New Software 2019
Re: New Software 2019
Top quality stuff !AY Megademo 3
Re: New Software 2019
Cheers Ralf, this has already been mentioned.Ralf wrote: ↑Thu Jun 06, 2019 9:10 pm Operation: Labyrinth Fall
http://www.indieretronews.com/2019/06/o ... .html#more
As far as I can tell it's not a new game, just the author providing what was originally a cassette only release.
Re: New Software 2019
Not new, but some old demos found:
https://zxaaa.ru/view_demos.php
https://zxaaa.ru/view_demos.php
Re: New Software 2019
Dear all, here is my third game... Rade Blunner Ep.2: Cannibal Wheh's Little Shop
R-Tape: as always, please feel free to add it to the ZXDB
Guide & code here:
https://github.com/Iadvd/Retrocomputing ... deBlunner2
Download here:
https://github.com/Iadvd/Retrocomputing ... tz_ver.tap
If you have Fuse+Spectranet (or a real Spectrum + Spectranet peripheral) you can try the Android TCP/IP Virtual Joystick and play wireless using your Android phone or tablet as a joystick with this version below (instructions to use it are in the first link):
https://github.com/Iadvd/Retrocomputing ... ck_ver.tap
I have tried to add some technical experiments to this game: a minimap that shows the rooms that you have already visited, a conversation panel in which you can see important clues on specific rooms, a place of the panel where you will see your advance in the completion of the game (an image is drawn in three steps, while you cover the objectives of the game), some blocked doors that require the correct position of some switches (they change randomly every time you play) and a "boss" enemy named Clive
The loading screen is not a screen but a little program with a better (well I tried it to be better...) version of the game tune, a loading screen image and a greetings/greetz scroll in which I have tried to add all the places that gave me feedback of my previous games and some people that gave me good advices.
If by any chance you find some problems loading the tap version I linked above (the one that has the greetings program instead a loading screen) there is a simple tap version of the game without loading screen at the game folder (first link above, look for the file "radeblunnere2.tap").
Some screen caps, hope you like it! Cheers!
R-Tape: as always, please feel free to add it to the ZXDB
Guide & code here:
https://github.com/Iadvd/Retrocomputing ... deBlunner2
Download here:
https://github.com/Iadvd/Retrocomputing ... tz_ver.tap
If you have Fuse+Spectranet (or a real Spectrum + Spectranet peripheral) you can try the Android TCP/IP Virtual Joystick and play wireless using your Android phone or tablet as a joystick with this version below (instructions to use it are in the first link):
https://github.com/Iadvd/Retrocomputing ... ck_ver.tap
I have tried to add some technical experiments to this game: a minimap that shows the rooms that you have already visited, a conversation panel in which you can see important clues on specific rooms, a place of the panel where you will see your advance in the completion of the game (an image is drawn in three steps, while you cover the objectives of the game), some blocked doors that require the correct position of some switches (they change randomly every time you play) and a "boss" enemy named Clive
The loading screen is not a screen but a little program with a better (well I tried it to be better...) version of the game tune, a loading screen image and a greetings/greetz scroll in which I have tried to add all the places that gave me feedback of my previous games and some people that gave me good advices.
If by any chance you find some problems loading the tap version I linked above (the one that has the greetings program instead a loading screen) there is a simple tap version of the game without loading screen at the game folder (first link above, look for the file "radeblunnere2.tap").
Some screen caps, hope you like it! Cheers!
Furillo Productions' games can be downloaded here:
https://furilloproductions.itch.io/
https://furilloproductions.itch.io/
Re: New Software 2019
Cheers g0blinish,
What's exactly is this? My browser wouldn't let me download from the original link, so I got it from pouet. The readme mentions WinTVC and there is a .cas file. What machine is this aimed at?
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: New Software 2019
Does this link work for you?
It’s your standard sliding-tile (more like swapping-tiles) picture puzzle. Use the arrow keys + “0” to move the tiles around.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: New Software 2019
Thanks. Got it. Ast to the rescue again.Ast A. Moore wrote: ↑Tue Jul 02, 2019 9:54 pm
Does this link work for you?
It’s your standard sliding-tile (more like swapping-tiles) picture puzzle. Use the arrow keys + “0” to move the tiles around.
I wonder what the bloody hell I downloaded from pouet?!
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: New Software 2019
Something you probably shouldn’t mention in mixed company, I think.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: New Software 2019
Ast A. Moore wrote: ↑Wed Jul 03, 2019 8:13 am Something you probably shouldn’t mention in mixed company, I think.
Re: New Software 2019
here is an original game:
http://g0blinish.ucoz.ru/zxg/pixt_f.zip
sources:
http://g0blinish.ucoz.ru/zxg/pixt_src.zip
First game made for TVC when I meet computer, 2nd for ZX.
Re: New Software 2019
Ain't file_id.diz enough ? xDR-Tape wrote: ↑Wed Jul 03, 2019 8:09 amThanks. Got it. Ast to the rescue again.Ast A. Moore wrote: ↑Tue Jul 02, 2019 9:54 pm
Does this link work for you?
It’s your standard sliding-tile (more like swapping-tiles) picture puzzle. Use the arrow keys + “0” to move the tiles around.
I wonder what the bloody hell I downloaded from pouet?!
Re: New Software 2019
Yep, looks like a direct Rip Off (they just defined more letters).
The advantage of doing something distinctive, is that it is easily recognizable.
It would be nice to be credited, but anyway I haven't checked if they did or not. I have not been contacted in any way or form.
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: New Software 2019
Neat, but hard as nails. Just as a Spectrum game should be. A flicker fest, though.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: New Software 2019
This is my first attempt at programming an arcade game. I think there is a solution to avoid flicker.
Re: New Software 2019
Ambush:Reloaded . Hope there are no flicker.
- Ast A. Moore
- Rick Dangerous
- Posts: 2641
- Joined: Mon Nov 13, 2017 3:16 pm
Re: New Software 2019
Oh, yeah! That’s much better. I even managed to shoot down one wave. The damn Ba**ards are wicked fast.
Every man should plant a tree, build a house, and write a ZX Spectrum game.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
Re: New Software 2019
Cool game, and not easy! This could be a candidate for multicolour.