Cover artists

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richl
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Re: Cover artists

Post by richl » Mon Feb 26, 2018 1:10 pm

I may have skimmed this thread a bit quickly so apologies if I've misunderstood anything but I pretty much agree with Rorthron. The people who worked on the game should be in one group (programmers, graphics artists, sound/music, etc) and people who worked on the cover art or in any other capacity should be in another.

Also, what happens when you get a re-issue of a game? Quite often the cover art was completely different so it could look like you're crediting someone who didn't deserve any credit whatsoever - tch! In fact, some titles had different covers whilst still full price because the companies involved revamped their house style at various times or just changed the artwork when producing new batches of tapes. Off the top of my head you've got publishers like Level 9, Mikro-Gen, Artic etc who knocked out titles which may have one of several different covers and they're all full price releases.

When you get a novel the author is always credited but you often get tons and tons of different covers depending on which edition it is, which country it came out in etc. I think you need to credit the cover artist as a separate entity and ideally mention whether it relates to the original release of a game or a re-issue and all that sort of malarkey. Otherwise you're just getting in a bit of mushy mess really.
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Einar Saukas
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Re: Cover artists

Post by Einar Saukas » Mon Feb 26, 2018 1:13 pm

To be honest I don't see too much of a problem here. At Catacombs of Balachor page, it says "Inlay/Poster Art" right after "Olli Hihnalla" under AUTHORS/CONTRIBUTORS section.

However I certainly don't mind having separate sections for AUTHORS and CONTRIBUTORS! Since that's the preference here, and nobody raised any objections, then let's do it!

But first, there are a few details we need to decide:

What should happen if an artist created both load screen and cover? Should they appear twice, in both sections? Otherwise, won't it be harder to find information if cover art is credited under AUTHORS for certain games and CONTRIBUTORS for others?

What if certain artists were already credited as co-authors from sites without role information (such as old WoS archive), later we identified that these artists created the cover art, but we don't know if they also worked on something else? Should they only appear now under CONTRIBUTORS but not AUTHORS?
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Rorthron
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Re: Cover artists

Post by Rorthron » Mon Feb 26, 2018 1:18 pm

Einar Saukas wrote:
Mon Feb 26, 2018 1:13 pm
To be honest I don't see too much of a problem here. At Catacombs of Balachor page, it says "Inlay/Poster Art" right after "Olli Hihnalla" under AUTHORS/CONTRIBUTORS section.
Not for me. I am on mobile, though (Edge on Android).

I would suggest:

SOFTWARE CREDITS: programmer, in-game graphics, loading screen, sound

INLAY CREDITS: cover artist, internal artist, writer (eg Robert Holdstock for The Dark Wheel)

Multiple roles (eg cover art and loading screen) should be recorded separately.
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Einar Saukas
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Re: Cover artists

Post by Einar Saukas » Mon Feb 26, 2018 1:28 pm

Rorthron wrote:
Mon Feb 26, 2018 1:18 pm
Einar Saukas wrote:
Mon Feb 26, 2018 1:13 pm
To be honest I don't see too much of a problem here. At Catacombs of Balachor page, it says "Inlay/Poster Art" right after "Olli Hihnalla" under AUTHORS/CONTRIBUTORS section.
Not for me. I am on mobile, though (Edge on Android).
Chrome on Android works for me.

Rorthron wrote:
Mon Feb 26, 2018 1:18 pm
I would suggest:

SOFTWARE CREDITS: programmer, in-game graphics, loading screen, sound

INLAY CREDITS: cover artist, internal artist, writer (eg Robert Holdstock for The Dark Wheel)

Multiple roles (eg cover art and loading screen) should be recorded separately.
OK, I like this idea!

What about credits for hardware and books?
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richl
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Re: Cover artists

Post by richl » Mon Feb 26, 2018 2:38 pm

Definitely agree on the multiple roles being recorded separately. It's pretty common if you watch the credits on a movie to see people getting namechecked tons of times if they've worked on several areas during the production.

I'm not sure if it's what you're suggesting but I think trying to categorise people's roles as specifically as possible is a good idea. A lot of the credits on WoS currently lump a load of people together and it's not easy to know who did what. I know sometimes the info is either vague or just not available but if someone did the coding, someone else did the graphics, someone else did the sound etc then it'd good to know this.
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Ralf
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Re: Cover artists

Post by Ralf » Mon Feb 26, 2018 5:21 pm

Definitely agree on the multiple roles being recorded separately.
Yes, it's often a case:

Johnny did a code and some graphics
Billy did rest of graphics


So we need:

Johnny: code
Johnny: graphics
Billy: graphics


Is it possible currently to have the same person at different roles at ZXDB?
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Einar Saukas
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Re: Cover artists

Post by Einar Saukas » Mon Feb 26, 2018 6:08 pm

Ralf wrote:
Mon Feb 26, 2018 5:21 pm
Is it possible currently to have the same person at different roles at ZXDB?
Sure!

For instance, see X=Y=Z:

https://spectrumcomputing.co.uk/index.p ... 6&id=30139

Bob Smith and Chris Cowley worked on multiple roles each, also several people worked as level designers.
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Juan F. Ramirez
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Re: Cover artists

Post by Juan F. Ramirez » Tue Feb 27, 2018 6:52 am

My opinion about this is that cover artists and programmers should be included in different fields for every DB entry.

But loading screen artists should be included with programmers (pointing out who made the loading screen).
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Rorthron
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Re: Cover artists

Post by Rorthron » Tue Feb 27, 2018 12:04 pm

Einar Saukas wrote:
Mon Feb 26, 2018 1:28 pm
Rorthron wrote:
Mon Feb 26, 2018 1:18 pm
Einar Saukas wrote:
Mon Feb 26, 2018 1:13 pm
To be honest I don't see too much of a problem here. At Catacombs of Balachor page, it says "Inlay/Poster Art" right after "Olli Hihnalla" under AUTHORS/CONTRIBUTORS section.
Not for me. I am on mobile, though (Edge on Android).
Chrome on Android works for me.
Incidentally for me this information doesn't show in Chrome, either. Perhaps it's a function of screeen size and page responsiveness. I am using a Galaxy S8.
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Nomad
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Re: Cover artists

Post by Nomad » Tue Feb 27, 2018 1:10 pm

Juan F. Ramirez wrote:
Tue Feb 27, 2018 6:52 am
My opinion about this is that cover artists and programmers should be included in different fields for every DB entry.

But loading screen artists should be included with programmers (pointing out who made the loading screen).
If this information exists, and its possible then some really interesting analysis can be done. Like for example you can now know the average size of a games development team, how common it was for one man bands doing all of the duties in production - to how common it was for multiple developers and fully separated tasks.

I always wondered if it was really true that spectrum software development was driven by bedroom coders doing everything themselves. (over the whole of the software library sure probably a great deal was written this way and brought to market. But what about the games everyone talks about and loves? I think not so much.
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