(oficial site of project: https://calentamientoglobalacelerado.ne ... rce/#prj04
It's here! With all of you the fourth and final installment of this saga written in compiled ZX-Basic, THE GALATIC CHATARRERO 4 - Final Battle
After the third installment of this project in which we experimented about the design of games based on pseudo-random mazes, basically through the combined use of RND and ATTR and with the use of a large part of the code of the previous edition of the saga, we prepared this time a game version of skill and strategy for our charismatic protagonist and titled THE GALATIC CHATARRERO 4 - Final Battle, with winks to old cinematographic works like Bishop of Battle (1983), shocking short of terror of Joseph Sargent in which quite novel infographic techniques were used for the time.
In this file # 04 of ZXOpenSource, as in previous installments, we will see the advantages and disadvantages that can bring us the use of the code of other previous programs as well as new simple techniques to combine the high and low resolution of the Spectrum based on the command OVER In the design of screens we have exploited the potential of my spartan cross software (for Windows) ZX-DRAW graphic design, which I have been forced to correct and update to the final usable version, and we have also used another tool own design that is GDU-Calc, a graphics editor / manager GDUs for Spectrum that has greatly facilitated the work with 16x16 sprites instead of the classic 8x8.
Finally and according to the results, we will see how to develop a game as simple as addictive, all with a progressive difficulty as fine as possible and that makes the last of the levels a quite complicated but not impossible challenge.
We will also easily learn how to mount our game on a cassette tape to load it into a real ZX-Spectrum (see quick guide to create physical tapes in zxopensource site).
I do not know why but something tells me that we are going to have a lot more fun studying these techniques than trying to help the Junkman to overcome the infallible artificial intelligences.
Complete gameplay of beta version....