Game of the day...

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
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WIWC
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Re: Game of the day...

Post by WIWC »

Robocop 2 [Ocean Software, 1990]
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Simply too hard. You even have to make the old heap of rusty iron jump from platform to platform.
Well done, but a bit overrated: Crash Smash (93%), Sinclair User Classic (91%) and Your Sinclair Megagame (93%).

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Juan F. Ramirez
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Re: Game of the day...

Post by Juan F. Ramirez »

WIWC wrote:
Wed Jan 15, 2020 8:16 pm
ST. DRAGON [Storm, 1990]

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Impressive loading screen.
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Morkin
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Re: Game of the day...

Post by Morkin »

WIWC wrote:
Fri Jan 17, 2020 11:31 pm
Robocop 2 [Ocean Software, 1990]
Image
Simply too hard. You even have to make the old heap of rusty iron jump from platform to platform.
Well done, but a bit overrated: Crash Smash (93%), Sinclair User Classic (91%) and Your Sinclair Megagame (93%).
I don't know why they had to turn the sequel into a crappy platform game.

Even if they'd just re-hashed the original with some new levels, baddies and graphics it would have turned out a much better game.
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Ast A. Moore
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Re: Game of the day...

Post by Ast A. Moore »

Morkin wrote:
Sun Jan 19, 2020 10:51 am
I don't know why they had to turn the sequel into a crappy platform game.
I think it’s pretty good. Certainly impressive both technically and graphically.
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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WIWC
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Re: Game of the day...

Post by WIWC »

Robocop 2 doesn't even give you the chance of mindless destruction because some of the baddies must simply be arrested by touching them, and if you shoot them, your energy is drained, so you must constantly be careful. A pain in the iron bottom.
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Ast A. Moore
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Re: Game of the day...

Post by Ast A. Moore »

WIWC wrote:
Sun Jan 19, 2020 4:06 pm
A pain in the iron bottom.
“Uphold the law.”
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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WIWC
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Re: Game of the day...

Post by WIWC »

Rainbow Islands [Ocean Software, 1990]
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Crash Smash (94%), Your Sinclair Megagame (94%), Sinclair User Classic (94%), C+VG 95%.
Spectrum version programmed by David O'Connor, the author of Zythum.
Which is better.

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Juan F. Ramirez
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Re: Game of the day...

Post by Juan F. Ramirez »

The programmer of Zythum also made Rainbow Island??

Blimey, he was the dr. Jekyll & mr. Hyde of coders! :shock:
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Ast A. Moore
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Re: Game of the day...

Post by Ast A. Moore »

Juan F. Ramirez wrote:
Mon Jan 20, 2020 9:00 pm
The programmer of Zythum also made Rainbow Island??

Blimey, he was the dr. Jekyll & mr. Hyde of coders! :shock:
Why? Zythum is a great game. David O’Connor also did Soldier of Fortune, which is pretty good, too.
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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Morkin
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Re: Game of the day...

Post by Morkin »

Juan F. Ramirez wrote:
Mon Jan 20, 2020 9:00 pm
The programmer of Zythum also made Rainbow Island??

Blimey, he was the dr. Jekyll & mr. Hyde of coders! :shock:
I think I can hear WIWC on his way to kill you....
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