It's called ZX Wonky One Key, and it's a little platformer, written in C using Z88DK and the SP1 library. It's key points:
* it's 48K only, tested under Fuse on Linux and Speccy on Windows 7 (via a virtual machine)
* it only has one control key: space, and no, you can't redefine it
* there are no baddies, mostly because I don't know how to do collision detection in SP1
* it has background music, which you'll turn off almost immediately
* it runs at 50 frames per second, achieved by virtue of there being no baddies
* it's open source, free software, licenced under GPL
There's only 5 levels, so if it takes you more than 15 minutes you're not really trying.
The pre-built TAP file is here.
The project, including source and a Wiki which other C developers might find useful, is here
Perhaps I should make clear (getting my excuses in early) that this is the only Spectrum game development project I've ever undertaken. I'm not exactly experienced at this.
