I did point this out a few messages ago, but maybe we need to make it big and bold for people. I thought I was a god at this game until I realised
ZX HSC Final Round - Green Beret / Motos / Manic Miner
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Yeah, [mention]R-Tape[/mention] , if you could use your magic edit button and stick a warning about Motos in the 1st post...thank you.
- Juan F. Ramirez
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
New scores:
Green Beret: 59,450 (No change)
Manic Miner: 6,202. I come across Eugene's Lair!
Motos: 13,700. Again, great game. quite addictive.
Green Beret: 59,450 (No change)
Manic Miner: 6,202. I come across Eugene's Lair!
Motos: 13,700. Again, great game. quite addictive.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Green Beret - 48,150
Manic Miner - 28,053
Motos - 54,900
First scores. Green Beret still frustrating and addictive in equal measure. Manic Miner - trying to remember the patterns to do some of the later rooms. Bluffed my way through Skylab Landing Bay but too hard to do that on the Warehouse. Motos - fun game. I'd have been very happy with that for £2.99!
Manic Miner - 28,053
Motos - 54,900
First scores. Green Beret still frustrating and addictive in equal measure. Manic Miner - trying to remember the patterns to do some of the later rooms. Bluffed my way through Skylab Landing Bay but too hard to do that on the Warehouse. Motos - fun game. I'd have been very happy with that for £2.99!
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
There's something very wrong here. I've never had a problem with the Menagerie before.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Green Beret - 19,950
Motos - 53,200
Green Beret is a classic, but tbh it's one of these games I really like for a few minutes and then it gets rather boring. Quite regular occurence with me and side scrolling beat(stab?)'em ups. Left/right/left/right/left...yawn. ZX version is not too shabby and very playable, but also quite hard. Harder than the arcade in fact. Odd, though a bit more interesting because of that (in arcade not much happens in level one, here they are all a-jumpin and a-shootin' straight away).
It's also easy to cheese it by standing/lying in certain points and stabbing away ad infinitum. But, obviously, no ZX HSC player would ever think of doing anything like that
Motos is a revelation, haven't played it before and now I love this game as much as I hated Hunchback (so R-Tape is exonerated). How come it's not more revered and acclaimed? (or is it, and I just missed it?). If it was made by some Japanese company for the arc....oh, wait. I just looked it up a bit more in-depth. Of course it bloody was. And I was hoping for another Speccy hidden gem to brag about. Sigh.
Motos - 53,200
Green Beret is a classic, but tbh it's one of these games I really like for a few minutes and then it gets rather boring. Quite regular occurence with me and side scrolling beat(stab?)'em ups. Left/right/left/right/left...yawn. ZX version is not too shabby and very playable, but also quite hard. Harder than the arcade in fact. Odd, though a bit more interesting because of that (in arcade not much happens in level one, here they are all a-jumpin and a-shootin' straight away).
It's also easy to cheese it by standing/lying in certain points and stabbing away ad infinitum. But, obviously, no ZX HSC player would ever think of doing anything like that
Motos is a revelation, haven't played it before and now I love this game as much as I hated Hunchback (so R-Tape is exonerated). How come it's not more revered and acclaimed? (or is it, and I just missed it?). If it was made by some Japanese company for the arc....oh, wait. I just looked it up a bit more in-depth. Of course it bloody was. And I was hoping for another Speccy hidden gem to brag about. Sigh.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Here are my first scores for the week.
Green Beret still holds up very well today but I did get frustrated playing and always dying in the same areas.
Got as far as Eugene's Lair in MM. I totally forgot about that Eugene dude blocking the doorway. Bummer! Will have to time it better next time.
Motos is a lot of fun. I think this version is easier than the arcade if I remember correctly.
Green Beret: 13,400
Manic Miner: 7,417
Motos: 46,600
Green Beret still holds up very well today but I did get frustrated playing and always dying in the same areas.
Got as far as Eugene's Lair in MM. I totally forgot about that Eugene dude blocking the doorway. Bummer! Will have to time it better next time.
Motos is a lot of fun. I think this version is easier than the arcade if I remember correctly.
Green Beret: 13,400
Manic Miner: 7,417
Motos: 46,600
- Juan F. Ramirez
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
New scores:
Green Beret: 61,750
Manic Miner: 6,202 (No change and I don't think it will)
Motos: 19,000
Green Beret: 61,750
Manic Miner: 6,202 (No change and I don't think it will)
Motos: 19,000
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
More scores!
Green Beret: 41,700 (new)
Manic Miner: 24,199 (new)
Motos: 56,600 (new)
Furthest I've ever gotten in both Green Beret and Manic Miner. I've always liked those games, but never been all that great at them.
Green Beret: 41,700 (new)
Manic Miner: 24,199 (new)
Motos: 56,600 (new)
Furthest I've ever gotten in both Green Beret and Manic Miner. I've always liked those games, but never been all that great at them.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
I have yet to play Manic Miner. Reluctant to do so because despite recognising its importance and appreciating the oddball vibes, I really don't like this type of unforgiving platformers. I did enjoy a bit of The Perils Of Willy recently though, so maybe there's hope after all...
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Good to know that you can shoot the landmines in Green Beret. This is news to me too.
Here are my scores. Just had a chance to play GB again but seem to get killed in the same area each time. I also revisited Rainbow Islands from round 3 to try improve my horrible score but more importantly to try and enjoy a game that everyone else seems to enjoy except me. I finally got used to the rainbow/jumping mechanic and find myself enjoying the game a whole lot more.
Green Beret: 19,950
Manic Miner: 7,417 (unchanged)
Motos: 46,600 (unchanged)
Redemption round replay:
Rainbow Islands: 192,530
Here are my scores. Just had a chance to play GB again but seem to get killed in the same area each time. I also revisited Rainbow Islands from round 3 to try improve my horrible score but more importantly to try and enjoy a game that everyone else seems to enjoy except me. I finally got used to the rainbow/jumping mechanic and find myself enjoying the game a whole lot more.
Green Beret: 19,950
Manic Miner: 7,417 (unchanged)
Motos: 46,600 (unchanged)
Redemption round replay:
Rainbow Islands: 192,530
- Van_Dammesque
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
I seem to be having problems witrh Green Beret, on the second level I can't climb the ladders! Anyone else had this problem?
- Juan F. Ramirez
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
I remember I had a similar problem also with a ladder at the beggining of the second level, it was certain bug in a file. I tried another (the original tzx, IIRC) and no problems.Van_Dammesque wrote: ↑Sat Oct 03, 2020 1:59 pm I seem to be having problems witrh Green Beret, on the second level I can't climb the ladders! Anyone else had this problem?
- Van_Dammesque
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Thanks Juan! Tried a different file and it worked!
Stupid question but what is the closing date of this competition?
Stupid question but what is the closing date of this competition?
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
I haven't tried any of this weeks' games yet.Van_Dammesque wrote: ↑Sat Oct 03, 2020 4:18 pm Thanks Juan! Tried a different file and it worked!
Stupid question but what is the closing date of this competition?
My assumption is that the deadline for submitting scores for ALL the games, which includes this round's 3 games, is Sun Oct 11 at 23:59.
My Speccy site: thirdharmoniser.com
- Van_Dammesque
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Motos 84700:
Green Beret 121700: (so close to completing it!)
Going to try MIKIE again and look at some of the others that I was good at when I was little. Manic Miner I could hardly get past 3rd screen!
Green Beret 121700: (so close to completing it!)
Going to try MIKIE again and look at some of the others that I was good at when I was little. Manic Miner I could hardly get past 3rd screen!
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Same - I'll have a go tomorrow and publish a score update too going into the last week.Morkin wrote: ↑Sat Oct 03, 2020 4:22 pmI haven't tried any of this weeks' games yet.Van_Dammesque wrote: ↑Sat Oct 03, 2020 4:18 pm Thanks Juan! Tried a different file and it worked!
Stupid question but what is the closing date of this competition?
My assumption is that the deadline for submitting scores for ALL the games, which includes this round's 3 games, is Sun Oct 11 at 23:59.
Re: ZX HSC Final Round 10 - MEGA VOTE is open
...indeed.
And so does the whole compo. So y'all have 8 more days (well, 7+few hours, to be exact). Looking forward to [mention]smurphboy[/mention]'s update, so we can see where we all stand, and how many games do we have to replay to catch up with clebin
- Van_Dammesque
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Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Rainbow Islands: 438530
Commando: 84950
Deathchase: 13201
Commando: 84950
Deathchase: 13201
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
I've had a crack at this week's games. The update will come later this evening to set the scene for the final week...
Green Beret: 26450 - I got to level 2 but I know I can do better, I need to invest some time in this next week
Manic Miner: 7659 - still a great game. I got to Eugine's Lair but I know I can do better.
Motos: 44200 - I think I played the arcade BITD but not the speccy version. What a great conversion. Loving playing this.
Green Beret: 26450 - I got to level 2 but I know I can do better, I need to invest some time in this next week
Manic Miner: 7659 - still a great game. I got to Eugine's Lair but I know I can do better.
Motos: 44200 - I think I played the arcade BITD but not the speccy version. What a great conversion. Loving playing this.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
Van_Dammesque up to 12th with those redemption round scores.... Full update later.
Re: ZX HSC Final Round - Green Beret / Motos / Manic Miner
With one week to go, here are the Round 10 scores and the overall score picture. There is everything to play for in the final week.
Green Beret
Motos
Manic Miner
Overall scores
Green Beret
Motos
Manic Miner
Overall scores