Vallation 128K

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Sokurah
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Re: Vallation 128K

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Ast A. Moore wrote: Fri Sep 28, 2018 10:40 am
Sokurah wrote: Fri Sep 28, 2018 10:16 am At least use the right pictures and don't do like whatever clown did this ... :?

http://www.everygamegoing.com/egg/landi ... s_remakes/
Wait, what? Bun Fun? :shock:
Yeah, and that is NEVER going to happen.
Website: Tardis Remakes / Mostly remakes of Arcade and ZX Spectrum games.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation & Sqij.
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Ast A. Moore
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Re: Vallation 128K

Post by Ast A. Moore »

Sokurah wrote: Fri Sep 28, 2018 11:32 am
Ast A. Moore wrote: Fri Sep 28, 2018 10:40 am Wait, what? Bun Fun? :shock:
Yeah, and that is NEVER going to happen.
:lol:
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
redballoon
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Re: Vallation 128K

Post by redballoon »

I am pretty cool with that inlay.

Where can I order a copy with it?
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Re: Vallation 128K

Post by pavero »

R-Tape wrote: Fri Sep 28, 2018 8:02 am Hehe. Pav will mean that rather fine inlay with Oliver Frey's artwork, and a readme.txt.

I have this cassette, (but not the Vallation128 underpants). I'll scan & type up later.
There really isn't necessary. I have sent them to Einar already. ;-)
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Re: Vallation 128K

Post by pavero »

redballoon wrote: Fri Sep 28, 2018 1:17 pm I am pretty cool with that inlay.

Where can I order a copy with it?
Here, but the store is temporally closed.

http://binaryzone.org/retrostore/index. ... krcit8uuq4
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R-Tape
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Re: Vallation 128K

Post by R-Tape »

It's too late for the cassettes already made, but the loading screen gets overwritten by the 'Bytes:' message. Needs a good dose of POKE 23739,111 :oops:
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Sokurah
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Re: Vallation 128K

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R-Tape wrote: Fri Sep 28, 2018 8:03 pm It's too late for the cassettes already made, but the loading screen gets overwritten by the 'Bytes:' message. Needs a good dose of POKE 23739,111 :oops:
Yeah, I know. That totally slipped my mind and I'm equal parts embarrassed and annoyed over it :oops:
Website: Tardis Remakes / Mostly remakes of Arcade and ZX Spectrum games.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation & Sqij.
Twitter: Sokurah
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Re: Vallation 128K

Post by R-Tape »

Sokurah wrote: Fri Sep 28, 2018 10:54 pm Yeah, I know. That totally slipped my mind and I'm equal parts embarrassed and annoyed over it :oops:
Could be worse: imagine burning a commercial era arcade coin-op like R-Type and repeating one of the levels :shock:

Anyway, you've already redeemed yourself by fixing SQIJ.
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Sokurah
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Re: Vallation 128K

Post by Sokurah »

R-Tape wrote: Fri Sep 28, 2018 11:03 pm Anyway, you've already redeemed yourself by fixing SQIJ.
The cassette versoin hasn't sold very well though. Terribly in fact. I wonder why? ... could it be the legacy of the original?

Anyway, I've just spent a couple of days this week fixing more SQIJ btw - this time the arcade version.
It works perfectly in MAME, but MAME doesn't emulate the hardware 100% - only enough, so you're not sure it works perfectly in a cab before it's been burned onto chips and tried on a real JAMMA PCB. SQIJ didn't work 100% - there were 4 issues, but hopefully I've been able to fix them. I'll know later this weekend. Looking forward to being able to call SQIJ completely done 8-)
Website: Tardis Remakes / Mostly remakes of Arcade and ZX Spectrum games.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation & Sqij.
Twitter: Sokurah
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