ZXSpin: Kempston joystick issue with some games

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ZXDunny
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Re: ZXSpin: Kempston joystick issue with some games

Post by ZXDunny »

hexaae wrote: Tue Mar 03, 2020 6:45 pm REQUESTS
Joysticks with DPAD (POV-hat) support
TurboSound audio HW support
:D

P.s. don't know why but I've noticed refresh is not as smooth as other emulators (Es.pectrum 0.8.0, RVM, ...). Noticed with games like Hysteria (parallax) or Atic-Atac (sprite movement horizontally) where I've seen some jittering not present on other emulators. 1920x1080 gsync (on off makes no difference) at 144Hz here.
Because ZXSpin is over ten years old now since the last update and those display technologies didn't exist back when I wrote the display code. Future versions will support them. Back when ZXSpin was new the display was superior to all other emulators - but not now.
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

Indeed is still my preferred ZX emu: best compatiblity with all formats, accurate emu... you can even remap extra controller buttons to the Spectrum keyboard for those games with more than 1 fire button (exclusive feature missing in all other ZX emulators), and a lot of useful options and features!
Let me know if you need a beta tester for next ZXSpin :)
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

News?
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

No ZXSpin 2 in the work, yet? I'm in desperate need of all ZXSpin's features in a modern ZX emulator :)
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Re: ZXSpin: Kempston joystick issue with some games

Post by ZXDunny »

This year's been a bit of a bugger all told, so I'm quite behind on most of my projects. It's still planned but I've not been able to work on it.

I was planning on making some headway this weekend, but some asshole released a star wars game.
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

"Don't forget ZXSpin..." - says The Force
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

Survivisection game: Kempston Mouse emu doesn't seem to work...
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Joefish
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Re: ZXSpin: Kempston joystick issue with some games

Post by Joefish »

ZXDunny wrote: Sun Oct 04, 2020 11:22 amI was planning on making some headway this weekend, but some asshole released a star wars game.
In VR as well. How dare they! :mrgreen:
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Re: ZXSpin: Kempston joystick issue with some games

Post by ZXDunny »

Joefish wrote: Fri Nov 27, 2020 3:44 pm
ZXDunny wrote: Sun Oct 04, 2020 11:22 amI was planning on making some headway this weekend, but some asshole released a star wars game.
In VR as well. How dare they! :mrgreen:
Precisely. I have spent every moment I've had spare in the last few weeks tooling about in an X-Wing. VR makes it seriously special.
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

[mention]ZXDunny[/mention]
News? We will hopefully see an update to your excellent ZXSpin in 2021?
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ZXDunny
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Re: ZXSpin: Kempston joystick issue with some games

Post by ZXDunny »

Not so far, but do keep prodding me. I will get to it... at some point.
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Re: ZXSpin: Kempston joystick issue with some games

Post by TMD2003 »

ZXDunny wrote: Sun Aug 29, 2021 10:45 am Not so far, but do keep prodding me. I will get to it... at some point.
Dunny... remember that time when t'other forum was deep in the midst of drama, but a few of us decided on a meetup in Manchester regardless? I remember you said back then that a whole new ground-up version of Spin was your grand project. That was just over four years ago.

So here's a target to get you going: there's another emulator out there that's incredibly useful, but has issues, and is also being reworked into a "version 2.0": EightyOne. It's my ZX81/80 emulator of choice, in the same way as I'd always opt for Spin when I'm writing little bits of machine code, because nothing else has the built-in Z80 assembler.

If you can get something tangible to show off before EightyOne 2.0 is released, you'll earn yourself a corned beef sandwich. Get the final Spin 2.0 (or will that be Spin 1.0, seeing as the last "official" version was 0.666?) released before EightyOne 2.0 and you'll earn yourself a year's supply of corned beef sandwiches, and a top-of-the-range lawnmower*.

Get it done before Wintersun release Time II and you'll earn... nothing, because if that album is ever released I will eat my house, brick by brick, including the slightly rotten wooden "garage" and all the spiders and slugs that live in it. (And I checked. "Hey guys! We've got four new albums on the go all at the same time, because two wasn't enough, who do you think we are, the Finnish Guns N' Roses? Oh, by the way, Time II isn't one of the four, but seriously, stop comparing it to The Chinese Democracy, because it really, really won't take 17 years to get finished... wait... what do you mean we started it in 2006 and we're 15 years into the process already? Shove that thought aside. Remember to like and subscribe and join our Patreon!" etc etc etc...)

* NOTE: this may actually be a goat**.

** NOTE: this may mean a cuddly toy*** rather than a real, live goat.

*** NOTE: I reserve the right to give the cuddly toy to my two-year-old nephew instead, provided this doesn't drag on so long that he hits puberty before this saga is all over.
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Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

[mention]ZXDunny[/mention]
News for a new release of your excellent emu?
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

Here is a new reminder! :D
News for a new ZXSpin release?
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

Image
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

ZXDunny wrote: Sun Aug 29, 2021 10:45 am Not so far, but do keep prodding me. I will get to it... at some point.
:arrow: :arrow: :arrow:
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

ZXDunny wrote: Sun Aug 29, 2021 10:45 am Not so far, but do keep prodding me. I will get to it... at some point.
Hope to see something this year... ;)
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hexaae
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

Image

Steam-ready (I made grids, hero and logo for ZXSpin), now missing the "new" core component... :D
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Re: ZXSpin: Kempston joystick issue with some games

Post by hexaae »

:? nothing new @ZXDunny ?
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Re: ZXSpin: Kempston joystick issue with some games

Post by Morkin »

The 50p and packet of Rolos must have got lost in the post.
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