Top 100 ZX Spectrum Games

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Morkin
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Re: Top 100 ZX Spectrum Games

Post by Morkin »

Can't argue with the last few (I'm not going to nitpick about the order... ;) ). Nice to see Ping Pong as well, always loved that game.

Interesting to hear the Starquake - Underwurlde comparison mentioned. I wouldn't have made that connection - the gameplay of each game feels completely different to me.
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toot_toot
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Re: Top 100 ZX Spectrum Games

Post by toot_toot »

Way of the Exploding Fist is a fantastic game, but once you’ve played the C64 version with the added sound and extra bonus level of “punching a bull in its face”, it’s difficult to go back to the Speccy one!

Starquake is also a great game, it maybe suffers a bit from the thing of “Stephen Crowe takes an Ultimate game and makes it better” but loses a bit of charm in the process (like Wizards Lair=Atic Atac and Firelord=Sabre Wulf, although Firelord might actually be better). I had this on the Crash Smashes II compilation and I remember the instructions being of the frustrating kind where it’s a lovely written piece of backstory but it doesn’t actually tell you what you’re supposed to do! I remember spending ages trying to work out what I was supposed to do and gave up because the game was so huge and just played Monty On the Run instead. It also shows just how important magazines were to gaming at the time. If you didn’t get the tips or maybe even the map, some games were almost unplayable (I’m looking at you MOVIE!!) I’ve watched a play through of Statquake and I might go back and give it a try.

I also think Arc Of Yesod did the Underwurlde platformer type of game a lot better. And thinking of that, Underwurlde isn’t really given that much credit for inspiring a certain type of platformer. One that had a map layout but definitely felt like you were moving on a vertical plane and with a map that corresponded to it (JSW felt just like a lot of random rooms placed together). Starquake,Arc/Nodes of Yesod, Soul of a Robot and its prequel I can’t be bothered typing out, and maybe even Wanted Monty Mole. Was there any game that did this before Underwurlde?
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jdanddiet
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Re: Top 100 ZX Spectrum Games

Post by jdanddiet »

40-31 recap

40.Spy Hunter
39.Beach-head
38.3D Starstrike
37.Knight Tyme
36.Starglider
35.Manic Miner
34.Bubble Bobble
33.Ping Pong
32.Starquake
31.Way of the Exploding Fist
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clebin
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Re: Top 100 ZX Spectrum Games

Post by clebin »

I never played Starglider and only just tried 3D Starstrike. In fact, the only 3D space games I think I had BITD were Codename Mat 1 & 2 on compilations and I thought they were quite boring TBH. Shame Realtime couldn’t have got the Star Wars license for Starstrike as it’s a fab version.
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jdanddiet
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Re: Top 100 ZX Spectrum Games

Post by jdanddiet »

Number 30


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Juan F. Ramirez
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Re: Top 100 ZX Spectrum Games

Post by Juan F. Ramirez »

Excellent shooter
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Morkin
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Re: Top 100 ZX Spectrum Games

Post by Morkin »

Juan F. Ramirez wrote:
Sat Nov 21, 2020 7:55 pm
Excellent shooter
Yep, seconded...
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jdanddiet
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Re: Top 100 ZX Spectrum Games

Post by jdanddiet »

Number 29 today
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Matt_B
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Re: Top 100 ZX Spectrum Games

Post by Matt_B »

You certainly got a lot for your money with Booty, especially if you had a Currah Microspeech.
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Morkin
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Re: Top 100 ZX Spectrum Games

Post by Morkin »

Cracking budget game, I think I remember this winning the "WoS world cup" of budget titles...

Simple but enjoyable gameplay. The only two 'features' that I wasn't keen on were the stuck-on-lift-with-parrot-flying-towards-you syndrome, and the way the collision detection favoured one side of the player sprite.

Wouldn't get into my top 100, but a decent game.
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