (well, sequencer). I teach music technology for my job, and I say 'D.A.W.' and 'DAW' a lot. I'm very used to it meaning Digital Audio Workstation. I was very eager to try this Next sequencer when I first saw it mentioned as being in development, but it took me until this summer to get around to buying a physical copy of it. I had owned it for about two months before I said it's name out loud and realised I'd just called it "Next Door". I'd not spotted the pun name until that point.
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Einar Saukas
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Re: What do you now know many years later

Post by Einar Saukas »

Ralf wrote:
Tue Sep 15, 2020 11:48 am
For many years I believed Speccy is prounounced like Lucy, not like Becky ;) With "si" at the end.
What???

Next thing you gonna tell me is that ZX-Spectrum is not spelled with a hyphen!
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R-Tape
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Re: What do you now know many years later

Post by R-Tape »

Ralf wrote:
Tue Sep 15, 2020 11:48 am
For many years I believed Speccy is prounounced like Lucy, not like Becky ;) With "si" at the end.
:shock: :o
Cast this scoundrel into the chasm!
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Juan F. Ramirez
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Re: What do you now know many years later

Post by Juan F. Ramirez »

I didn't even know Spectrum was called 'Speccy'.

And I don't want to tell you how I prononunce it... :roll:
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Turtle_Quality
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Re: What do you now know many years later

Post by Turtle_Quality »

PeteProdge wrote:
Mon Sep 14, 2020 7:48 pm
1) That the ZX Spectrum didn't just arrive on the market and there were loads of games on the shop shelves from day one. It took much of 1982 to go from mail order tapes to actually being commercially available on the high street, and even by the 1982, games were rare for shops.
I ordered my Spectrum the day after it's launch, and so got it pretty early. When I asked Quicksilver at a ZX Microfair if they had any games ready, they offered to buy my Spectrum as they still didn't have one ! But since kids were forced to write their own or wait in 1982, I wonder how many famous software developers started with that push...
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Morkin
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Re: What do you now know many years later

Post by Morkin »

uglifruit wrote:
Tue Sep 15, 2020 10:30 pm
I came across his company's slogan "There's no blood in our games, it's Automata sauce" and realised the pronunciation of the company name Automata must have intended to be aw'toe'mar'ta which I'd always pronounced aw'tom'uh'ta in my head. That blew my mind!
That's new to me too. I used to pronounce it "AW-toe-MATE-ah", until I heard Paul J on the Spectrum Show pronouncing it differently... :shock:
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5MinuteRetro
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Re: What do you now know many years later

Post by 5MinuteRetro »

bluespikey wrote:
Mon Sep 14, 2020 2:57 pm
...some people left who are stunned to discover that Jetpac had a hover key
Wuh?! It does? Which key?!
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Joefish
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Re: What do you now know many years later

Post by Joefish »

Morkin wrote:
Wed Sep 16, 2020 8:46 am
uglifruit wrote:
Tue Sep 15, 2020 10:30 pm
I came across his company's slogan "There's no blood in our games, it's Automata sauce" and realised the pronunciation of the company name Automata must have intended to be aw'toe'mar'ta which I'd always pronounced aw'tom'uh'ta in my head. That blew my mind!
That's new to me too. I used to pronounce it "AW-toe-MATE-ah", until I heard Paul J on the Spectrum Show pronouncing it differently... :shock:
Huh? Whort are you taylking about? :shock:

You say 'Carmina', I say 'Carmana', you say 'Burina', I say 'Buranah', let's Carl the whole thing Orff. - Victor Lewis-Smith
Last edited by Joefish on Wed Sep 16, 2020 9:53 am, edited 1 time in total.
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5MinuteRetro
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Re: What do you now know many years later

Post by 5MinuteRetro »

So mine is -- or I suppose was, as this isn't really a recent realisation so much as one that happened in adulthood -- that so many of the 1980s' software houses were literally based in houses (...flats above shops... garden sheds).

In my childhood mind, these businesses all existed in vast buildings with their own freeplay arcades, 24/7 bars and canteens stocked with exotic produce and garages full of super cars. Of course, in some cases that was at least partially true (Imagine) but I realise now that all too often the prosaic reality of the old-school software house was one-man-band coder outfits or a couple of spivs operating out of their own front rooms, exploiting talented local youngsters for profit.
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