Maze Rage

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Andre Leao
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Maze Rage

Post by Andre Leao »

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R-Tape
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Re: Maze Rage

Post by R-Tape »

Nice little game.

Small correction Andre: it's 128K only. I think it's something to do with AGDX because there's no AY music.

I tried but put it together with the loading screen, but there's some weird stuff going on. I thought I got it working but then realised that no swirls appeared first time around (after game over they appeared upon restart).
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R-Tape
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Re: Maze Rage

Post by R-Tape »

Ah! I think I sorted it—seems to be working okay now.

I've put some download links below (hope that's okay with the author). If it works could someone let the John Davies know?

128K TAP with loading screen

Zipped with loading screen
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Re: Maze Rage

Post by Ralf »

When you say "mini" or "little" I guess you means the size of graphics ;)

The game takes 33 kB of memory. It's a standard full size Spectrum game.
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R-Tape
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Re: Maze Rage

Post by R-Tape »

Ralf wrote: Sat Oct 26, 2019 1:30 pm When you say "mini" or "little" I guess you means the size of graphics ;)

The game takes 33 kB of memory. It's a standard full size Spectrum game.
I assume Andre was referring to the fact it was made with AGDX Mini+, I on the other hand, wasn't really thinking when I said "little"!

(Due to the nature of AGD, even the smallest AGD game isn't going to give a very small code block though)
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abelenki
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Re: Maze Rage

Post by abelenki »

actually, the title of the game is Mage Rage, not Maze.
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Andre Leao
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Re: Maze Rage

Post by Andre Leao »

abelenki wrote: Sun Oct 27, 2019 7:07 am actually, the title of the game is Mage Rage, not Maze.
LOL, you're right. Can't update it now
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Andre Leao
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Re: Maze Rage

Post by Andre Leao »

Yep, mini in graphics and because the game does not take to long until completed :)
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