Q*Box, by ThePope (3D game with AGD)

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Ivanzx
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Q*Box, by ThePope (3D game with AGD)

Post by Ivanzx » Sat Dec 09, 2017 1:34 pm

Qbox, a filmation game (3D) made with AGD is out! I really like this one, you should try it out ;)

https://drive.google.com/drive/folders/ ... SsxOT9ncBM
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Ast A. Moore
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Ast A. Moore » Sat Dec 09, 2017 1:50 pm

Interesting. Taking the notion of “game over” to the next level. Tried the 48K version, and when you lose all your lives, the computer resets.
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Stefan » Sat Dec 09, 2017 2:32 pm

Attempting to play the 128k .tap on Fuse - both intro and in game tunes are fantastic!

But... I don't get the gameplay - none of objects are picked up. I do lose life when hit by an enemy.
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Andre Leao » Sat Dec 09, 2017 7:37 pm

Loving the game. I guess I will have to complete it... :)

https://planetasinclair.blogspot.pt/2017/12/qbox.html
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Juan F. Ramirez » Sat Dec 09, 2017 7:44 pm

Cool game!
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Re: Q*Box, by ThePope (3D game with AGD)

Post by MatGubbins » Sat Dec 09, 2017 8:53 pm

It's good.
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Ivanzx
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Ivanzx » Sat Dec 09, 2017 11:28 pm

Stefan wrote:
Sat Dec 09, 2017 2:32 pm
Attempting to play the 128k .tap on Fuse - both intro and in game tunes are fantastic!

But... I don't get the gameplay - none of objects are picked up. I do lose life when hit by an enemy.
You have to pick objects in order, first 10, 20, and so on ;)
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Re: Q*Box, by ThePope (3D game with AGD)

Post by Ralf » Sun Dec 10, 2017 10:32 am

You have to pick objects in order, first 10, 20, and so on
And when collect them all, go to some pyramid shaped object to finish the level.

I played it for the moment. Interesting game and probably with good difficulty. Unfortunately it's just me who is crap at isometric games. From time to time Iget confused with controls and for example instead of going right up go right down and lose a life. But I get better with each play :)

There may be some bugs. When I completed level 1 in 128kB version the game on next level showed me "Level 1" title again.
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Re: Q*Box, by ThePope (3D game with AGD)

Post by RMartins » Sun Dec 10, 2017 5:01 pm

Very nice game concept with interesting game play and some cool graphics and enemy with patterns (per type).

Specially like the fact that some blocks are traps, or that you can trap yourself, by falling hard from higher place twice in the same spot.

My only beef with it is always starting from the level starting position after losing a life.
Although I do appreciate the simplicity that provides in the code.

It has at least a annoying bug in the 48K version:
After losing all lives, computer resets (sometimes, not always).
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Re: Q*Box, by ThePope (3D game with AGD)

Post by krt17 » Sun Dec 10, 2017 6:46 pm

Floating bus vs snow. Bang!
Emulators have beaten real hardware again.
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