Digital Ocean (our hosting provider) has advised us to apply some updates to our server. I'm going to do this on Tuesday evening (30 January) at 21:00 GMT. The site will go down whilst this work is being done. I don't expect it to last for more that 30 minutes.
Apologies for the inconvenience.
Important Server Updates
Re: Important Server Updates
Due to me working on other stuff, I'm delaying this for a few days. I will post another message when the downtime will happen.
Re: Important Server Updates
The server has now been resized and benefits from twice the amount of RAM as we had previously. Therefore we should see a speed increase.
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: Important Server Updates
Provided speed-sensitive stuff runs in non-contended RAM banks, of course.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: Important Server Updates
I'm getting snow here. Is that somehow connected?
My Speccy site: thirdharmoniser.com
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: Important Server Updates
Obviously. Bit 6 of the I register is set, and one of the contended banks is paged into the $C000–$FFFF address range. Sloppy coding. The programmer should be fired. Out of a cannon.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.