Super Enquiry Simulator

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
Posts: 3
Joined: Mon Nov 25, 2019 3:31 pm

Re: Super Enquiry Simulator

Post by DaveW » Mon Dec 02, 2019 4:21 pm

catmeows wrote:
Fri Nov 29, 2019 10:06 pm
Very interesting experience. It is rather art than game but thanks a lot.
Thanks. I'm not sure quite how to categorise it myself either, not that it really matters.

Morkin wrote:
Sat Nov 30, 2019 12:27 am
There's some great attention to detail with the graphics and I liked the phone FX. I was definitely intrigued enough to play through till the end, though it wasn't quite what I expected... ;)
Thanks. It probably took as long to get the graphics right as the rest of the game, so I'm glad that seems to have paid off. Most of the phone effects were relatively straightforward to implement, only requiring a two-channel sound driver, but you might have noticed a strong sense of "that'll do" when it came to the mechanical ringer!

Morkin wrote:
Sat Nov 30, 2019 12:27 am
...I'm slightly embarrassed to admit that early on in the game I suspected some "sneaky play" later in the story, so carefully wrote down the names of each customer service rep I'd spoken to, along with all the reference numbers.. :lol:
Well, at least you might have had the satisfaction of working out who the helpful people were before the late reveals. Though they do get shuffled around at the start of each playthrough - perhaps there are some undocumented control options?

chip-fork wrote:
Sat Nov 30, 2019 4:21 pm
Beep boo beep boop boop. That was the sound of me dialing a non rotary phone. Good to see the Super Enquiry Simulator on here David.
Hope everyone sticks with it. That's what you've got to do if you want get anywhere with these call center people!
Chip-fork kindly beta tested Super Enquiry Simulator, and now I am testing his forthcoming submission to Woot Tape Magazine.

He got the rough end of the deal.

jumperror wrote:
Sun Dec 01, 2019 10:27 pm
If the author reads my message I wanted to know what was his inspiration for this - a book, a movie or maybe his own idea? I'd really like to understand better what happens once you leave home, then things start to get weird very quickly and I think there may be some hidden meaning that I'm not grasping.
I've sent you a Private Message - apologies if you aren't the person who sent me an email on Friday.
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Re: Super Enquiry Simulator

Post by patters » Sat Dec 07, 2019 5:56 pm

I enjoyed that, many a chuckle while playing. Great graphics - the kitchen becoming messier was a neat touch.
Liked the Kubrick nod.
And what an accurate simulation, uncanny. And to think, I played it in Arcade mode!
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25 years in the making: Artillery projectile motion simulation
20 years in the making: Line a one line arcade game

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