[insert game name here] would have been great if only you could....

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stupidget
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[insert game name here] would have been great if only you could....

Post by stupidget » Mon Jul 09, 2018 1:29 pm

I was playing Ollie and Lisa the other day and though ' This would be a really great game if only you could jump higher'. The fact that you have to do almost pixel perfect jumps with such a large character makes the game incredibly frustrating. I like the game, but, it could have been a great game if they'd just made the jumping easier. I know people will say 'Well that's the challenge of the game' but for me it just makes it frustrating.

What other games could have been great...If only you could......
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Mike Davies
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Re: [insert game name here] would have been great if only you could....

Post by Mike Davies » Mon Jul 09, 2018 1:51 pm

Slapfight would have been great if you could only see the bullets, and the ground wasn't as busy.

Oh yeah, Operation Thunderbolt would have been great if you could only have crosshairs.

Wizball would have been great if only you could have that control power-up enabled by default instead of bouncing around trying to get two tokens. >:-|

Elite would have been great if only you could get past Lenslok. :-D
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beanz
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Re: [insert game name here] would have been great if only you could....

Post by beanz » Mon Jul 09, 2018 5:29 pm

Most racing games...if you could go off the side of the road but come back on instead of just exploding...The "hard" edge of the road always annoyed me on race games. Nightmare Rally did it right in that sense.
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AndyC
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Re: [insert game name here] would have been great if only you could....

Post by AndyC » Mon Jul 09, 2018 6:01 pm

Well since you mention O&L, O&L3 would have been great if you could somehow predict where you'd go when you went through a door. The weird, maze-like thing where going back through a door you just came out of took you somewhere else ruined an otherwise fun game.
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PeteProdge
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Re: [insert game name here] would have been great if only you could....

Post by PeteProdge » Tue Jul 10, 2018 7:34 am

To state the bleedin' obvious, ZX Spectrum Pac Land should have been scrolling, not flip-screen.

Double Dragon would have been better if the conversion popped out of 6 Central Street, Manchester.

And the vast majority of Speccy games would have been better with a level editor.
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R-Tape
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Re: [insert game name here] would have been great if only you could....

Post by R-Tape » Tue Jul 10, 2018 7:50 am

Penetrator would be so much better if fire & right were different keys, fortunately it’s easy enough to hack.

Cavern Fighter would be probably be great if it didn’t move at mach 40. Might be worth trying to hack that too actually.
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llewelyn
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Re: [insert game name here] would have been great if only you could....

Post by llewelyn » Tue Jul 10, 2018 10:14 am

Tir na Nog is hard enough as it is without those damn Sidhe! If only you could have an invisibility cloak or something.
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Morkin
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Re: [insert game name here] would have been great if only you could....

Post by Morkin » Tue Jul 10, 2018 5:59 pm

Technician Ted - remove the time limit. It's hard enough as it is..!

Gyroscope - improve the collision detection

Combat School - reduce the difficulty on the instructor fight :cry:
R-Tape wrote:
Tue Jul 10, 2018 7:50 am
Cavern Fighter would be probably be great if it didn’t move at mach 40. Might be worth trying to hack that too actually.
As I mentioned in your POKE thread, I think the speed is OK in Cavern Fighter.

...Though an alternative improvement would be to get rid of the retina-burning colours on the skyscraper level... :o
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RMartins
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Re: [insert game name here] would have been great if only you could....

Post by RMartins » Tue Jul 10, 2018 6:04 pm

Mike Davies wrote:
Mon Jul 09, 2018 1:51 pm
...
Elite would have been great if only you could get past Lenslok. :-D
As far as I remember I have a tape of Elite (somewhere) without Lenslock.
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bucephalus
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Re: [insert game name here] would have been great if only you could....

Post by bucephalus » Thu Jul 12, 2018 7:26 pm

All Ultimate games would've been better with the option to redefine the keys.

Whomever thought having up, down, left & right on the same row was mental.
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