New Software 2019

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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g0blinish
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Re: New Software 2019

Post by g0blinish » Mon Jul 15, 2019 9:22 am

This is my first attempt at programming an arcade game. I think there is a solution to avoid flicker.
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druellan
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Re: New Software 2019

Post by druellan » Mon Jul 15, 2019 11:37 am

g0blinish wrote:
Mon Jul 15, 2019 8:21 am
Image

Ambush
Nice! Love the retro inside retro graphics :lol:
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
📺 Retroarqueología en Youtube

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g0blinish
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Re: New Software 2019

Post by g0blinish » Mon Jul 15, 2019 11:53 am

Ambush:Reloaded . Hope there are no flicker.
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Ast A. Moore
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Re: New Software 2019

Post by Ast A. Moore » Mon Jul 15, 2019 12:10 pm

g0blinish wrote:
Mon Jul 15, 2019 11:53 am
Ambush:Reloaded . Hope there are no flicker.
Oh, yeah! That’s much better. I even managed to shoot down one wave. The damn bastards are wicked fast. :lol:
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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R-Tape
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Re: New Software 2019

Post by R-Tape » Mon Jul 15, 2019 5:39 pm

Cool game, and not easy! This could be a candidate for multicolour.
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g0blinish
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Re: New Software 2019

Post by g0blinish » Tue Jul 16, 2019 8:13 am

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PeterJ
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Re: New Software 2019

Post by PeterJ » Mon Jul 29, 2019 3:00 pm

Brand new games from John Wilson of Zenobi (Pension Productions).

John says 'Over the past couple of months I have been doing a few games, mostly requests, but I thought you might like to add them to your collection ...'

This collection includes BulbDrag, Hut 31b (already in archive), and Thing36

Enjoy

https://www.dropbox.com/sh/ls7iyrafodx6 ... VHDqa?dl=0

Please note that any Zenobi (Pension productions) titles should not be placed onto other sites without the permission of John. Cheers!
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8BitAG
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Re: New Software 2019

Post by 8BitAG » Mon Jul 29, 2019 6:30 pm

PeterJ wrote:
Mon Jul 29, 2019 3:00 pm
This collection includes BulbDrag, Hut 31b (already in archive), and Thing36
We have been announcing these in other threads, and R-Tape already has them queued up for the archive (I think).

This actual names of the games are...

Bulbo and the Blue Dragon
(A mini-adventure that was originally an Adventuron game)

The Hut
(Originally a mini-adventure "escape" game produced in an hour with Adventuron, before being converted to the Speccy)

From Out of the Snow
(A 'The Thing' inspired mini-adventure, written in a morning as a response to a challenge made on Twitter)

Escape to Murky Woods
(A tribute to John's rabbits.)

Solutions for all four of these are on SolutionArchive.com (if you get stuck!)
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hikoki
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Re: New Software 2019

Post by hikoki » Fri Aug 02, 2019 1:52 am

Some new tiltles here https://retrobits.itch.io
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iadvd
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Re: New Software 2019

Post by iadvd » Wed Aug 07, 2019 6:00 am

Dear all, here is my fourth game... Moon's Fandom Festival

R-Tape: as always, please feel free to add it to the ZXDB :)

Guide & code here:
https://github.com/Iadvd/Retrocomputing ... omFestival

Download here in English:
https://github.com/Iadvd/Retrocomputing ... en_ver.tap

Download here in Spanish:
https://github.com/Iadvd/Retrocomputing ... sp_ver.tap

If you have Fuse+Spectranet (or a real Spectrum + Spectranet peripheral) you can try the Android TCP/IP Virtual Joystick and play wireless using your Android phone or tablet as a joystick with this version below (instructions to use it are in the first link):
https://github.com/Iadvd/Retrocomputing ... ck_ver.tap

This has been made with a new graphic adventure engine of my own that works under MK1 (La Churrera ver. 1 of The Mojon Twins). Its name is MGA+MK1 (MGA comes from "Mini Graphic Adventure"). Basically is a refurbishment of La Churrera MK1 removing all the unnecesary code for platform games and adapting the rest to play graphic adventures with two tiles-long characters. Over it, I have added a complete conversational layer (MGA engine) to be able to show conversations in real time and a selection menu to talk or give things to the characters of the game.

It is a first attempt, so probably a lot of things will be added, modified and adapted in the future.

Please let me know your thoughts if you play it. If you find bugs please let me know as well and I will fix them!
By the way... if you find poorly written English, please let me know to fix it.

Some screen caps, hope you like it! Cheers! :D :D :D

Image

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My experiments and games are here:
https://github.com/Iadvd/RetrocomputingZXSpectrum

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