TZX editing software for Mac?

Struggling with Fuse or trying to find an emulator with a specific feature. Ask your questions here.
Post Reply
Posts: 18
Joined: Sun May 12, 2019 9:38 pm

TZX editing software for Mac?

Post by pianomatt » Fri May 17, 2019 9:09 pm

Hi Everyone

I've been using ZX-Blockeditor to edit and extract data from TZX files, but since it's Windows only I can only use it when I have access to Windows. Is there anything similar for MacOS? All I really need is something that will let me add and extract blocks of data in either binary or text format. I've tried the command line tools tzxtools but they only seem to be able to extract data from existing TZX files or convert them to TAP or WAV, not actually create new TZX files.

Any info would be appreciated.
0 x

User avatar
Ast A. Moore
Dynamite Dan
Posts: 1193
Joined: Mon Nov 13, 2017 3:16 pm

Re: TZX editing software for Mac?

Post by Ast A. Moore » Fri May 17, 2019 11:01 pm

I use Tapir and Wine. Works a treat.

Of course, you could always use zasm (see link in my signature) for more sophisticated stuff. It’s an assembler, but, among other things, it can create TZX files of any complexity and structure, and your ASM source can include binary files.
0 x
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

Post Reply