Game & watch style games?
- Alessandro
- Dynamite Dan
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Re: Game & watch style games?
Another Elektronika-inspired title is Diver Mystery Of The Deep.
- Einar Saukas
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Re: Game & watch style games?
Already mentioned in the first post of this threadPeterJ wrote: ↑Thu Mar 15, 2018 9:40 pm There is a version of 'fire' here
https://spectrumcomputing.co.uk/index.p ... 6&id=15756
Re: Game & watch style games?
Whoops. Sorry. It's been a long week!
Re: Game & watch style games?
A couple more made in Sinclair Basic : https://awesome-table.com/-KTJLy2xX7_E1 ... ilterN=lcd
One inspired by Ball from Nintendo. The other one won a recent Sinclair Basic russian jam (all 48K games I think..though all are made to run in Pentagon).
Edit:
Mickey by Segio (Sergej Neznanyj), Winner of the Basic Best Game 2017 : https://zxart.ee/mobile/eng/parties/2017/bbg17/
One inspired by Ball from Nintendo. The other one won a recent Sinclair Basic russian jam (all 48K games I think..though all are made to run in Pentagon).
Edit:
Mickey by Segio (Sergej Neznanyj), Winner of the Basic Best Game 2017 : https://zxart.ee/mobile/eng/parties/2017/bbg17/
Re: Game & watch style games?
BASIC - interesting.
How about a Game & Watch engine that works like my CharAde engine, as an extension to BASIC - you'd have to load in a SCREEN$ with all your graphics, then program up the attribute squares in memory that you want to show and hide for each game 'cell', then you could just do an LPRINT with a code in it to turn a whole cell on or off. The logic for your game could then be programmed in BASIC.
Anyone want to try it out if I write the engine to do this?
How about a Game & Watch engine that works like my CharAde engine, as an extension to BASIC - you'd have to load in a SCREEN$ with all your graphics, then program up the attribute squares in memory that you want to show and hide for each game 'cell', then you could just do an LPRINT with a code in it to turn a whole cell on or off. The logic for your game could then be programmed in BASIC.
Anyone want to try it out if I write the engine to do this?
Re: Game & watch style games?
And while we talk about Game & Watch it looks like another game inspired by simple handheld console is coming to Spectrum
Brick Racer, soon on our machine:
http://www.indieretronews.com/2018/03/h ... 4hqXf.gbpl
Not exactly Game&Watch but close enough to be mentioned in this thread, I guess
Brick Racer, soon on our machine:
http://www.indieretronews.com/2018/03/h ... 4hqXf.gbpl
Not exactly Game&Watch but close enough to be mentioned in this thread, I guess
- Juan F. Ramirez
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Re: Game & watch style games?
I had this brick game handheld, not many time ago (2004, 2005 maybe) and it was simple but diabolically addictive. With those crap graphics, it has dozens of Tetris games and variants, car chase games, etc. Over 100 games in total. The one in the link is green, but mine was grey.
The weird thing is that I got it free when I bought a cheese (yes, a cheese!) in my local supermarket. All very WTF.
The next days I couldn't stop playing it. Really addictive
The weird thing is that I got it free when I bought a cheese (yes, a cheese!) in my local supermarket. All very WTF.
The next days I couldn't stop playing it. Really addictive
Re: Game & watch style games?
Someone mention that archive. org released a bunch of emulations of these games.
http://blog.archive.org/2018/03/18/some ... e-archive/
And here is an article about it:
https://www.cnet.com/news/internet-arch ... led-games/
I did not knew that Mortal Kombat version
A scan collection of the devices: http://pica-pic.com/
http://blog.archive.org/2018/03/18/some ... e-archive/
And here is an article about it:
https://www.cnet.com/news/internet-arch ... led-games/
I did not knew that Mortal Kombat version
A scan collection of the devices: http://pica-pic.com/
Re: Game & watch style games?
Ah yeah, I owned the Ball Game & Watch.hikoki wrote: ↑Fri Mar 16, 2018 1:23 pm A couple more made in Sinclair Basic : https://awesome-table.com/-KTJLy2xX7_E1 ... ilterN=lcd
One inspired by Ball from Nintendo. The other one won a recent Sinclair Basic russian jam (all 48K games I think..though all are made to run in Pentagon).
Was OK, though when I saw the Donkey Kong one I thought it looked and played amazing.
My Speccy site: thirdharmoniser.com
- Einar Saukas
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Re: Game & watch style games?
There's now a group of "Game & Watch" games in ZXDB, you can see it here:
https://spectrumcomputing.co.uk/index.p ... up_id=1039
Did I miss anything?
https://spectrumcomputing.co.uk/index.p ... up_id=1039
Did I miss anything?
- Einar Saukas
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Re: Game & watch style games?
[mention]R-Tape[/mention] please add Mickey to the archive, and both games to the "Game & Watch" group!hikoki wrote: ↑Fri Mar 16, 2018 1:23 pm A couple more made in Sinclair Basic : https://awesome-table.com/-KTJLy2xX7_E1 ... ilterN=lcd
One inspired by Ball from Nintendo. The other one won a recent Sinclair Basic russian jam (all 48K games I think..though all are made to run in Pentagon).
Edit:
Mickey by Segio (Sergej Neznanyj), Winner of the Basic Best Game 2017 : https://zxart.ee/mobile/eng/parties/2017/bbg17/
Re: Game & watch style games?
This one for example:Did I miss anything?
https://spectrumcomputing.co.uk/index.p ... 96&id=3470
I recall there were more but as I said before it's hard to search for them. I'll report if I find anything more.
Re: Game & watch style games?
By the way, something wrong is with palette of this screenshot. Non bright red seems too dark. Actually I checked it and it's (190,0,0) in RGB which is too far I would say.
Re: Game & watch style games?
I seem to remember the criticism of Mad Nurse was that it played like a G&W game.