Help identifying spectrum hand coded games
- stformatjez
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Help identifying spectrum hand coded games
Bit of a long shot this but I'm trying to identify some games I keyed from games programming books as a nipper (not called Jack!). Or more precisely, I'm trying to identify the games code books they're from.
All I have left are these screen shots, printed onto Speccy thermal toilet paper!
As I say, a long shot but any help would be greatly appreciated
All I have left are these screen shots, printed onto Speccy thermal toilet paper!
As I say, a long shot but any help would be greatly appreciated
Re: Help identifying spectrum hand coded games
Is it time for the Friday quiz thread already?
I managed to find one of them: Alien Invaders
I'll keep looking to see if I can identify the others.
I managed to find one of them: Alien Invaders
I'll keep looking to see if I can identify the others.
Re: Help identifying spectrum hand coded games
Here's another one, from the same book, Computer Games:
Sorcerer's Steps
The others must be from some other book though.
Sorcerer's Steps
The others must be from some other book though.
- stformatjez
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Re: Help identifying spectrum hand coded games
Fantastic! thanks very much indeed djnzx48
Re: Help identifying spectrum hand coded games
Detective djnzx!
It's likely that Dodge is the correct one isn't it? With the typer displaying creativity by changing CRUNCH to CRASHHHH!?
It's likely that Dodge is the correct one isn't it? With the typer displaying creativity by changing CRUNCH to CRASHHHH!?
- stformatjez
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Re: Help identifying spectrum hand coded games
Genius! Thanks djnzx - I’m sure they’re both correct. As soon as I saw the cover of the book I remembered it
And seeing the screen shot for Missile has jogged my memory - as R-Tape suggests, I now clearly remeber trying to amend the code to make the ships longer - turning them into the oil tankers as shown on my bog-roll screen print. Like many people I’m sure, I’d often try playing with parameters and code to see what the results were and to try and tweak the game
Thanks again
And seeing the screen shot for Missile has jogged my memory - as R-Tape suggests, I now clearly remeber trying to amend the code to make the ships longer - turning them into the oil tankers as shown on my bog-roll screen print. Like many people I’m sure, I’d often try playing with parameters and code to see what the results were and to try and tweak the game
Thanks again
- stformatjez
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Re: Help identifying spectrum hand coded games
Thanks all - just spent a very nostalgic evening replaying these gems and flicking through the pdf versions of the programming books
Along with the self-programmed games, I also found a couple of other toilet-roll printed gems from 30 years ago! Won't be of much interest to others as they're self drawn 'art' (I was only 13!) but very nostalgic for me! I think I used the Specy 'Atrist' programme and was lucky enough to have a mouse for my birthday around '88 I think...
A rather poor attempt at copying the Outrun loading screen!!!
and the one I was most pleased with
Sorry, I'm new to these forums and there's probably an 'art / miscellaneous crap' thread elsewhere but may as well post this here. Design for a Specy mug I had made recently. How many games can you name!? (did someone mention a Friday night quiz)? Most are very easy but maybe 1 or 2 less so!?
full / high quality res version: http://www.stformat.com/misc/spectrum%2 ... i_v0.2.png
Along with the self-programmed games, I also found a couple of other toilet-roll printed gems from 30 years ago! Won't be of much interest to others as they're self drawn 'art' (I was only 13!) but very nostalgic for me! I think I used the Specy 'Atrist' programme and was lucky enough to have a mouse for my birthday around '88 I think...
A rather poor attempt at copying the Outrun loading screen!!!
and the one I was most pleased with
Sorry, I'm new to these forums and there's probably an 'art / miscellaneous crap' thread elsewhere but may as well post this here. Design for a Specy mug I had made recently. How many games can you name!? (did someone mention a Friday night quiz)? Most are very easy but maybe 1 or 2 less so!?
full / high quality res version: http://www.stformat.com/misc/spectrum%2 ... i_v0.2.png
Re: Help identifying spectrum hand coded games
Those bogroll screens are really good!
Yep we take turns to do a Friday Quiz in the Sinclair Miscellaneous forum (pics, crossword, sounds anything, usually starts Fri morning and brightens up the working day ), drop me a PM if you want to take the slot.
As for the mug - nice! I'll kick off Horace goes Skiiing, Manic Miner, Rastan, Penetrator.
Yep we take turns to do a Friday Quiz in the Sinclair Miscellaneous forum (pics, crossword, sounds anything, usually starts Fri morning and brightens up the working day ), drop me a PM if you want to take the slot.
As for the mug - nice! I'll kick off Horace goes Skiiing, Manic Miner, Rastan, Penetrator.
Re: Help identifying spectrum hand coded games
I can't place where the snake is from now, it's bugging me...
Nice artwork - I like the Iron Maiden one. Sometimes I used to try to trace pixels from blown up images in Crash, SU etc. to try to recreate graphics.
Nice artwork - I like the Iron Maiden one. Sometimes I used to try to trace pixels from blown up images in Crash, SU etc. to try to recreate graphics.
My Speccy site: thirdharmoniser.com
- Juan F. Ramirez
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Re: Help identifying spectrum hand coded games
I love this thread, those printed papers and how fast they were guessed.
If you have more printed papers, please, post them!
Now I'm thinking of a new quiz thread idea... Guess the game from thermal toilet papers!
If you have more printed papers, please, post them!
Now I'm thinking of a new quiz thread idea... Guess the game from thermal toilet papers!
Re: Help identifying spectrum hand coded games
Nice looking images [mention]stformatjez[/mention]. Were they ever in colour originally? Maybe we could even start a colouring competition thread here.
Sorry if I'm hijacking your thread, but I've had this small BASIC listing lying around for a while and I'd forgotten where it was from. I was going to post it here to see if anyone knew it, but then I finally found the original from a PET ad in the
August 1981 issue of Creative Computing. It's still a cool listing so here's a (lazily converted and very slow) Spectrum version of it.
hatdraw.tzx
Sorry if I'm hijacking your thread, but I've had this small BASIC listing lying around for a while and I'd forgotten where it was from. I was going to post it here to see if anyone knew it, but then I finally found the original from a PET ad in the
August 1981 issue of Creative Computing. It's still a cool listing so here's a (lazily converted and very slow) Spectrum version of it.
Code: Select all
10 PAPER 0: BORDER 0: INK 7: CLS
20 LET P=160: LET Q=100
30 LET XP=144: LET XR=1.5*PI
40 LET YP=56: LET YR=1: LET ZP=64
50 LET XF=XR/XP: LET YF=YP/YR: LET ZF=XR/ZP
60 FOR A=-Q TO Q-1
70 IF A<-ZP OR A>ZP THEN GO TO 150
80 LET ZT=A*XP/ZP: LET ZZ=A
90 LET XL=INT (.5+SQR (XP*XP-ZT*ZT))
100 FOR B=-XL TO XL
110 LET XT=SQR (B*B+ZT*ZT)*XF: LET XX=B
120 LET YY=(SIN XT+.4*SIN (3*XT))*YF
130 GO SUB 170
140 NEXT B
150 NEXT A
160 STOP
160 LET X1=(XX+ZZ)*22/25+P
170 LET Y1=(YY-ZZ)*22/25+Q
185 IF x1<0 OR X1>255 OR Y1<0 OR Y1>175 THEN RETURN
190 PLOT X1,Y1
220 RETURN
Re: Help identifying spectrum hand coded games
That's pretty neat - though you have a couple of errors. You have two line 160s, and you're not doing hidden surface removal as in the original - though that would slow things down a lot more on the Speccy.djnzx48 wrote: ↑Wed Jul 18, 2018 11:05 am Sorry if I'm hijacking your thread, but I've had this small BASIC listing lying around for a while and I'd forgotten where it was from. I was going to post it here to see if anyone knew it, but then I finally found the original from a PET ad in the
August 1981 issue of Creative Computing. It's still a cool listing so here's a (lazily converted and very slow) Spectrum version of it.
- stformatjez
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Re: Help identifying spectrum hand coded games
Wow dude, that's pretty cool for the ZX Spectrum!djnzx48 wrote: ↑Wed Jul 18, 2018 11:05 am Nice looking images @stformatjez. Were they ever in colour originally? Maybe we could even start a colouring competition thread here.
Sorry if I'm hijacking your thread, but I've had this small BASIC listing lying around for a while and I'd forgotten where it was from. I was going to post it here to see if anyone knew it, but then I finally found the original from a PET ad in the
August 1981 issue of Creative Computing. It's still a cool listing so here's a (lazily converted and very slow) Spectrum version of it.
The only other bog-roll print I have is a poor attempt at the Star Wars loading screen, which I always drooled over as a kid (far better than the actual game itself )
The print itself is also in a bad way, but then I'm actually amazed any of them have survived 30 years!
Re: Help identifying spectrum hand coded games
Whoops! Well that makes more sense now - it looks like GMODE 2 is basically like INVERSE 1 and erases all the pixels that have already been drawn behind it. You can fix it with:
Code: Select all
195 IF Y1 THEN INVERSE 1: PLOT X1,Y1-1: DRAW 0,1-Y1: INVERSE 0
Nice! It is impressive that they've lasted for so long when you consider the print quality of some of the book/magazine listings at the time! Were these all done in a single session and then printed out?stformatjez wrote: ↑Wed Jul 18, 2018 10:22 pm The only other bog-roll print I have is a poor attempt at the Star Wars loading screen, which I always drooled over as a kid (far better than the actual game itself )
The print itself is also in a bad way, but then I'm actually amazed any of them have survived 30 years!
Re: Help identifying spectrum hand coded games
I remember the PET hat!!djnzx48 wrote: ↑Wed Jul 18, 2018 11:05 am I finally found the original from a PET ad in the
August 1981 issue of Creative Computing.
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
NXtel • NXTP • ESP Update • ESP Reset • CSpect Plugins
SevenFFF / Threetwosevensixseven / colonel32
NXtel • NXTP • ESP Update • ESP Reset • CSpect Plugins
Re: Help identifying spectrum hand coded games
Yep, that's the ticket. I modified it slightly for SpecBAS:
Which is now a new demo for my archive - many thanks
Which is now a new demo for my archive - many thanks
Re: Help identifying spectrum hand coded games
Nice, Dunny.
I looked up MTU (the guys who ran the original PET graphics card ad) for the heck of it, and they’re still going!
http://www.mtu.com/support/mtufounders.htm
I looked up MTU (the guys who ran the original PET graphics card ad) for the heck of it, and they’re still going!
http://www.mtu.com/support/mtufounders.htm
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
NXtel • NXTP • ESP Update • ESP Reset • CSpect Plugins
SevenFFF / Threetwosevensixseven / colonel32
NXtel • NXTP • ESP Update • ESP Reset • CSpect Plugins