Percy Penguin in the Present Palaver

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
Post Reply
User avatar
Andre Leao
Bugaboo
Posts: 3154
Joined: Mon Nov 13, 2017 9:28 am
Location: Portugal
Contact:

Percy Penguin in the Present Palaver

Post by Andre Leao »

User avatar
R-Tape
Site Admin
Posts: 6408
Joined: Thu Nov 09, 2017 11:46 am

Re: Percy Penguin in the Present Palaver

Post by R-Tape »

Bloody hell, Andy Green must be working full-time on loading screens!

I guess querying ZXDB for this wouldn't be straightforward, but - if he isn't already - he must be approaching being the most prolific zx load screen artist ever.
User avatar
Andre Leao
Bugaboo
Posts: 3154
Joined: Mon Nov 13, 2017 9:28 am
Location: Portugal
Contact:

Re: Percy Penguin in the Present Palaver

Post by Andre Leao »

he is a genius... :)
User avatar
IvanBasic
Drutt
Posts: 48
Joined: Mon May 13, 2019 1:24 pm

Re: Percy Penguin in the Present Palaver

Post by IvanBasic »

The best in-game music!!! Isn't it? At the level of Mappy, but in a Spectrum.
User avatar
djnzx48
Manic Miner
Posts: 730
Joined: Wed Dec 06, 2017 2:13 am
Location: New Zealand

Re: Percy Penguin in the Present Palaver

Post by djnzx48 »

Wow, didn't realise one of my covers was in this game.

Some great screen layouts here, even if the progression is mostly linear. The collision detection is very unforgiving, but I guess it'd get easier with practice. And Andy's loading screen is excellent as usual.
Post Reply