Pitman

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Andre Leao
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Pitman

Post by Andre Leao »

Released on the last day of 2018...

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https://planetasinclair.blogspot.com/20 ... itman.html
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g0blinish
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Re: Pitman

Post by g0blinish »

I agree with review. All I can say about sound:
1. I have lack of music
2. In some cases I think music distracts
3. Some gamers said that music "annoying". So, if tune is my choise I have bad taste ,lol.
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Andre Leao
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Re: Pitman

Post by Andre Leao »

g0blinish wrote: Mon Jan 07, 2019 4:21 pm I agree with review. All I can say about sound:
1. I have lack of music
2. In some cases I think music distracts
3. Some gamers said that music "annoying". So, if tune is my choise I have bad taste ,lol.
Thanks Dmitry, lack of sound is no problem for me on puzzles / strategy games. Indeed it distracts from the main objective... :)
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pavero
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Re: Pitman

Post by pavero »

@g0blinish: Do you plan a new version of the game? Now it isnt possible to complete levels 11 and 20.
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g0blinish
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Re: Pitman

Post by g0blinish »

There are 3 solutions:
for MZ-700 : http://hg101.proboards.com/thread/7485?page=5
an archive contain .BAS and instruction how to launch game under emulator

pitman for CellSpace:
http://members.home.nl/bas.de.reuver/files.html

Jim Gerrie's Retro Game Ports and Original Software Using 8-Bit Micro Color Basic for the TRS-80 MC-10
http://faculty.cbu.ca/jgerrie/home/jgames.html

And these implementations differs from original.

My decision was is to change 2d physics close to real rule.Anyways player can skip levels 11 and 20 pressing N key.
Sometimes I am concerning was it right or not?
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g0blinish
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Re: Pitman

Post by g0blinish »

Andre Leao wrote: Mon Jan 07, 2019 5:12 pm Thanks Dmitry, lack of sound is no problem for me on puzzles / strategy games. Indeed it distracts from the main objective... :)
well, I include option "Music on/off"
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