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Do text adventures actually need graphics?

Posted: Tue Jun 26, 2018 9:50 pm
by MrPixel
for the zx spectrum. barring Border color

Re: Do text adventures actually need graphics?

Posted: Tue Jun 26, 2018 10:24 pm
by Mike Davies
I guess the answer lies in: Are there any adventure solutions that rely on something in the graphics and not in the text? That would be the only time a text adventure would need graphics.

Re: Do text adventures actually need graphics?

Posted: Tue Jun 26, 2018 11:04 pm
by AndyC
I have a vague memory of at least a few adventures that required you to spot something in the graphics, but there is no reason they had to require that. In the general case they clearly don't, as all the successful entirely text adventures prove.