TIKI TACA

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Juan F. Ramirez
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Re: TIKI TACA

Post by Juan F. Ramirez »

We already have the youtube video, we only need the map by [mention]pavero[/mention] ! :mrgreen:
Daren
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Re: TIKI TACA

Post by Daren »

This is great! Is there anyway to drop stuff like in the original? Every time I find a part of the big key in the original I take it back to the first screen, so I can walk around with just the little keys.
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Kweepa
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Re: TIKI TACA

Post by Kweepa »

Looks lovely, and fast. Nice job!

Just curious, and this is in no way intended as criticism - was it influenced by the other Atic Atac isometric remake in production for the Vega(?)? Or vice versa? Or is it just great minds thinking alike?

(Also - the clock seems to be missing its left edge in the video...)
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Re: TIKI TACA

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Climacus
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Re: TIKI TACA

Post by Climacus »

Daren wrote: Tue Feb 19, 2019 6:09 pm This is great! Is there anyway to drop stuff like in the original? Every time I find a part of the big key in the original I take it back to the first screen, so I can walk around with just the little keys.
Thanks.

Sorry, but you only can leave/pick up objects in determined places.
This is because the isometric engine. It would be a madness to put ten objects in the screen, with the hero, four enemies and the shoot.
So I opted for putting some places (random places each time you play) for the objects.
I think that indeed, this adds strategy to the game.
Climacus
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Re: TIKI TACA

Post by Climacus »

Kweepa wrote: Wed Feb 20, 2019 12:23 am Looks lovely, and fast. Nice job!

Just curious, and this is in no way intended as criticism - was it influenced by the other Atic Atac isometric remake in production for the Vega(?)? Or vice versa? Or is it just great minds thinking alike?

(Also - the clock seems to be missing its left edge in the video...)
No. I wanted to program an isometric version of an ULTIMATE game. So I could use my brand new isometric engine.
I though in Underwurlde (my favourite ULTIMATE game) but It seemed very complicated (I have not leave it...) or Sabre Wulf, but then I noticed that Atic Atac could be a very good game to "isometrize". So, I started to see images, maps and videos from the original.
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Andre Leao
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Re: TIKI TACA

Post by Andre Leao »

And the full review. Loved the game...

https://planetasinclair.blogspot.com/20 ... -taca.html
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pavero
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Re: TIKI TACA

Post by pavero »

Climacus wrote: Wed Feb 20, 2019 7:33 am
Kweepa wrote: Wed Feb 20, 2019 12:23 am Looks lovely, and fast. Nice job!

Just curious, and this is in no way intended as criticism - was it influenced by the other Atic Atac isometric remake in production for the Vega(?)? Or vice versa? Or is it just great minds thinking alike?

(Also - the clock seems to be missing its left edge in the video...)
No. I wanted to program an isometric version of an ULTIMATE game. So I could use my brand new isometric engine.
I though in Underwurlde (my favourite ULTIMATE game) but It seemed very complicated (I have not leave it...) or Sabre Wulf, but then I noticed that Atic Atac could be a very good game to "isometrize". So, I started to see images, maps and videos from the original.
BTW, the layout of all rooms is identical with the original game?
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pavero
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Re: TIKI TACA

Post by pavero »

Juan F. Ramirez wrote: Tue Feb 19, 2019 4:11 pm We already have the youtube video, we only need the map by @pavero ! :mrgreen:
Yep, there is on the list. :)
Climacus
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Re: TIKI TACA

Post by Climacus »

pavero wrote: Wed Feb 20, 2019 1:06 pm
Climacus wrote: Wed Feb 20, 2019 7:33 am No. I wanted to program an isometric version of an ULTIMATE game. So I could use my brand new isometric engine.
I though in Underwurlde (my favourite ULTIMATE game) but It seemed very complicated (I have not leave it...) or Sabre Wulf, but then I noticed that Atic Atac could be a very good game to "isometrize". So, I started to see images, maps and videos from the original.
BTW, the layout of all rooms is identical with the original game?
Yes. Only the secret doors (barrel, clock and shelves) are not in the same places sometimes.
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GreenCard
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Re: TIKI TACA

Post by GreenCard »

Looks fantastic! Great work! :)

I'm sure I'm just "having a bit of a moment", but I can't seem to download it. I keep getting a "tzx files cannot be previewed" page with no download link.
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R-Tape
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Re: TIKI TACA

Post by R-Tape »

GreenCard wrote: Wed Feb 20, 2019 6:19 pm Looks fantastic! Great work! :)

I'm sure I'm just "having a bit of a moment", but I can't seem to download it. I keep getting a "tzx files cannot be previewed" page with no download link.
If you go to this page, at the top right you should be able to click 'download'—that'll give you the full .RAR
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Re: TIKI TACA

Post by Ralf »

If you go to this page, at the top right you should be able to click 'download'—that'll give you the full .RAR
I would have a general request here. Please people, don't use .rar as packer for Spectrum games.
Use .zip instead. Rar files aren't recognized by most popular emulators. You cannot load .rar file directly into an emulator, you have to depack the files first. With zip you can just click on it and Spectaculator or Spin will allow you to load one of packed files.
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GreenCard
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Re: TIKI TACA

Post by GreenCard »

R-Tape wrote: Wed Feb 20, 2019 6:35 pm
GreenCard wrote: Wed Feb 20, 2019 6:19 pm Looks fantastic! Great work! :)

I'm sure I'm just "having a bit of a moment", but I can't seem to download it. I keep getting a "tzx files cannot be previewed" page with no download link.
If you go to this page, at the top right you should be able to click 'download'—that'll give you the full .RAR
Aha! Got it now. Many thanks. :)
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beanz
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Re: TIKI TACA

Post by beanz »

What a great game, thanks!
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pavero
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Re: TIKI TACA

Post by pavero »

How can I drop objects? E.g. if I want to lure Mummy or Hunchback ...
Climacus
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Re: TIKI TACA

Post by Climacus »

pavero wrote: Sat Feb 23, 2019 11:57 am How can I drop objects? E.g. if I want to lure Mummy or Hunchback ...
Objects work if you carry them. If you carry the bottle of milk, the mummy doesnt follow you. If you carry the skull, Hunchback let you pass the door (if you carry blue key), etc.
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pavero
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Re: TIKI TACA

Post by pavero »

Climacus wrote: Sat Feb 23, 2019 1:37 pm
pavero wrote: Sat Feb 23, 2019 11:57 am How can I drop objects? E.g. if I want to lure Mummy or Hunchback ...
Objects work if you carry them. If you carry the bottle of milk, the mummy doesnt follow you. If you carry the skull, Hunchback let you pass the door (if you carry blue key), etc.
Thanks, Climactus!

I would have some more questions on you.

1) Is there only one object (the skull) which can be used on Hunchback? Not 8 as in the original game?

2) Can Dracula appear in any floor?

3) Can the Mummy appear at the ground floor or the first floor only?

4) Can the Demon and Frankeinstein appear in the Caverns only?

5) Is the room with Hunchback always the same?

6) One part of the key can be on the stairs, but there are no stairs in Tiki Taca. Where can be found this part of the key in Tiki Taca?
Climacus
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Re: TIKI TACA

Post by Climacus »

pavero wrote: Sat Feb 23, 2019 4:33 pm
Climacus wrote: Sat Feb 23, 2019 1:37 pm Objects work if you carry them. If you carry the bottle of milk, the mummy doesnt follow you. If you carry the skull, Hunchback let you pass the door (if you carry blue key), etc.
Thanks, Climactus!

I would have some more questions on you.

1) Is there only one object (the skull) which can be used on Hunchback? Not 8 as in the original game?

2) Can Dracula appear in any floor?

3) Can the Mummy appear at the ground floor or the first floor only?

4) Can the Demon and Frankeinstein appear in the Caverns only?

5) Is the room with Hunchback always the same?

6) One part of the key can be on the stairs, but there are no stairs in Tiki Taca. Where can be found this part of the key in Tiki Taca?
Sorry. Now I cant answer you all the questions. I cant remember. Ill tell you it on Monday
Climacus
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Re: TIKI TACA

Post by Climacus »

Ive fixed a bug reported by JPNZ (vey thanks) and the game is in the link of download.

Thanks.
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pavero
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Re: TIKI TACA

Post by pavero »

Climacus
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Re: TIKI TACA

Post by Climacus »

pavero wrote: Wed Feb 27, 2019 7:36 pm The map ... finally :)

https://maps.speccy.cz/map.php?id=TikiTaca
Very, very thanks!!!!
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